#sharding
I'm making this as a hypothetical solution for sharding on RP realms as feedback. I'm tired of dealing with it, and it's time to rework it:
us.forums.blizzard.com/en/wow/t/sha...
Sharding needs to be reworked, especially on RP realms
Sharding is causing issues constantly on roleplay realms. Whenever there’s an ingame event (like Brewfest currently) it will consider the zone “current content”, and begins aggressive population distr...
us.forums.blizzard.com
September 24, 2026 at 8:01 AM
There's also a reason why nobody ever fucking RPs in current content zones - it's because of sharding. Every single time it's because of sharding. It's extremely disruptive to RPers.
September 19, 2026 at 6:32 AM
System Design - Sharding e Particionamento de Dados

fidelissauro.dev/sharding/
System Design - Sharding e Particionamento de Dados
Technical Blog
fidelissauro.dev
September 2, 2024 at 6:04 PM
who up sharding they relay
January 14, 2025 at 10:55 PM
System Design - Sharding e Particionamento de Dados

fidelissauro.dev/sharding/
System Design - Sharding e Particionamento de Dados
Technical Blog
fidelissauro.dev
January 24, 2025 at 4:30 PM
sharding in stormwind is crazy right now
July 5, 2025 at 10:20 PM
"shards" meaning... as in database sharding? or as in I sharded
August 26, 2024 at 3:01 AM
The emotionally unclear sympathetic cost of looking at a person’s wikipedia page, glancing at its table of contents and only seeing
-Early Life
-“The Sharding Incident”
-Death
-External Links
September 13, 2026 at 8:14 AM
Putting this out now because I'm getting really tired of sharding breaking shit on RP realms. "but it's mildly current content" needs to fuck right off, sacrificing your players' experience isn't worth this shit
September 24, 2026 at 7:29 AM
I TYPE FAST AND HAVE ADHD, THE ONLY REASON I DON'T POST EVEN MORE IS BECAUSE I'M SHARDING MY RELENTLESS POSTING ACROSS THREE SOCIALS A HALF DOZEN DISCORD DMS AND A TWITCH CHAT
April 14, 2026 at 9:27 PM
#limbuscompany
I'm sacrificing sharding Magic Bullet Outis for this instead
July 22, 2025 at 9:31 AM
modding and sharding and arcaned my pants
December 24, 2025 at 4:10 AM
testing blobs with sharding by cid
January 21, 2026 at 7:58 AM
Database Sharding Explained architecturenotes.co/p/database-s...
November 21, 2024 at 10:30 AM
glory to sharding
October 9, 2025 at 3:43 AM
There are like only three design patterns you need to use 80% to make stuff good and fast and elegant

Make it a lookup (hashmap)
Split it up into smaller pieces (sharding)
Combine it into one large piece (map reduce)
July 16, 2026 at 12:49 PM
activate the pyramids
November 11, 2025 at 4:31 PM
i'd like to order 1 more sharding phase for twililght highlands please
January 27, 2026 at 6:56 PM
P.P.S. forever uses a different flavour of sharding thanks to forever being built from mainline code. Layers RIP.
September 24, 2026 at 5:36 PM
more uber vtx shader+custom mesh packing so each object can have in 1 drawcall:

+ clipped main+reflected geo
+ triangle-> packed pivotable tetrahedron sharding per triangle
+ saturn console style dither flat shadow
todo: vertex animation texture to do skinned character

#gamedev #godotengine #wip
March 30, 2025 at 5:25 PM
this is what i think sharding a database is
October 31, 2024 at 9:47 PM