#stealthgame
July 26, 2025 at 2:21 PM
The Infiltrator is always just around the corner 👀

#screenshotsaturday #indiegame #stealthgame #lowpoly #y2k
July 18, 2026 at 12:53 PM
August 1, 2026 at 3:30 PM
April 13, 2025 at 1:53 PM
September 13, 2025 at 3:19 PM
Some of the UI mockups from our game, channeling the Y2K-era spy thriller vibes

#screenshotsaturday #gamedev #indiedev #stealthgame #indiegame
April 19, 2025 at 11:15 AM
Scenes from SeverLink

Testing multiple systems in the current iteration of the build
Seems fun
#screenshotsaturday #indiegame #stealthgame #lowpoly #y2k
August 29, 2026 at 8:13 PM
WIP Level Design shenanigans
Before / After

#screenshotsaturday #gamedev #indiedev #stealthgame #indiegame #unreal #y2k
May 24, 2025 at 4:22 PM
Meet The Heavy!

Model by ko-fi.com/braingraft
With music by our dear friend @vladislavzh.net

#screenshotsaturday #gamedev #indiedev #stealthgame #indiegame
March 29, 2025 at 1:20 PM
A proper oldschool skybox
This is like a real game now or something!

#screenshotsaturday #gamedev #indiedev #stealthgame #indiegame
July 19, 2025 at 10:49 AM
More colors of SeverLink

We want to make the locations in our game really stand out in their own way
#screenshotsaturday #indiegame #stealthgame #lowpoly #y2k
August 22, 2026 at 2:42 PM
PROJECT KVASIR :: Tools of the Trade
🔥P90 - one of the most stylish guns around

Model by the mighty @diroffus.bsky.social
#screenshotsaturday #gamedev #indiedev #stealthgame #indiegame
March 22, 2025 at 10:01 AM
The lay of the land!
Our Map UI screen preview - showing its green, digital, Y2K nature

#screenshotsaturday #gamedev #indiedev #stealthgame #indiegame
April 26, 2025 at 9:45 AM
May 10, 2025 at 9:22 AM
May 30, 2025 at 4:43 PM
March 22, 2025 at 3:17 PM
It's #ScreenshotSaturday :D
We recently added a "curious" state, to give the enemies more personality!

#pixelart #ドット絵 #gamedev #indiedev #indiegame #stealthgame
April 12, 2025 at 5:20 PM
January 25, 2026 at 2:21 AM
BEFORE / AFTER
Slowly but surely, the level is being textured, lit and populated with props

#screenshotsaturday #gamedev #indiedev #stealthgame #indiegame
June 14, 2025 at 2:48 PM
For a stealth game it's incredibly important to introduce NPC reactivity.

In this case the guard notices that the door has been opened, when it should've been closed. We're working on more objects that the players can interact with!

#screenshotsaturday #gamedev #indiedev #stealthgame #indiegame
August 9, 2025 at 11:00 AM
February 12, 2025 at 9:59 AM
Working hard on making sure NPCs can reason about and dynamically select beneficial vantage points during combat, using Unreal's EQS

#screenshotsaturday #gamedev #indiedev #stealthgame #indiegame
September 28, 2025 at 9:43 AM
Weapon UI update

Revising the look of the slots to bring clarity, accommodate for longer weapon names and distinct selected state

#screenshotsaturday #gamedev #indiedev #stealthgame #indiegame
August 2, 2025 at 1:33 PM
May 16, 2025 at 5:15 PM
#indiegame #indiedev #stealthgame #pixelart #gamedev

I thought I could offer you guys some insight on the crunchers AI
May 8, 2025 at 12:31 PM