And they apparently used "Claude" for an SMT2 fan translation, I hear..? 😬 Not a good look. Big oof.
And they apparently used "Claude" for an SMT2 fan translation, I hear..? 😬 Not a good look. Big oof.
3D model of SMT2 Beth I've been working on for around two months!!
Honestly quite happy with what I made
#atlus #smt #shinmegamitensei
3D model of SMT2 Beth I've been working on for around two months!!
Honestly quite happy with what I made
#atlus #smt #shinmegamitensei
Go follow his Aleph (SMT2) and his Masaru (Digimon Savers) he needs more bsky friends
@millenniumsmessiah.bsky.social
@kenkabanchou.bsky.social
Go follow his Aleph (SMT2) and his Masaru (Digimon Savers) he needs more bsky friends
@millenniumsmessiah.bsky.social
@kenkabanchou.bsky.social
reading this smt2 interview w kaneko, cozy, and ryuutaro itoi who was smt2's scenario writer and im obsesseddd lots of fun bits about the writing and development x this does confirm smth I read about time constraints and how they wanted more in game
reading this smt2 interview w kaneko, cozy, and ryuutaro itoi who was smt2's scenario writer and im obsesseddd lots of fun bits about the writing and development x this does confirm smth I read about time constraints and how they wanted more in game
As said, I usually prefer the SMT3 designs, but revisiting this I think I'm warming up to the old SMT2 one.
Definitely less eerie, but there's something about the kitch 80s vibe of the old one.
(also the lack of underwear works for the design, bonk me if you like)
As said, I usually prefer the SMT3 designs, but revisiting this I think I'm warming up to the old SMT2 one.
Definitely less eerie, but there's something about the kitch 80s vibe of the old one.
(also the lack of underwear works for the design, bonk me if you like)