#serverError
November 3, 2026 at 11:00 AM
Servers • Re: FREE Luanti Server Hosting by Walker - for existing³ Members of this Forum
> > > > > The problem is still there: the server detected an internal error, or connection time out messages >> >> yeah ... still the same error: > > 2026-10-15 18:49:46: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod '' in callback luaentity_Step(): ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:311: attempt to index local 'ent' (a nil value) > 2026-10-15 18:49:46: ERROR[Main]: stack traceback: > 2026-10-15 18:49:46: ERROR[Main]: ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:311: in function 'trace_explode' > 2026-10-15 18:49:46: ERROR[Main]: ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:438: in function 'explode' > 2026-10-15 18:49:46: ERROR[Main]: ...8/.minetest/games/mineclonia/mods/ITEMS/mcl_tnt/init.lua:254: in function 'on_step_old' > 2026-10-15 18:49:46: ERROR[Main]: ...mes/mineclonia/mods/ENVIRONMENT/mcl_void_damage/init.lua:17: in function <...mes/mineclonia/mods/ENVIRONMENT/mcl_void_damage/init.lua:16> > > maybe ask the mineclonia-devteam ? > maybe they can add a fix in there game ... > > Looks like the problem is with TNT, I guess my children installed a lot of them lol > Could you please reset the server so they can start from 0 again? > Many many thanks! server stopped world reseted server started server is running Statistics: Posted by Walker — Tue Oct 20, 2026 09:55 * * *
forum.luanti.org
October 20, 2026 at 9:57 AM
Servers • Re: FREE Luanti Server Hosting by Walker - for existing³ Members of this Forum
> > > > > subgame updated > > server restarted > server is running >> >> The problem is still there: the server detected an internal error, or connection time out messages > > yeah ... still the same error: > > 2026-10-15 18:49:46: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod '' in callback luaentity_Step(): ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:311: attempt to index local 'ent' (a nil value) > 2026-10-15 18:49:46: ERROR[Main]: stack traceback: > 2026-10-15 18:49:46: ERROR[Main]: ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:311: in function 'trace_explode' > 2026-10-15 18:49:46: ERROR[Main]: ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:438: in function 'explode' > 2026-10-15 18:49:46: ERROR[Main]: ...8/.minetest/games/mineclonia/mods/ITEMS/mcl_tnt/init.lua:254: in function 'on_step_old' > 2026-10-15 18:49:46: ERROR[Main]: ...mes/mineclonia/mods/ENVIRONMENT/mcl_void_damage/init.lua:17: in function <...mes/mineclonia/mods/ENVIRONMENT/mcl_void_damage/init.lua:16> > > maybe ask the mineclonia-devteam ? > maybe they can add a fix in there game ... Looks like the problem is with TNT, I guess my children installed a lot of them lol Could you please reset the server so they can start from 0 again? Many many thanks! Statistics: Posted by ThrowAway — Sun Oct 18, 2026 09:37 * * *
forum.luanti.org
October 18, 2026 at 10:26 AM
Servers • Re: FREE Luanti Server Hosting by Walker - for existing³ Members of this Forum
> > > > > That would be great, thanks! Or if the problem is related to some specific mods, please remove them! > > I will let you know if we have more issues! >> >> subgame updated > > server restarted > server is running > > The problem is still there: the server detected an internal error, or connection time out messages yeah ... still the same error: 2026-10-15 18:49:46: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod '' in callback luaentity_Step(): ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:311: attempt to index local 'ent' (a nil value) 2026-10-15 18:49:46: ERROR[Main]: stack traceback: 2026-10-15 18:49:46: ERROR[Main]: ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:311: in function 'trace_explode' 2026-10-15 18:49:46: ERROR[Main]: ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:438: in function 'explode' 2026-10-15 18:49:46: ERROR[Main]: ...8/.minetest/games/mineclonia/mods/ITEMS/mcl_tnt/init.lua:254: in function 'on_step_old' 2026-10-15 18:49:46: ERROR[Main]: ...mes/mineclonia/mods/ENVIRONMENT/mcl_void_damage/init.lua:17: in function <...mes/mineclonia/mods/ENVIRONMENT/mcl_void_damage/init.lua:16> maybe ask the mineclonia-devteam ? maybe they can add a fix in there game ... Statistics: Posted by Walker — Fri Oct 16, 2026 06:04 * * *
forum.luanti.org
October 16, 2026 at 6:34 AM
Servers • Re: FREE Luanti Server Hosting by Walker - for existing³ Members of this Forum
