#textadventuregame
Lucrum Sanguinis was featured in the issue 34 of ZZAP! 64.
#InteractiveFiction #TextAdventureGame #Commodore #C64
November 1, 2026 at 1:27 AM
I've been an avid reader of the "ADVENTURE" corner of ZZAP! 64 since the first issue by #FusionRetroBooks, but I never thought I would write an #InteractiveFiction for #Commodore64 to be featured there. I'm really glad but it's also SURREAL to see it.
#TextAdventureGame
Lucrum Sanguinis was featured in the issue 34 of ZZAP! 64.
#InteractiveFiction #TextAdventureGame #Commodore #C64
November 1, 2026 at 1:33 AM
Sword for Hire: Vertical Slice & Vibe Coding

When it's mapped out, Sword for Hire isn't as large as it looks in the book. But, it is possible to play through the game and level up.

chasingdings.com/2025/03/17/s...

#TextAdventureGame #python #TunnelsTrolls #VibeCoding #gamedev
March 17, 2025 at 12:03 PM
“YES”, the first cheat code.

Is this blog post worth $3.50 to you?

chasingdings.com/2025/03/05/y...

#Adventure #RPG #TextAdventureGame #CheatCodes #cheating
March 5, 2025 at 12:59 PM
Nesterin Trail (my #C64 graphic/text #adventure game) is now not only available on its official itchio page (marcogiorgini.itch.io/nesterin-trail) but also (as buildable storytllr source code) on GitHub github.com/MGProduction... (under a MIT licence) #8bit #interactivefiction #textadventuregame
Nesterin Trail [C64] by Marco Giorgini
fantasy graphic text adventure for C64
marcogiorgini.itch.io
February 4, 2024 at 3:08 PM