#titanwatch
TITANWATCH #Upas
September 15, 2025 at 7:16 PM
Titanwatch ma che razza di nome è... #upas
September 15, 2025 at 7:15 PM
TITANWATCH #Upas
September 15, 2025 at 7:15 PM
I began work on Titanwatch because it's a #ttrpg game I'd like to play and the inspiration consumed me. A team of people fighting stories tall monsters is such a harrowing image of people facing insurmountable odds as routine, it's naturally an engaging subject.

Why did *you* create your thing?
December 9, 2024 at 4:42 PM
Like, I enjoy the combat sim aspect of d20. I like fiddling with builds and such. Telling me these games are just glorified fight engines isn't a negative. I don't necessarily need much for the social pillar to put it in game, Titanwatch will likely only have a few paragraphs of it.
January 3, 2025 at 12:24 PM
Creating Titanwatch, a system where players take the role of scouts to the final city of humanity in a harsh, heroic fantasy world overrun by giant creatures called Titans. If you enjoy Attack on Titan or Kaiju no 8 this is the vibe I'm going for. I'm utilizing an abstract Ring based system to >
January 23, 2025 at 1:19 PM
Thanks to the advice of other designers, I've made the step of making a design document for Titanwatch. Pen is on paper!
December 30, 2024 at 5:16 PM
ATM the working title is Titanwatch. I'm trying to keep my ambition in check and make sure this is something I can actually make, but I think I have something interesting and unique here.
December 8, 2024 at 10:25 AM