> > > > > seams to be mineclonia related ... you want me to update mineclonia ? ... see if its helps ? > > Log: > 2026-10-12 11:28:16: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod '??' in callback luaentity_Step(): ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:306: attempt to index local 'ent' (a nil value) > 2026-10-12 11:28:16: ERROR[Main]: stack traceback: > 2026-10-12 11:28:16: ERROR[Main]: ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:306: in function 'trace_explode' > 2026-10-12 11:28:16: ERROR[Main]: ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:428: in function 'explode' > 2026-10-12 11:28:16: ERROR[Main]: ...8/.minetest/games/mineclonia/mods/ITEMS/mcl_tnt/init.lua:251: in function 'on_step_old' > 2026-10-12 11:28:16: ERROR[Main]: ...mes/mineclonia/mods/ENVIRONMENT/mcl_void_damage/init.lua:17: in function <...mes/mineclonia/mods/ENVIRONMENT/mcl_void_damage/init.lua:16> >> >> That would be great, thanks! Or if the problem is related to some specific mods, please remove them! > > I will let you know if we have more issues! > > subgame updated > > server restarted > server is running The problem is still there: the server detected an internal error, or connection time out messages Statistics: Posted by ThrowAway — Wed Oct 14, 2026 14:51 * * *
forum.luanti.org
October 14, 2026 at 3:00 PM
Servers • Re: FREE Luanti Server Hosting by Walker - for existing³ Members of this Forum
> > > Hi Walker, > > The server on Sunday afternoon was offline for a very long time, and when players managed to enter, it kept giving 'connection timeout' and 'server detected internal error' messages. > > Can you please help solve this issue? > > Many thanks >> >> seams to be mineclonia related ... you want me to update mineclonia ? ... see if its helps ? > > Log: > 2026-10-12 11:28:16: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod '??' in callback luaentity_Step(): ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:306: attempt to index local 'ent' (a nil value) > 2026-10-12 11:28:16: ERROR[Main]: stack traceback: > 2026-10-12 11:28:16: ERROR[Main]: ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:306: in function 'trace_explode' > 2026-10-12 11:28:16: ERROR[Main]: ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:428: in function 'explode' > 2026-10-12 11:28:16: ERROR[Main]: ...8/.minetest/games/mineclonia/mods/ITEMS/mcl_tnt/init.lua:251: in function 'on_step_old' > 2026-10-12 11:28:16: ERROR[Main]: ...mes/mineclonia/mods/ENVIRONMENT/mcl_void_damage/init.lua:17: in function <...mes/mineclonia/mods/ENVIRONMENT/mcl_void_damage/init.lua:16> > > That would be great, thanks! Or if the problem is related to some specific mods, please remove them! > > I will let you know if we have more issues! subgame updated server restarted server is running Statistics: Posted by Walker — Wed Oct 14, 2026 13:23 * * *
forum.luanti.org
October 14, 2026 at 3:02 PM
Servers • Re: FREE Luanti Server Hosting by Walker - for existing³ Members of this Forum
> > Hi Walker, > > The server on Sunday afternoon was offline for a very long time, and when players managed to enter, it kept giving 'connection timeout' and 'server detected internal error' messages. > > Can you please help solve this issue? > > Many thanks > > seams to be mineclonia related ... you want me to update mineclonia ? ... see if its helps ? > > Log: > 2026-10-12 11:28:16: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod '??' in callback luaentity_Step(): ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:306: attempt to index local 'ent' (a nil value) > 2026-10-12 11:28:16: ERROR[Main]: stack traceback: > 2026-10-12 11:28:16: ERROR[Main]: ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:306: in function 'trace_explode' > 2026-10-12 11:28:16: ERROR[Main]: ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:428: in function 'explode' > 2026-10-12 11:28:16: ERROR[Main]: ...8/.minetest/games/mineclonia/mods/ITEMS/mcl_tnt/init.lua:251: in function 'on_step_old' > 2026-10-12 11:28:16: ERROR[Main]: ...mes/mineclonia/mods/ENVIRONMENT/mcl_void_damage/init.lua:17: in function <...mes/mineclonia/mods/ENVIRONMENT/mcl_void_damage/init.lua:16> That would be great, thanks! Or if the problem is related to some specific mods, please remove them! I will let you know if we have more issues! Statistics: Posted by ThrowAway — Tue Oct 13, 2026 09:37 * * *
forum.luanti.org
