#retext
They're not tweets or skeets. They're text messages. I'm texting every person on this website.

Even the people blocking me. Even the people I'm blocking. These are all text messages to all of you

Retext for visibility please
November 27, 2024 at 3:17 AM
Page update! I still need to retext and shade everything
November 2, 2023 at 8:18 PM
There's a national anthem discussion going on in this thread and as an Australian my contribution is this: "Advance Australia Fair" is terrible but at least it's not "God Bless Australia". No, it's not just a retext of "God Bless America", it's bad for completely different reasons
"Just because the Soviets rolled tanks into Berlin you can't say communists hate fascism more than liberals do, they're both totalitarians"

Sure w/e but West Germany kept the Nazi national anthem and East Germany didn't and there's not a lot more to say
June 12, 2025 at 9:41 AM
pretext
context
subtext
textless
untext
retext
texty
textative
June 10, 2026 at 2:41 PM
Simple retext of the armor on this model. Figured a touch up could be used. Nice and clean compared to before.

#art #blenderrender #3Dart #nardoragon #furry #render
March 5, 2026 at 2:18 AM
This should definitely help: unifiedjs.com/explore/pack...
retext-english
retext plugin to parse English prose
unifiedjs.com
December 12, 2025 at 10:01 PM
Quote Retext with the Piece(s) You’re Proudest of for 2024.

I’ll show Two Types — Traditional and Plaza Post Digital

Traditional: “J.A.C.K. Activates Killer Wail 5.2”

Plaza Post Digital: “Saturday Night Poker”

JDragon272 ♠️♦️♣️♥️
#art #artist #ArtistOnBlueSky #drawing #plazapost #poker #Splatoon
December 19, 2024 at 5:47 PM
"[P]retext for seizing Nigeria's massive oil reserves, [..] the leading producer in Africa."

"It is no coincidence that Trump, who openly admits to wanting to 'take back' Venezuelan oil [..], is simultaneously seeking to intervene in Nigeria."
#USA #Nigeria #Venezuela #Military #FossilFuels
Trump's Attacks on Nigeria Are About Imperialist Domination, Not Protecting Christians
On Christmas, the U.S. launched attacks on Nigeria. This latest imperialist aggression, carried out in the name of fighting the Islamic State, is about U.S. imperialism defending its interests in Africa's main oil producer.
www.leftvoice.org
December 30, 2025 at 3:40 PM
Okay. I may need a draw over or this meme comic with Az/Jena. And if I get it I'll probably be reposting it in response to way too many things.
April 13, 2025 at 1:06 PM
That's where I started! I remember when you shared this years ago. Unfortunately, retext doesn't generate much useful grammatical information. So I use remark to parse the markdown, retext to break text into sentences, and compromise to extract some basic grammatical information...
December 13, 2025 at 12:02 AM
I'm learning 3d texturing atm- So I will be opening commissions for texturing soon at a low price. 50$ usd for a retext- you need to have the fbx and/or blender version of the model with the uv map unwrapped. It does not need to be rigged.
July 20, 2026 at 3:23 PM
You can use mdxlint + remark-retext + retext-quotes to enforce smart quotes. Alternatively you can use remark-smartypants to use smart quotes as part of the build process, or combine it with mdxlint to get smart quotes on save.
September 3, 2025 at 9:55 AM
Then mdxlint is the tool for you :)

Feel free to have a look at my own remark preset for inspiration. This uses the remark-retext + retext-quotes approach. You can also use remark-smartypants, and optionally use unified-consistency to enforce this in CI.
github.com
September 3, 2025 at 10:05 AM
I personally would recommend retext. I use retext for markdown, its a very simple markdown editor, it should also be supported on BSD systems (I say should, because I don't use BSD so I don't exactly know)
GitHub - retext-project/retext: ReText: Simple but powerful editor for Markdown and reStructuredText
ReText: Simple but powerful editor for Markdown and reStructuredText - retext-project/retext
github.com
September 6, 2026 at 3:05 AM
Video/Retext(ure) by TheSavior465
Zangoose day was a bit ago, and Savior offered to retexture their zang animation into typical Tsuki style. She may look grumpy about it in the video, but she's enjoying it in spirit :3
March 17, 2025 at 5:50 PM
I use a simple markdown editor called Retext for most of my stuff, I use Logseq for my personal journaling,
January 20, 2026 at 9:32 AM
interaksi apapun sangat membantu💌

wts layout hewan lucunya guys.
udah dapet 2 versi ya; X dan Bsky
cocok buat akun BA, FA, PA. atau akun mutualan lainnya~

avail: jerapah, kudanil, singa, zebra, kelinci
FREE RETEXT
#zonauang
June 8, 2024 at 4:15 PM
Careful DON'T RETEXT!!!!
Such a petty, thin skinned, 🍊 peel
August 7, 2025 at 1:04 AM
Also if I were to make a body hair mod it would have to affect the base nude texture instead of body paint/tattoos because that's the only way I could get a more 3D texture on the hairs just from a retext alone
December 17, 2024 at 9:57 AM
To use retext, you should use remark-retext in bridge mode. This allows you to validate nlcst, but not use that in the rest of the pipeline. For an example, see github.com/remcohaszing.... No more bad quotes or repeated words for me. :)
GitHub - remarkjs/remark-retext: plugin to transform from remark (markdown) to retext (natural language)
plugin to transform from remark (markdown) to retext (natural language) - remarkjs/remark-retext
github.com
August 23, 2025 at 8:04 PM
Now do the same but add reText or Markdown!
September 7, 2024 at 9:27 PM
NightBeast Avatar Edit by SturmWolf (on Gumroad&Disc)

NovaBeast Avatar by @/Kittomatic

Retext by me 😳
February 3, 2025 at 6:58 PM
Retext I was delighted to work on for @bruski-bruscoe.bsky.social. Had a small touch up recently, but lookin' good now!
July 16, 2026 at 5:19 PM
unified.js IMO has an uncomfortable relationship with linting because once I convert, say, remark to retext, I don't want to output that, I want the compiler to do a one-off retext run and return back to remark.

How does mdxlint get around this? And what is the use case for --output?
August 23, 2025 at 7:33 PM