#rendertopixel
Been a while! Testing a render-to-pixel workflow—making characters with a shared armature in Blender and seeing how they move in Godot.

Eyes get messy with 3D-to-pixel, so I draw them in Aseprite. Characters share the same head mesh.

#godot #blender3D #pixelart #indiedev #rendertopixel
September 30, 2026 at 1:46 PM