#subgames
*At the top* it needs to say: 'Coming to WoW Soon!' or 'One Of Our Inexplicable Alternate Timeline Servers!' or 'Actually Something You Can Only Play In Hearthstone Subgames!'.
October 28, 2026 at 12:54 AM
ooooh no true, racing also very very good

it's just funny how many sega games have way better subgames than the main gameplay
October 23, 2026 at 5:53 AM
i wouldnt even consider triple triad, tetra master and blitzball to be minigames those are wholeass subgames so i dont even think id count 8 as a minigame ff honestly. 10 still counts because of chocobo racing. but the only FF i'd consider really *loaded* with minigames is 7 and its remakes
October 22, 2026 at 4:02 PM
actually now that I think of it that was probably intentional. the jambastion chapter as a whole was meant to evoke revenge of meta knight (even ending on a escape sequence lol) like how KSA story mode's other "chapters" evoke KSS' story subgames (barring TGCO)
October 11, 2026 at 10:11 PM
crashonline.org.uk/57/joeblade2...

“After an impressive debut, Joe’s second appearance is no disappointment. Most striking are the number of catchy 128K tunes which accompany both the front end and the four subgames... there’s plenty of fun to be had in this compulsively addictive sequel.”
September 22, 2026 at 7:15 AM
he did include subgames from the games he didnt appear in in RTDL DX so maybe he's not so hopeless...
September 16, 2026 at 2:57 PM
It's been ages since I played MTG but I do remember (I think) there being at least some ways to restore player life points. So this doesn't necessarily cap the number of subgames, but it does introduce another potential wrinkle if going for the absurd numbers of subgames.
September 10, 2026 at 5:21 AM
This is a video about how people want to play more subgames, using strive as an example in comparison to earlier gear, when it's literally the fucking opposite. Mechanics interact LESS than in previous entries and it's been the game's biggest problem. Yet it remains popular
August 31, 2026 at 4:40 PM
fifteen TRILLION subgames
August 25, 2026 at 7:44 PM
Fixated on the bone pit. I think it's my favorite dandan variant presently. I'm absolutely going to maintain pirates as a foot-in-the-door flavor-blasted comparison point but having different board states and tempo and subgames feels better.
August 19, 2026 at 8:12 PM
This is one of those games that should not be attempted without instructions. I love that you can jump between subgames at any time, and they get more difficult based on the time you play (and that you can set how long you want the game to be)
August 16, 2026 at 7:53 AM
Yeah, I didn't catch it as clearly in the earlier ones because I played them before the allegations came out, and was in the middle of the last one when they did.

You best believe I was pointing his sex pest ass out every time I noticed in the last few subgames.
August 13, 2026 at 3:21 AM
I think that was one of the subgames on Nightmare Park
October 15, 2024 at 3:05 PM
Joe Blade II review www.crashonline.org.uk/57/joeblade2...

“This takes the original idea and makes it doubly addictive and much more challenging. It has all the fun and excitement with new subgames and excellently detailed new graphics.”
September 16, 2024 at 6:32 PM
I have never been asked so many questions about subgames in my life
May 2, 2026 at 3:10 AM
I have never been asked so many questions about subgames in my life
May 2, 2026 at 2:46 AM
Today was spent contemplating how to connect subgames and revisiting ideas for modding. I opted to implement my Pull pattern—a twist on the Observer pattern where observers return values collected and sent back to the emitter.
February 4, 2024 at 12:32 PM
...That WAS until it's remake AWW YEAHHH now this is the best Kirby game by value alone. Yes, the next two games have better levels and gimmicks, but you seriously cant beat having a main game, merry magoland AND magolor epilogue... which are peak subgames and peak extra mode... hell yes...
March 29, 2025 at 11:29 PM
But 5 is not because if I pick 1-2, 2-3, 4-5 then there is only 1 turn left. Similarly 7 is not because 1-2 forces a 2-turn, 2-3 gets to a game of 4 which can be forced by the opponent, 3-4 gets to two trivial subgames etc.
Then there is interaction: if I have a game with two subgames m, n, then
November 27, 2024 at 8:48 PM
Regarding winning strategy, I think I have a way that costs N² via dynamic programming. Can't code it right now but I'll do it later.

Idea: a game at step n can be divided in k full subgames with n_k dominos. Then a move simply splits a subgame into two, so you just need to keep track of all these.
November 27, 2024 at 8:56 AM
Dang no subgames?
May 29, 2025 at 2:37 PM
Kirby Super Star is quite a bad localization right? Super Deluxe refers to a title that is bursting with content, Fun Pak is about the many subgames (Still referring to the content) while Super Star isn't descriptive at all.
September 3, 2025 at 6:34 PM
team hell rumble has to be in the top 3 goofiest subgames in yakuza, I can't stop smiling and laughing at the 10 man battles
May 18, 2025 at 2:42 PM