#techlands
Started playing Dying Light 2 since it was on sale. It's really fun so far, way better than the first game in my opinion!

Techlands next game is supposed to be a fantasy game and the concept art is very promising for the vibes it's gonna go for. Combined with there movement it could be fantastic.
July 6, 2024 at 7:54 AM
We're starting something new. Tech La∩ds, a community for tech people living in Portugal. First edition: July 8 in Braga. Lightning talks, open discussion, networking.

Register: luma.com/u24u6t21

#techlands #portugal #tech #techcommunity #braga
June 23, 2026 at 9:00 AM
Tech La∩ds is taking lightning talk proposals for July 8 in Braga. 5–7 minutes, no slides required, anything tech. Got something worth saying?

Propose your talk: buff.ly/r3VMgID

RSVP to the event: luma.com/u24u6t21

#techlands #portugal #tech #lightningtalks #braga
June 29, 2026 at 9:15 AM
Tencent стане мажоритарним акціонером Techland (Dying Light), а компанія заявляє, що й надалі «збереже повне право власності» на свої IP та «збереже творчу свободу».

Ну ви розумієте, насправді )))

Джерело: https://techland.net/news/techlands-next-chapter-and-the-road-ahead
July 24, 2023 at 2:16 PM
Tencent becomes Techland's (Dying Light) majority shareholder.

Techland will still operate the way they believe its right with full ownership and creative freedom over their IPs.

#GameNews

https://techland.net/news/techlands-next-chapter-and-the-road-ahead
July 24, 2023 at 1:34 PM
I feel like there was a vision but they were pretty much we have to get something out phase. The free support has been almost as good as Techlands support.
September 4, 2026 at 7:28 AM
Thank you to everyone who came to Tech La∩ds #2 last Wednesday. A big thank you to Alex Myers for hosting and to Pedro Amaral and Richard Kappel for their talks. See you at the next one!

#techlands #portugal #tech #ai
August 28, 2026 at 11:02 AM
Tech La∩ds #2 is tomorrow. August 26 at Subvisual HQ in Braga. Doors open at 18:00.

luma.com/mci5o0od

#techlands #portugal #tech #ai
August 25, 2026 at 8:15 AM
Tech La∩ds #2 is on. August 26 at Subvisual HQ in Braga. Shaped by what we learned from the first edition.

Register: luma.com/mci5o0od

#techlands #portugal #tech #ai #braga
Tech La∩ds #2 · Luma
Tech Lands started with a simple idea from Alex Myers: people building things in Portugal deserve a place to find each other. International perspectives,…
luma.com
August 12, 2026 at 11:33 AM
Thank you to everyone who joined us for Tech Lands #1!

Shout-out to Alex Myers for bringing the community together, and to StartUp Braga for sharing how they support people building things in the region.

Want to stay updated? Subscribe 👉 luma.com/TechLands

#techlands #tech #techcommunity
July 10, 2026 at 2:36 PM
Tomorrow, Tech La∩ds kicks off in Braga.

A brand new community for tech people in Portugal, with lightning talks and an open discussion about what we want this to become.

See you there 👉 luma.com/u24u6t21

#techlands #portugal #tech #techcommunity
Tech La∩ds is one week away. July 8 in Braga. Doors open at 18:00, lightning talks (propose yours here: buff.ly/yMHXFkf) at 18:45, open discussion at 19:30, networking afterward.

Register: luma.com/u24u6t21

#techlands #techcommunity #tech
July 7, 2026 at 4:02 PM
I just played Dying Light 2, which was not the best in terms of story telling for me, but I still appreciated the overall experience for what Techlands had to offer. My first run of the game and the choices I made were meh; I plan to play again and have a "good ending" on my second playtime.
June 14, 2025 at 5:02 AM
Dying Light Boss Says Big Maps Arent Key for Open World Games Techlands Design Philosophy for a Better World
## Dying Light Boss Big Map Not Key in a Big World Game Tymon Smektała, the boss of the Dying Light games at Techland, shares his thoughts on what makes an open-world game stand out. He says too many game makers aim too big on the map size and not enough on how good the player's time in that world feels and how much stuff there is to do. ### Feel and Play Over Size Smektała believes that the heart of a big world in a game isn't how big it is but how it makes you feel. A smaller, well-made world might make players happier. Big worlds in games should not just be about size. They should make you feel part of that world. So, we make a world that might not be the largest, but it's made by hand and feels more alive. The player will love being there more. ### Fixing the 'Empty Area' Issue Smektała points out a big problem in many big world games big, boring spots between main places of action. The plan for Dying Light is to cut down on dull travel by making moving around always fun and part of the game. We made the Dying Light games as worlds where you're always doing something, always using the game pad, always pressing buttons. Dying Light might be one of the busiest games out there. You're always on the lookout, in tune, pulled in by what you feel. ### What's Next for the Series The Dying Light story started in 2015 and now has two main parts. The series will grow with Dying Light The Beast, a big new part for the second game. The game makers see this next launch, coming on August 22, 2025, as a "true third game."
www.technetbooks.com
July 6, 2025 at 3:15 PM
Dying Light 2 får Winter Tales med nya vinterbelöningar
Dying Light 2 får Winter Tales med nya vinterbelöningar
Dying Light 2s vinterevent "Winter Tales – Gifts from Above" återvänder till Ville 2025 Techlands vinterevent "Winter Tales – Gifts from Above" gör comeback till Dying Light 2: Stay Human under vintern 2025, med säsongsa
tinyurl.com
December 20, 2025 at 4:30 PM
💎 DYING LIGHT THE BEAST - TEST | Das perfekte Zombie-Spiel? The Beast ist Techlands Meisterstück!
#DyingLightTheBeast #DyingLight

