...I won a RenderMan Art Challenge once. I also got an honorable mention in the most recent one running RenderMan on a M4 Max MacBook Pro.
I also used to work at Pixar.
Do those count?
...I won a RenderMan Art Challenge once. I also got an honorable mention in the most recent one running RenderMan on a M4 Max MacBook Pro.
I also used to work at Pixar.
Do those count?
diglib.eg.org/bitstreams/d...
diglib.eg.org/bitstreams/d...
It was a school project, theme "Bedside Table", did in Maya, rendered with Renderman
🧿
#thefreakcircus #thefreakcircuspierrot #tfc #pierrot #3d #3dmodeling #maya #renderman
It was a school project, theme "Bedside Table", did in Maya, rendered with Renderman
🧿
#thefreakcircus #thefreakcircuspierrot #tfc #pierrot #3d #3dmodeling #maya #renderman
Thanks to all the folks I've made along the way,
and special thanks to those who have tolerated my terrible puns.
#anniversary #renderman #pixar
#vfx #vfxartist #puns
Thanks to all the folks I've made along the way,
and special thanks to those who have tolerated my terrible puns.
#anniversary #renderman #pixar
#vfx #vfxartist #puns
Man I wish I had that much confidence in life.
Man I wish I had that much confidence in life.
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Based on design by Aleksandr Trufanov
#blender #3d #mecha #robot #renderman #zbrush #substancepainter #3dmodel #Zbrush #Art #3DArt #NoAI #Charactermodel
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Based on design by Aleksandr Trufanov
#blender #3d #mecha #robot #renderman #zbrush #substancepainter #3dmodel #Zbrush #Art #3DArt #NoAI #Charactermodel
#OCsky #oc #originalcharacter
#OCsky #oc #originalcharacter
It was made with Renderman, Prisms, Alias and proprietary softwares.
It was made with Renderman, Prisms, Alias and proprietary softwares.
#siggraphAsia2024 #siggraphAsia #renderMan
#siggraphAsia2024 #siggraphAsia #renderMan
So yes I've used RenderMan.
So yes I've used RenderMan.
Wacky part of this project: this is RenderMan integrator that extends PxrPathTracer even though I don't have the source for PxrPathTracer.
Wacky part of this project: this is RenderMan integrator that extends PxrPathTracer even though I don't have the source for PxrPathTracer.
i wonder what software they use for rendering their movies. is it in-house or is it Pixar renderman
i wonder what software they use for rendering their movies. is it in-house or is it Pixar renderman