#swordofmoonlight
4b

Video showing off hidden doors and warp transition.

#swordofmoonlight #kingsfield #fromsoftware
January 23, 2026 at 11:01 PM
Update 22

Testing begins!

#swordofmoonlight #gamedev #kingsfield
August 18, 2026 at 7:18 PM
August 10, 2026 at 9:02 PM
August 13, 2026 at 5:06 PM
August 13, 2026 at 5:05 PM
February 15, 2026 at 8:58 PM
Update 26

Trials & Tribulations Version 1.1 is out!

Features some object fixes, map fixes, magic rebalancing, enemy rebalancing and item placements!

#kingsfield #gamedev #swordofmoonlight
Trials & Tribulations by ColtonGamesVT
Dungeon Crawler inspired by King's Field made in Sword of Moonlight.
coltongamesvt.itch.io
August 29, 2026 at 8:25 PM
Trismegistus Up!

Playing my way through Trismegistus, a Kings Field fan-game made in the Sword of Moonlight Engine. It's completely puzzle-focused, and has no combat as far as I've seen. It's fun.

#SwordOfMoonlight #KingsField
December 27, 2025 at 8:08 PM
I figure this project will interest you.

swordofmoonlight.itch.io/k
KING'S FIELD 25th PROJECT by swordofmoonlight
King's Field II memorial demonstration of Sword of Moonlight (2020)
swordofmoonlight.itch.io
November 26, 2025 at 5:06 PM
Something I wanted to share about the second game I am working on is that I figured out how to implement elevation! Okay, that is all.

#indiegamedev #kingsfield #swordofmoonlight
September 2, 2026 at 12:35 AM
Update 19

Added in the warps to floor 4, added in the boss re-fights to floor 5 and just need to add the final boss. Also, added the warp that when entered will end the game. Once, I add in the final boss the game is basically done.
#kingsfield #gamedev #swordofmoonlight
August 11, 2026 at 9:22 PM
New video release. If you liked my Sword of Moonlight content, well so did developer Tell All, who gifted me their game Hope Deferred.

As the first dev to ever gift me a game, I made them a little review.

#KingsField #SwordOfMoonlight

youtu.be/xjcOsnwbm_A
youtu.be
October 4, 2025 at 2:01 PM
Addendum: Going to work on the title screen, shop 4, end screen, music, magic system, intro video etc. tomorrow (basically the finishing touches). Then, testing can begin!
#swordofmoonlight #gamedev #kingsfield
August 11, 2026 at 9:22 PM
Addendum 2: I was interested in what this creature looked like because its model wouldn't load in the viewer have and not disappointed. From Software please make a survival horror game with creepy stuff like this. Creatures name is Turrent.
#fromsoftware #gamedev #kingsfield #swordofmoonlight
August 12, 2026 at 1:29 AM
Update 17

Floor 3 has been completed as you can see from the video. Going to go back over it in a bit to adjust enemy spawns but finally have another floor completed! Also, I have already put some work into Floor 4 but going to hold off showing that for now.
#swordofmoonlight #kingsfield #gamedev
August 7, 2026 at 9:12 PM
Update 24

Here is the teaser trailer for my game I made real quick. Going to spend time doing another playtest and then adjust anything that I need to for Saturday's livestream.

#kingsfield #swordofmoonlight #indiegamedev

www.youtube.com/watch?v=yotR...
Trials & Tribulations Teaser Trailer
YouTube video by ColtonGames
www.youtube.com
August 21, 2026 at 5:02 PM
Update 21

This update I will be sharing the menu, intro, ending, and credits videos. I had to create an mp4 version for bluesky because it does't allow .avi files which is what sword of moonlight requires. I am going to start with the credits for reasons:

#swordofmoonlight #gamedev #kingsfield
August 13, 2026 at 5:04 PM
Day 14

I was curious what the different colored textures looked like and figured I would show it too. It starts from blue and goes to red, yellow, purple and then teal. There are more pieces I would like to see so in a future post I will show them off.

#swordofmoonlight #gamedev #kingsfield
June 17, 2026 at 7:27 PM
Day 13

Just a showcase of the traps available and how they function. Don't think I will use spear traps because they just don't fit the vibe of what I want to do but I don't really understand how to get them to work. Also, I wish there were more traps.

#swordofmoonlight #gamedev #kingsfield
June 16, 2026 at 6:52 PM
Day 8
Finalizing floor 2 by adding a npc, shop, a hidden wall as well as some decorations to make it more aesthetically pleasing. Anyways, that pretty much concludes floors 2 the remaining four floors will be much bigger!
#swordofmoonlight

Vod: youtube.com/live/CialQja...
Sword of Moonlight Game Development & Chatting | Stream 3
YouTube video by ColtonGames
youtube.com
March 16, 2026 at 6:42 PM
Day 5

Got a good start for the the first real floor of the dungeon. Also, if looks familiar it is based off of King Harvine's Castle from Kings Field 2 (Jp) / Kings Field (USA). Last, going to refine it next time and add monsters to it!

#swordofmoonlight #kingsfield #fromsoftware
February 6, 2026 at 10:10 PM
Day 4a

The warp transition is in events, so you have to tie it to a dummy object in order to make the player traverse different floors. As for hidden doors, it's just a matter of creating a doorway and then put the hidden door object there.

#kingsfield #swordofmoonlight #fromsoftware
January 23, 2026 at 10:55 PM