#spriteworks
Criminally underrated game!!
It has one of the cutests sprite works in the whole generation (up there with Megami Paradise 2) I just love so much these big characters spriteworks (,; ⩌ ;,).

And the urban rpg vibes are always imaculate, we're in constant need for more of these.
Catching up with my good friend and what should be yours: Fire Woman Matoigumi. Still one of my favorite dating sims of its vintage and criminally under-discussed. Just an inventive open-ended school sim with cute art, neat RPG combat, and bite-sized, incidental storytelling. Forever a charmer. 😌
August 23, 2026 at 10:08 PM
Sorry for lack of posts! This is Johann, during his time in S.E.E.D. and after when he's lived a few years in the Fantasy World. Some of the characters will arrive there before the main cast!
#RPGmaker #sprites #spriteworks #indiegame #indiegamedev #artassets
August 20, 2026 at 10:31 PM
There are Some sprites I plan to redo because they need it, badly and outdated. Also, some need to be fixed, I will work on those soon, but step by step as you know. An artist work is never done or finished. I ALSO plan to do NEW sprites in the future!

#pixelartist #rpgmakervxace #spriteworks
November 12, 2024 at 2:28 AM
Just found a fella who decided to not credit me while using an old Porky sprite I made back in 2021.
Phenomenal.

I already put a comment in requesting credit to be applied, but I just want to re-iterate NOT to use my spriteworks without permission. Thanks!
November 23, 2024 at 5:15 PM
Some of my favorite spriteworks of mine.

#horrorbrew #sonicexe
October 20, 2024 at 3:23 AM
UGG I had a fansite where I made spriteworks of all my friends as sailor moon OCs
August 17, 2024 at 11:40 PM
I *kinda* am working on one at the moment, but on my own casual time and for a personal project. I'm also debating on whether or not to make a whole new seperate account for my sfw animations and spriteworks. (Sorry about the donuts btw I can't help it ;w;)
October 21, 2024 at 7:14 PM
More enemy sprites! Been having a good time just going with the flow of these designs! Hope you like them! #RPGmaker #indiedev #indie #sprite #pixelart #spriteworks
June 18, 2026 at 6:39 PM
i'd recommend you analyse spriteworks you like from other artists and games. Try checking up Spriters Resources for that.
try learning also about pixel perfect and anti-aliasing too, so the sprites have more correct shapes and to not look so crusty.

that's my two cents on it!
August 9, 2025 at 11:38 PM
Some great boss concepts and spriteworks though, really love the idea of Legion (Dead) with the main skeleton writhing in agony every time you hit it.

Still overall a good-sometimes great time, def not as good as Symphony or Aria but a good time.

Again, REALLY dug the presentation and backgrounds
August 12, 2026 at 7:44 AM
A Mega Man fighting game would be pretty neat. Capcom is doing more fighting games nowadays. Unfortunately, they aren't doing any more Mega Man games. I hope Capcom makes this into a reality one day (especially if it's like 2D graphics or spriteworks. Especially Spriteworks)
Series that should've gotten a fighting game by now, cont.

#megaman #retrogaming #fgc #fgcpulse
April 28, 2025 at 3:36 AM
°~☆Stella☆~°

OOOOO The UI and fighting system is a lot different!! The soundtrack, yes, but also more spriteworks and animations and stuff!! Zacharie's shop sprites are so cute. 🥺

They also have 6 new secret bosses which is really cool!!

I personally think it's worth it!! It's really good.
August 23, 2025 at 8:33 AM
Plus Black/White still looks good! It's still one of the best spriteworks there is!
November 19, 2024 at 2:30 PM
I looked At this The first Time and Didn't see "HIM" then Scrolled back And there He was.

Epic spriteworks!
March 29, 2025 at 3:54 AM
The colors in the backgrounds. The spriteworks for all the characters. The flashes and animation effects. Everything about this game just POPS even 25 years later
I even love how the character names are given special character specific fonts based on the comic/game logos
October 14, 2025 at 12:40 PM
I've worked on this room called 《VELDTFUNERAL♡》 !
Made both musics and spriteworks for this one. It was a super fun project 🤠
November 29, 2025 at 4:55 PM
Gosh i have to say these spriteworks are pristine 👌 really fits the entire story/narrative too
March 9, 2026 at 6:21 AM
{Spriteworks} 🐈‍⬛🐇
Featured: @sukipii.bsky.social
I'm super happy with how the posing and clothing look! And despite being covered up that robotic arm of hers turned out pretty darn good! 🦾 😊
Hashtags: #qt_arts #pixelart #spritework #vtuber #vtuberart #PaperBoyArt
November 16, 2024 at 10:45 PM
The opening really was a massive step up compared to Link's Awakening (Which was pretty good in it's own right)

I'm honestly surprised Capcom bothered to actually make 2 different versions of the opening,
both with unique spriteworks.
#retro #Zelda #gameboy #Nintendo
August 3, 2025 at 7:22 PM
Hot take but indie 2D games are so busy with their spriteworks. Too many details that clutter the screen. This could use a few more deets, but is perfff otherwise
March 2, 2026 at 8:26 PM
Sprite commission for @martanisiv.bsky.social

Made maskless Infinite along with the rest of the Jackal Squad
#sonic #pixelart #sprites #sega #sonichedgehog #commission
December 18, 2025 at 12:51 AM
Fun fact: while working on the Antonblast-styled fanart for @notsweetdandy.bsky.social I actually did some spriteworks off-frame which included screaming sprites because how could I not?

While we're at it, go check out Dandy's Antonblast stream tonight at 5 PM cst! Be there or be SQUARED!
February 27, 2025 at 9:12 PM
Did'ya know I also do pixel art from time to time? crazy stuff.

Anyways, here's some old-ish Megaman resprites from a while ago, some were given a few modifications over time. Might revisit them and do more one day.

#pixelart #megaman
September 15, 2025 at 3:34 PM
The topic of RetroAchievements came up, we browsed the list of games out of curiosity.
While none of my ROM hacks are supported, plenty I've been involved in are there.

Technically S3 & Amy would count, but that was just a small Hardware compatability related hotfix.
April 27, 2024 at 11:00 AM
The Animations.. The Spriteworks.. The Effects.. The Artwork... OUGHHHHHHHHH
June 19, 2026 at 9:11 AM