youtu.be/V9B2zVIv8TM
💎 DYING LIGHT THE BEAST - TEST | Das perfekte Zombie-Spiel? The Beast ist Techlands Meisterstück!
YouTube video by Screwjob Games
youtu.be
September 21, 2025 at 4:28 PM
In this episode of #DustAndNeon (PC), we enter the final region of the game, the futuristic Techlands. #Rougelite #Shooter #IndieGame #Gaming

www.youtube.com/watch?v=pjvV...
Let's Play Dust & Neon (PC) - #6: Techlands
In this episode of my blind Let's Play of Dust & Neon (PC), we enter the final region of the game, the futuristic Techlands.For full disclosure, I received a...
www.youtube.com
April 29, 2024 at 11:04 PM
Tech La∩ds is one week away. July 8 in Braga. Doors open at 18:00, lightning talks (propose yours here: buff.ly/yMHXFkf) at 18:45, open discussion at 19:30, networking afterward.

Register: luma.com/u24u6t21

#techlands #techcommunity #tech
July 1, 2026 at 11:00 AM
Ein neuer technischer Massstab? Dying Light: The Beast ist gestartet und bringt vom ersten Tag an DLSS 4 Multi Frame Generation, volles Ray Tracing & NVIDIA Reflex mit.

➡️ bfcom.eu/s/gaming/258...

#DyingLightTheBeast #DLSS4 #RTX50 #RayTracing #PCGaming
Dying Light The Beast: DLSS 4 und Ray Tracing zum Launch – Ein Showcase für die RTX 50?
Techlands neuester Ableger der Zombie-Survival-Reihe, Dying Light: The Beast, erscheint heute und integriert vom ersten Tag an NVIDIAs fortschrittlichste RTX-Technologien, darunter
bfcom.eu
September 18, 2025 at 5:05 PM
I think Hellraid looks kind of cool. Hopefully its more Heretic than Elder Scrolls. <a href="http://www.eurogamer.net/articles/2013-05-07-heres-your-first-brief-look-at-techlands-hellraid" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">http://www.eurogamer.net/articles/2013-05-07-heres-your-first-brief-look-at-techlands-hellraid
Techland's Hellraid looks like Dead Island meets Oblivion - here's your first (brief) look
Techland's first new IP since the Dead Island series looks to recapture the magic of '90s PC gaming, evoking classics s…
www.eurogamer.net
November 8, 2024 at 9:49 PM
From Windows Central

The Hero of Harran returns in a brand-new reveal for Dying Light: The Beast
Techland's new standalone Dying Light game, The Beast, gets a proper reveal at The Game Awards | Windows CentralWindows Central
The Game Awards 2024 showed off Techlands upcoming Dying Light title, The Beast, which brings Kyle Crane back as the protagonist to the zombie survival adventure.
www.windowscentral.com
December 13, 2024 at 3:00 AM
Far Cry 7 braucht frische Ideen. Dying Light zeigt, wie’s geht – mehr Freiheit, mehr Chaos. Ubisoft, guck hin! 👉

#FarCry7 #DyingLightTheBeast #Ubisoft #Gaming
Far Cry 7: Was Ubisoft sich von Dying Light abschauen sollte
Far Cry 7 steht vor großen Erwartungen. Techlands Dying Light: The Beast zeigt, wie ein offener Kampfansatz frischen Wind bringen könnte.
playfront.de
October 2, 2025 at 7:11 AM