#srpg
I made a green unit thirst trap on twitter, ill let you know if worked. #IndieGame #SRPG
November 2, 2026 at 11:45 AM
Hoary Cinquefoil, Potentilla argentea, seen with #SRPG (Somerset Rare Plants Group) on the last Wildflower hunt of the year in Taunton. One of 156 plants seen but down from 166 last year. #wildflowerhour
November 1, 2026 at 8:55 PM
With a unique "Active Real Time SRPG" battle system and a striking visual style, Bounty Sword is the perfect refresher for someone who thinks they've already seen enough SNES RPGs to last them a lifetime.

kimimithegameeatingshemonster.com/2022/04/01/s...
Bounty Sword: Sword, swords, and strategy
Pioneer’s 1995 “Active Real Time SRPG” Bounty Sword takes place in a world of steampunk-ish gritty fantasy, a place where the divide between the almighty power of forgotten ancien…
kimimithegameeatingshemonster.com
November 2, 2026 at 6:47 AM
Nisha is on her way to find all of the candies! 🦇

Happy Halloween!!!

#pixelart #2d #srpg #gamedev #indiegame #madewithgodot
October 31, 2026 at 6:27 PM
The Bell Echoes will come to SteamDeck soon!!!! #indiegame #indiedev #srpg #jrpg #steamdeck
November 2, 2026 at 2:11 AM
A new way to enjoy The Bell Echoes! On SteamDeck! #indiedev #indiegame #srpg #steamdeck
November 3, 2026 at 10:20 AM
Just posted some more news about WNHK's development!

Read more here:
www.kickstarter.com/projects/bli...

#pixelart #pixelanimation #2d #srpg #gamedev #indiegame #madewithgodot
October 29, 2026 at 8:40 PM
Happy Halloween!! 🎃🦇
Back again with the Valentine girls, this time cosplaying characters from my favorite SRPG! This'll be a yearly thing now, I bet... 💭

#Guiltygear x #Disgaea
October 31, 2026 at 2:57 PM
GodotでのSRPG開発。

- テストプレイ

細かな改良を続けながらテストプレイをしている。

store.steampowered.com/app/5504360/...
November 1, 2026 at 9:10 AM
Le tenía muchas ganas a Demon's Night Fever (SRPG de Niikawa, uno de los nombres clave de juegos de NIS como Disgaea, Rhapsody y Phantom Brave) y terminó siendo una decepción considerable:
November 3, 2026 at 12:37 PM
Thanks for hosting #TurnBasedThursday!
Find our turn-based tactical #JRPG below:
bsky.app/profile/atel...

#IndieGame #SRPG #Mecha
🎮 Mecha × Tactics | turn-based tactical #JRPG
- Strategic combat with part destruction
- Mecha and weapon customization
⬇️ Wishlist AZURE INFINITY now!
store.steampowered.com/app/4330360/...

Like and repost if you like it!
#TrailerTuesday #IndieGame #SRPG #TurnBased #AzureInfinity
October 29, 2026 at 10:52 AM
まぁ、比率でいえば支配的な要素はSRPGじゃないので…
November 1, 2026 at 3:58 AM
200時間それってSRPGと違うゲームでは…
November 1, 2026 at 3:55 AM
Who beat the new Fire Emblem by by now?
Fire Emblem: Fortune's Weave Nintendo Switch 2 Review
Fire Emblem: Fortune's Weave is the latest entry in the best SRPG franchise of all time. But how well does it hold up?
fandomledger.com
November 1, 2026 at 3:30 PM
Absolutely cracked on ice now.

Units that begin a turn on ice crack it!
The tile becomes difficult terrain and makes it super hard to avoid attacks!

Also new ice shader!

Also 40 new wishlists thanks!

#SRPG #IndieGame
October 30, 2026 at 12:56 AM
Me whenever I play any SRPG for some reason:
November 3, 2026 at 8:16 AM
FE未履修なので毎日面白く眺めています
SRPGはディスガイアとか日本一で育ったので理解はしてる
November 2, 2026 at 7:01 AM
We updated SFX, make it sound more powerful and dementional.
The Bell Echoes is now on Steam with very positive reviews!
#indiegame #indiedev #srpg #JRPG
October 31, 2026 at 1:47 AM
ま、SRPGはステータスだから…ねぇ
November 1, 2026 at 4:43 AM
Devlog
Plot twist: a high-speed, side-scrolling battle… in an SRPG.
A giant crystal crone, immune to physical attacks, is closing in.
#HOPENOTHING #pixelart #indiedev
October 29, 2026 at 12:39 PM
And the main reason I like it compared to all the other strategy game series that I've played of late is because the game is transparency and readability.

Every other SRPG I've played, from Devil Survivors to Wargroove to Final Fantasy Tactics to Fantasy Maiden Wars to XCOM lacks that somehow.
November 2, 2026 at 9:09 AM
SRPGの宿命…………………………
October 31, 2026 at 11:34 AM
エンディング後に急に攻略した全ルートのヒロインが集結してラスボスと戦うSRPGが始まるときメモみたいな感じですね。
November 1, 2026 at 4:00 AM
GodotでのSRPG開発。

- アイコン関係の処理を集約。
- リストダイアログの改良。
- 相性の表現方法を変更。

細かな改良。あと、シナリオの英訳をちょっとだけ進めた。
October 29, 2026 at 7:51 PM