#renderfarm
📦 Use #ProjectManager to archive multiple #3dsMax files and #MaterialLibraries in one go — collects all linked assets, incl. #xRefs at any depth.
🔁 Ideal for backups, handover, or render farms like @RebusFarm.
https://3d-kstudio.com/s/621694529773
#ArchViz #Asset #RenderFarm
November 4, 2026 at 5:11 AM
Ha. Fuck you Altman. I’ve got a renderfarm with nearly 60 nodes with 256GB of RAM, and another 20 with 512GB (currently split into 2x256 nodes as we try and discourage *really big* polygon counts ;)
OpenAI CEO Sam Altman says having RAM in personal computers is a ‘terrible’ use of limited resources and that it would be better utilized in data centers

"From a global perspective it’s quite terrible to have everyone have a bunch of the world’s limited supply of DRAM sitting in their computer"
October 31, 2026 at 4:13 PM
Hurts when I gotta spend money for a renderfarm but! It's super fast...

Just that, it's scary to send a full job everytime...
October 21, 2026 at 11:45 PM
Addition to the hive cluster
#blender #renderfarm #Flamenco
September 20, 2026 at 1:21 PM
"Imagine the power of a remote data center at your workstation"

Yeah that's cool and all but do I have to use it for uhh, "data"?

I just want you to jack me into that LucasFilm renderfarm c. 2004, thanks.

I promise not to use more compute than it takes to render a JarJar if you don't tell anybody
September 18, 2026 at 12:07 AM
Got the dashboard for the rendering cluster starting to take shape.

#renderfarm #Flamenco #blender
September 4, 2026 at 7:08 PM
Cant wait to have a renderfarm for drone content.........
August 23, 2026 at 1:13 AM
youtube upload of a renderfarm test
animation is rough. please excuse :/

www.youtube.com/watch?v=Aae3...
November 28, 2023 at 7:26 PM
Flamenco 3.7 renderfarm installing on Ubuntu Server
April 23, 2025 at 12:53 PM
Hey Fennah, long time no see! I was wondering, exactly how much do you spend on Renderfarm?
January 18, 2026 at 10:56 PM
Gute Nacht #Berlin #streetart „Ab zur Renderfarm“ #Graffiti by cooljc_art
June 17, 2026 at 5:46 PM
Something like this might give you good insight Ben: youtu.be/FNhUnPWzVaw?...

And I'm not sure if you have a sub to CGCookie, but they have an older course that touches on rendering through a network or a Dropbox/GDrive. I can track the particular video if you do.
DIY Renderfarm Building Tutorial for Distributed Blender Rendering
YouTube video by CG Cookie
youtu.be
November 27, 2024 at 5:37 PM
Apparently Pixar can render a frame from Toy Story on their modern renderfarm hardware in about 6 seconds, so not quite real-time
May 14, 2025 at 12:43 PM
I currently have a renderfarm doing a bloody convincing impression of a 747 taking off...
June 30, 2025 at 11:48 AM
Happy renderfarm. Good thing I downloaded enough ram
January 18, 2025 at 5:05 AM
new renderfarm
December 22, 2024 at 1:50 AM
No man, it's all just a ploy by Lord Zuck to get everyone else to pay for the massive renderfarm required to run the Metaverse.
May 19, 2025 at 2:06 AM
It seems that number comes from this 2021 tweet, but there's no info about flops of compute required. o3 calculates that it'd take around 0.69 tflops per frame or 16.6 tflops per second at 24fps, which is much less than a single 5000 series GPU.

x.com/Pixar/status...
Pixar on X: "“You might be wondering how the first Toy Story compares to Toy Story 4 from a rendering perspective. On our current Renderfarm hardware, we can render the original Toy Story frames in around 6 seconds!" / X
“You might be wondering how the first Toy Story compares to Toy Story 4 from a rendering perspective. On our current Renderfarm hardware, we can render the original Toy Story frames in around 6 seconds!
x.com
May 22, 2025 at 2:39 AM
i need you to understand that flow was not rendered in a renderfarm. it was rendered in real-time with eevee. no compositing done. it won a oscar. anything is possible
March 3, 2025 at 9:41 AM
RT @msouza3d: Alguém tem interesse em comprar um QUADCORE pronto pra uso com 3D/After, pra usar pra trabalho ou pra renderFarm, to vende ...
January 29, 2025 at 2:20 AM
The SVS renderfarm is fully tapped furiously prepping for Supercomputing 24. If you're attending stop by the exhibit booth and see one of AJ Christensen's daily demos to view our latest. www.nas.nasa.gov/SC24/researc...
NASA@SC24: Data-Driven Movies from the NASA Scientific Visualization Studio
NASA is participating in the annual Supercomputing conference, which is taking place in Atlanta, Georgia from November 18-22, 2024
www.nas.nasa.gov
November 9, 2024 at 2:55 PM
Ist das überhaupt sinnvoll?

Oder baut man sich dann einfach ne eigene Renderfarm auf ner ganz anderen Plattform zusammen?
December 1, 2024 at 5:39 PM
I wanna eventually learn how to make a renderfarm with a pi-cluster server.
August 2, 2024 at 10:37 AM
The Death of the #Renderfarm: How #GPU Slicing is Replacing the Old Model: Adapting to modern #postproduction workflows doesn’t just require new creative tools; reassigning resources can ensure cores used for #rendering aren’t running idle or max out. bit.ly/3IC5Cjr #VFX #VisualEffects #VFXWorld
October 2, 2025 at 8:05 PM