October 13, 2026 at 12:32 PM
Servers • Re: FREE Luanti Server Hosting by Walker - for existing³ Members of this Forum
> Hi Walker, > > The server on Sunday afternoon was offline for a very long time, and when players managed to enter, it kept giving 'connection timeout' and 'server detected internal error' messages. > > Can you please help solve this issue? > > Many thanks seams to be mineclonia related ... you want me to update mineclonia ? ... see if its helps ? Log: 2026-10-12 11:28:16: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod '??' in callback luaentity_Step(): ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:306: attempt to index local 'ent' (a nil value) 2026-10-12 11:28:16: ERROR[Main]: stack traceback: 2026-10-12 11:28:16: ERROR[Main]: ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:306: in function 'trace_explode' 2026-10-12 11:28:16: ERROR[Main]: ...etest/games/mineclonia/mods/CORE/mcl_explosions/init.lua:428: in function 'explode' 2026-10-12 11:28:16: ERROR[Main]: ...8/.minetest/games/mineclonia/mods/ITEMS/mcl_tnt/init.lua:251: in function 'on_step_old' 2026-10-12 11:28:16: ERROR[Main]: ...mes/mineclonia/mods/ENVIRONMENT/mcl_void_damage/init.lua:17: in function <...mes/mineclonia/mods/ENVIRONMENT/mcl_void_damage/init.lua:16> Statistics: Posted by Walker — Mon Oct 12, 2026 20:02 * * *
forum.luanti.org
October 13, 2026 at 12:34 PM
You don't need an effect system
tomjaguarpaw: > Do you not want libraries to use `Early`? I just never encountered a scenario like this runStack $ \early -> do ei <- some_action_that_leaves_early_by_itself $ \good -> unless good $ leave early () case ei of Left () -> _ Right a -> _ I can’t come up with a compelling case for it on the spot. I can see `servant` passing me an `Early ServerError`, then I just wouldn’t make one myself. tomjaguarpaw: > Please share your “exceptions inside `ST`” implementation since it sounds like it’s different to what I originally imagined. `ST` can definitely use the no-counter version of the effect, I _really_ can’t imagine why someone would need to interleave `Early` there. Alternatively thread-local state, as always. tomjaguarpaw: > do you prefer to rely on documentation when there are alternative approaches to rely on types? As far as I understand, all of the code in the codebase I rewrote is exactly as type safe as if I had used an effect system. The effects do come with a few caveats that would need to be ironed out if they were to be generalized to libraries, but nothing particularly out of the ordinary. I would definitely prefer it if I could do more type level things in Haskell, but that would call for a different Haskell. The fact that the common convenience operator for listing multiple effects both runs like hot garbage and makes it impossible for GHC to point at unused effects is the very issue that spurred me to try to express effects as arguments (which take up less space than constraint effects listed one by one).
discourse.haskell.org
October 4, 2026 at 8:54 PM
Servers • Re: FREE Luanti Server Hosting by Walker - for Members of this Forum
> > > Hey Walker, > > We keep getting the message: "Server encountered an internal error...." then it shuts down the game and goes offline or unavailable for a few minutes. > > Could you please help solve the problem? Could it be one of the mods causing the issue? > Many thanks >> >> the mod "grappling_hook" seams to be the root of the problem > > 2026-09-03 17:34:42: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'grappling_hook' in callback environment_Step(): ...test/worlds/map01/worldmods/grappling_hook_3177/init.lua:14: bad argument #2 to 'set_stack' (number expected, got nil) > 2026-09-03 17:34:42: ERROR[Main]: stack traceback: > 2026-09-03 17:34:42: ERROR[Main]: [C]: in function 'set_stack' > 2026-09-03 17:34:42: ERROR[Main]: ...test/worlds/map01/worldmods/grappling_hook_3177/init.lua:14: in function <...test/worlds/map01/worldmods/grappling_hook_3177/init.lua:3> > 2026-09-03 17:34:42: ERROR[Main]: ...ybarthmann/luanti5170/bin/../builtin/common/register.lua:27: in function 'run_callbacks' > 2026-09-03 17:34:42: ERROR[Main]: .../.minetest/worlds/map01/worldmods/keyevent_4860/init.lua:158: in function 'f' > 2026-09-03 17:34:42: ERROR[Main]: .../.minetest/worlds/map01/worldmods/keyevent_4860/init.lua:186: in function <.../.minetest/worlds/map01/worldmods/keyevent_4860/init.lua:182> > 2026-09-03 17:34:42: ERROR[Main]: ...ybarthmann/luanti5170/bin/../builtin/common/register.lua:27: in function <...ybarthmann/luanti5170/bin/../builtin/common/register.lua:13> > > Could you please remove it. > https://content.luanti.org/packages/doc ... ling_hook/ > Thanks! 1/1 mods removed server restarted server is running Statistics: Posted by Walker — Sun Sep 06, 2026 17:55 * * *
