#texturework
quite a lot of thought went to the texturing in this one :)
November 4, 2026 at 3:02 PM
i might go back through and tweak some of the texturework/materials in the future but im actually quite happy with it as it is
November 5, 2026 at 8:15 AM
Krita (free open source) has an infinite tiled view, it's very useful for texturework
November 1, 2026 at 9:32 PM
texturework giving a bit Ultra HD Photorealistic Texture Pack [x64 x128 x256] and making me scream and cry and gnash my teeth & so on & so forth
November 3, 2026 at 9:15 AM
"OK, some of this is just excellent hand-drawn or retouched texturework to imply detail, smart polygon budgeting and clever use of--"
"Oh god, they have better hair physics than many PS4-onwards games, and IDC it's probably hard-baked animation, THE HAIR FLOPS AND MOVES"
October 29, 2026 at 8:54 AM
wait wait oh my good gravy... I never once realized (i.e. cared to pay attention to your bio) that you're working on Subnautica 2??? With your amazing texturework?!!?? no wonder what we've seen so far looks amazing!!
October 27, 2026 at 5:06 AM
ive wanted to show off my new model to anyone since im sooo happy with the progress and material/texturework but i need to work on other things and i cant rig any good poses yet.. so everyone on here can see!
October 24, 2026 at 4:07 AM
Your texturework is fascinating :D
October 15, 2026 at 7:20 PM
Good writing unique story killer animation and texturework esp for the time / with the infamous 2000s mocap

U can rly tell the creators wanted to make a Halloween movie for kids that actually gets on their level and treats them as a respected viewer.
October 15, 2026 at 4:08 AM
Really just worked on one commission today, lot of texturework!
October 1, 2026 at 7:01 PM
There's quite the texturework going on in this thing for those of you who are perverts in the same way I am.
September 29, 2026 at 8:41 PM
It's definitely referencing Knight's second T.rex painting, but the texturework doesn't fit his style.
September 23, 2026 at 7:46 PM
Some of the new texturework for the Lautus-K
WiP
September 17, 2026 at 2:01 PM
September 16, 2026 at 9:58 PM
v2 tentatively complete, texturework comes next
September 13, 2026 at 11:04 PM
i feel like a lot of the texturework in the oot remake is overdesigned
September 8, 2026 at 2:44 PM
Give me eyes and tentacles and like, skin mutations

It can be mostly texturework, I Guess, but imagine just. An arm that transitions from cool void elf toned skin to darker, tendrils twisted into the shape of an arm

Or go aqir with it (as my above elf does, sometimes), chitinous growths
September 7, 2026 at 5:08 PM
Feel free to edit or improve, let alone use for any imports in Brawl itself: I'd love to see a proper PMW moveset PSA.

CREDITS:
@apochedgie.bsky.social & @randomtbush.bsky.social (original rip)
"Snoopy" (Brawlvault, original texturework; RIP BV)
September 6, 2026 at 6:07 AM
I've seen multiple people say that final fantasy resonance looks way better than octopath and I'm sorry but outside of being a bit brighter and more colorful you cannot convince me that the stylized 3D environments come remotely close to octopath's pixelated texturework
September 5, 2026 at 11:45 AM
you did such a good job! Love your models, the texturework perfectly captures your 2d art!
August 26, 2026 at 9:16 AM
Looking at the texturework and thinking this would make an amazing felt doll 👀
August 17, 2026 at 3:58 PM
god this texturework is killer, nice work!

would let them bite me/10
August 14, 2026 at 1:42 PM
Amazing texturework!
August 14, 2026 at 11:51 AM
[🧵 1/3]

"Sorry to keep y'all waiting! Irons in the fire, y'know?"

After about 4 long months of slowly chipping away at a proper sona for myself that doesn't block out any aspects of who I *really* am, it's finally real!

Texturework done by the amazing @picklelow.bsky.social!

#vr #vrsfw #furrysfw
August 14, 2026 at 12:10 AM
the texturework is especially gorgeous
May 16, 2026 at 4:33 AM