#shapekeys
i dunno about those sleeve shapekeys folks 🚬
November 1, 2026 at 2:12 AM
I've touched up the expression shapekeys, and added hair/fur toggles so you customize your scruff.
Also, for those who like their boys, the top can be toggled off to radiate that peak himbo energy.
November 1, 2026 at 3:18 PM
ok the sleeve shapekeys are broken too i will try and figure it out
November 1, 2026 at 12:38 AM
Bat Face Sculpt Early Access is out 🙏

Hope you enjoy making your bats, halloween is at the doorstep!! 🦇🦇

Download ⏬📁
ko-fi.com/s/7599cf8788
Bat Face Sculpt - Matt Wildes's Ko-fi Shop
Bat Face Sculpt for Hrothgar's Face 2 Shapekeys of Vanilla facial options such as Eyebrow #1 Eyebrow #2 ..etc of each face part are intact so use them...
ko-fi.com
October 30, 2026 at 9:27 AM
oh yeah, almost forgot that the horns have these shapekeys xd
October 30, 2026 at 10:45 PM
More progress on the Gnoll! The proper prototype build is up and running, and I think I've sorted through all the weight paint issues.
Left to do:
Rig controller for customization and hammer effects
Hair Shapekeys
Alternate Paint Options
Cut down a quest version
Polish files for distribution!
November 1, 2026 at 8:11 AM
the plus side is some of the face tracking is working as intended and that's very neat and the downside is I'm still gonna have to get someone else to make the proper set of blendshapes/shapekeys for that at some point

after I figure out why it exploded her pupils and skeleton
November 2, 2026 at 12:49 AM
Continue to not understand modding around shapekeys in blender, but maybe one day I'll get Jae's ideal body correct 😔
November 2, 2026 at 5:03 AM
The skulldragon will need to wait as it depends on avatar opitmizers to assemble the mesh, and most of those don't support vrc face tracking shapekeys yet.
October 30, 2026 at 6:47 PM
Still couldn't get the different size shapekeys to toggle correctly but it's a personal mod and this is a good size for her.
November 3, 2026 at 1:35 AM
If you do texture work, you should check out PawPaint. Substance Painter alternative that's a one-time purchase. Supports shapekeys. Devs that care. They replied to my feature req for multi-UV workflow support saying they're putting it on the to-do list

store.steampowered.com/app/4776250/...
PawPaint on Steam
PawPaint is a modern 3D model painting software that has been crafted with you in mind, focused on being the best 3D painting software for VRChat avatar creators, 3d modelers and hobbyists. Featuring ...
store.steampowered.com
November 4, 2026 at 2:35 AM
Blender update: I didn't had internet for like a week, so I did some stuff. I rigged the model, though some bits need adjustments. I was also playing with shapekeys, and tried to redo the penis, I'm still trying to get Narumi's hair right. bsky.app/profile/lock...
November 4, 2026 at 3:21 AM
This is somehow both incredibly informative and also not informative enough! I *must* know how you make bulges the way you do! Are these bones enough for that? Shapekeys, too? Is it something more?!

...Also, I love your Halloween costume; you will do well in the bone wars~ u.u
October 31, 2026 at 5:19 AM
Phew!!! Finally got the textures done on the project I have been working on for the last 4+ months.

There is still a lot of work to do (shaders, rigging, shapekeys/animation states) but she's in a good spot now!

Here are some WIP screenshots of my attempt to make Triple Sam in 3D!
October 31, 2026 at 1:42 AM
Lol! I have been meaning to look into it, but its not like i can just YouTube "How to make the PP go in the butthole shapekeys Blender Tutorial" 😔
October 27, 2026 at 9:18 PM
Pros of FBX: standard, probably already doing it, shapekeys are natively supported by Unity.

Cons: Shapekeys are linear, so if the geometry node is doing strange morphing, you would need to decompose those to linear combinations, possible but complex.
October 28, 2026 at 10:09 PM
this is a chunk of the cards-- it's not too much trouble to choose your colors and palette swap the lipstick, but defining the shape on every card'll be tedious

plus having a rigged mouth to make shapekeys is a fun option for more robust lipsync
November 1, 2026 at 5:07 AM
GUH u doon a jaw bone or shapekeys for lipsync? i might be able to offer some assistance w weighting the mough n all its parts to the head if ur using shapekeys for the mouth
October 26, 2026 at 12:44 AM
Be aware that shape-keys are imperfect too, as you'll need to figure out a way to transfer the animation *of* the shapekeys to Unity somehow. One way I've seen is having bones operate drivers that operate shape-keys, and re-wiring those drivers in-engine.
October 28, 2026 at 11:57 PM
Is it pure shapekeys that you use for stuff like this? :O

You have amazing animations and I'm always keen to learn more >.>
October 24, 2026 at 4:07 AM
Eu nao sabia que nao dava pra aplicar modifiers dps de fazer shapekeys entao eu fiz shapekeys antes de aplicar os modifiers
October 21, 2026 at 9:19 AM
Fuck this shapekeys I’m just gonna use grease pencil for her mouth
October 20, 2026 at 12:09 AM
Face tracking, shapekeys, and unity to go.😤
#vrchat #furry #wip
October 19, 2026 at 3:59 AM
For Raymond gonna experiment with shapekeys to simulate him talking, also probs gonna work on new textures and mesh edits for him as well and give him his signature outfit too :3

But first probs do some fixes to both Tito and my switch dog in VR, along with porting the doggo to quest/mobile.
October 18, 2026 at 3:45 AM