forum.luanti.org
September 6, 2026 at 7:22 PM
Servers • Re: FREE Luanti Server Hosting by Walker - for Members of this Forum
> > Hey Walker, > > We keep getting the message: "Server encountered an internal error...." then it shuts down the game and goes offline or unavailable for a few minutes. > > Could you please help solve the problem? Could it be one of the mods causing the issue? > Many thanks > > the mod "grappling_hook" seams to be the root of the problem > > 2026-09-03 17:34:42: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'grappling_hook' in callback environment_Step(): ...test/worlds/map01/worldmods/grappling_hook_3177/init.lua:14: bad argument #2 to 'set_stack' (number expected, got nil) > 2026-09-03 17:34:42: ERROR[Main]: stack traceback: > 2026-09-03 17:34:42: ERROR[Main]: [C]: in function 'set_stack' > 2026-09-03 17:34:42: ERROR[Main]: ...test/worlds/map01/worldmods/grappling_hook_3177/init.lua:14: in function <...test/worlds/map01/worldmods/grappling_hook_3177/init.lua:3> > 2026-09-03 17:34:42: ERROR[Main]: ...ybarthmann/luanti5170/bin/../builtin/common/register.lua:27: in function 'run_callbacks' > 2026-09-03 17:34:42: ERROR[Main]: .../.minetest/worlds/map01/worldmods/keyevent_4860/init.lua:158: in function 'f' > 2026-09-03 17:34:42: ERROR[Main]: .../.minetest/worlds/map01/worldmods/keyevent_4860/init.lua:186: in function <.../.minetest/worlds/map01/worldmods/keyevent_4860/init.lua:182> > 2026-09-03 17:34:42: ERROR[Main]: ...ybarthmann/luanti5170/bin/../builtin/common/register.lua:27: in function <...ybarthmann/luanti5170/bin/../builtin/common/register.lua:13> Could you please remove it. https://content.luanti.org/packages/doc ... ling_hook/ Thanks! Statistics: Posted by ThrowAway — Sun Sep 06, 2026 11:19 * * *
forum.luanti.org
September 6, 2026 at 11:20 AM
Servers • Re: FREE Luanti Server Hosting by Walker - for Members of this Forum
> Hey Walker, > > We keep getting the message: "Server encountered an internal error...." then it shuts down the game and goes offline or unavailable for a few minutes. > > Could you please help solve the problem? Could it be one of the mods causing the issue? > Many thanks the mod "grappling_hook" seams to be the root of the problem 2026-09-03 17:34:42: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'grappling_hook' in callback environment_Step(): ...test/worlds/map01/worldmods/grappling_hook_3177/init.lua:14: bad argument #2 to 'set_stack' (number expected, got nil) 2026-09-03 17:34:42: ERROR[Main]: stack traceback: 2026-09-03 17:34:42: ERROR[Main]: [C]: in function 'set_stack' 2026-09-03 17:34:42: ERROR[Main]: ...test/worlds/map01/worldmods/grappling_hook_3177/init.lua:14: in function <...test/worlds/map01/worldmods/grappling_hook_3177/init.lua:3> 2026-09-03 17:34:42: ERROR[Main]: ...ybarthmann/luanti5170/bin/../builtin/common/register.lua:27: in function 'run_callbacks' 2026-09-03 17:34:42: ERROR[Main]: .../.minetest/worlds/map01/worldmods/keyevent_4860/init.lua:158: in function 'f' 2026-09-03 17:34:42: ERROR[Main]: .../.minetest/worlds/map01/worldmods/keyevent_4860/init.lua:186: in function <.../.minetest/worlds/map01/worldmods/keyevent_4860/init.lua:182> 2026-09-03 17:34:42: ERROR[Main]: ...ybarthmann/luanti5170/bin/../builtin/common/register.lua:27: in function <...ybarthmann/luanti5170/bin/../builtin/common/register.lua:13> Statistics: Posted by Walker — Sat Sep 05, 2026 10:21 * * *
forum.luanti.org
September 5, 2026 at 11:15 AM
Fix Google Maps Server Error Fast (2026 Guide)

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How to Fix Overwatch 2 Unexpected Server Error: Resolve ‘The Server Closed Due to an Unexpected Error’ in Overwatch 2
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How to Fix Minecraft Realms Internal Server Error - Izoate
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#Connections
Puzzle #921
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#Linxicon
#404 #serverError
I just got my streak back over 100 too 😭
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higher level of #outlook #error
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