#unityeditor
Best part of making games in Unity is making editor tools for quick development down the line. #MadeWithUnity #Unity #GameDev #IndieDev #UnityEditor
June 14, 2025 at 2:56 PM
August 15, 2025 at 6:56 PM
The basic FPS game controller for my SDK. I tried to make it source FPS controller like and could repeat one bug from there
#indiedev #dev #gamedev #unity #unityengine #screeenshotsaturday #concept #retrosdk #sdk #tool #unityasset #unitytool #unityeditor
September 7, 2025 at 8:46 PM
One for my Unity buddies out there - I've made a single file script that detects inappropriate use of UnityEditor in your projects - it will flag these in the console after compile so you can amend your script and never block a build again...

tinyurl.com/4xyn4st8
UnityEditor Usage Validator for Unity Projects - This script automatically detects and flags any use of UnityEditor APIs in scripts that are not inside an Editor/ folder, which would otherwise cause ...
UnityEditor Usage Validator for Unity Projects - This script automatically detects and flags any use of UnityEditor APIs in scripts that are not inside an Editor/ folder, which would otherwise cau...
gist.github.com
July 24, 2025 at 10:36 AM
UnityEditor、処理の度に固まるの何とかならんのこれ
September 21, 2026 at 11:14 AM
August 25, 2025 at 8:34 PM
You know how Rider is the best IDE for Unity C# code, but has that SUPER annoying habit of adding UnityEditor using directives which break standalone builds?

I submitted a super detailed bug about it a while back & they've got some🔥fixes for it (check the videos)
#gamedev #unity3d #jetbrainsrider
youtrack.jetbrains.com
August 15, 2026 at 5:54 PM
#MFW I realize I can be setting Unity AnimatorController parameters and animations in the UnityEditor while the editor ISN'T PLAYING
Seriously, making "pose" scenes is something I've avoided for so long cause I thought you could only pose the Animator while the Editor is playing... -_- #gamedev
May 4, 2026 at 4:43 AM
Coded a custom editor window to display all in-game content, but didn't really get why. All I basically did was add images next to the content names, lol

#unity #gamedev #indiegamedev #existantialcrisis #unityeditor
May 17, 2025 at 1:38 AM
Got my sprite creation pipeline fully working. This allows me to create "complex" 3d objects into a rotateable isometric camera view. Looks funky on the editor side. Had to do some wierd draw order math to get it working. #MadeWithUnity #Unity #GameDev #IndieDev #UnityEditor #Blender #Python
December 21, 2025 at 4:04 PM
LOOK UP BUG FIXED! (unityeditor does NOT apply re-imported armature settings, you HAVE TO DELETE AND RE-INSTANCE YOUR FBX to get fixed fbx > import settings > rig > armature > configuration > configuration > muscles and settings > neck > neck & head nod down up > apply > done settings!!)
September 23, 2026 at 2:32 AM
Making more tools for my AI playground, heavily inspired by the #Halo MCC Editor Tools for their AI. More work to be done, but I'm happy with the progress
#Unity #Unity3d #unityeditor #tools #gameAI #gamedev
November 4, 2024 at 1:49 PM
PC VRゲーム開発環境
Virtual Desktop + XSOverlay + Hot Reloadの組み合わせが開発しやすいです

・VRゲーム内にてUnityEditorのSceneView/Console表示しながらデバッグ可能
・メニュー2回押しでVRゲーム内/仮想デスクトップ切替、高解像度でUnityEditor/VSCode表示させ開発可能

#ゲーム制作 #indiedev
January 8, 2025 at 1:21 PM
はじめてAI使ってUnityEditor拡張作ったけど、すんなり動いてびっくりした。
April 18, 2026 at 4:22 PM
I'm thinking it must be nice not having to deal with compile times, and not having to wrestle with the UnityEditor API for tool development 😂
July 3, 2026 at 2:07 AM
Updated my Hierarchy Color Tool. Its free and the source code is available (MIT)

-Customize text and background colors
-Saved recent colors for quick use
-Add custom icons to objects

sauceboxgames.itch.io/unity-colore...

#unityeditor #gamedev #indiedev #unitydev #unitytool
Hierarchy Color Tool v2.1 | Unity Editor Tool by Sauce Box Games
Tool allows you to assign color to the text and background of objects with the hierarchy view in Unity.
sauceboxgames.itch.io
March 10, 2025 at 6:11 AM
綺麗にできるかはわからないですけど、私はUnity上でのメッシュ変形にはこちらのツールを使ってます…参考までに…

【UnityEditor拡張】にゃんにゃんメッシュエディター(MeshModifyTool) | HOTATE's VIRTUALAB hhotatea.booth.pm/items/3003506
April 9, 2024 at 9:18 AM
Unity6000.4がリリースされたようですが、
MacBookProに空きがなくてインストールできなかった。
インストール済みのUnityEditorとUnityプロジェクトをちょっと整理するか。
March 21, 2026 at 2:00 PM
UnityEditorのcsをAIに書かせています
August 25, 2025 at 10:48 PM
UnityEditorをCLIで操作するツールを作った
https://zenn.dev/bigdra/articles/c399e88f1d8b71
UnityEditorをCLIで操作するツールを作った
zenn.dev
February 11, 2026 at 11:09 PM
Just released Prefab Palette v1.1.0! 🎉

New Features:
- Smart perspective mode switching.
- New palette scene view overlay.
- Instance parenting.
- Plus a bunch more workflow improvements.

Grab it here:
github.com/FrayedFuncti...

#gamedev #unity #unityeditor #opensource
Release v1.1.0 · FrayedFunction/PrefabPalette
New features: Adds support for 2D mode: Control placement depth from the overlay Tool auto switches when editor is in 2D mode. Adds new palette overlay GUI. Adds thumbnail scale slider to both ...
github.com
June 15, 2026 at 5:24 PM
【📃ブログ更新】
【Unity】UnityEditorのメインツールバーに独自のUI要素を追加する

これまでもUnityEditorのツールバーにUIを追加する方法はあったのですが、
Unity6.3からより手軽に追加できるようになりました。
今回はその手順について解説しました。

URLはこちら↓

#Unity
April 20, 2026 at 9:17 AM
The smallest code structuring differences can cause bugs...

I rewrote my FlaggedEnum class so it hands read and write in a slightly different way but works completely the same way...

It made the class compatible with ScriptableObjects...

I spent days on this...
😫😫😫😫

#Unity #UnityEditor #Gamedev
April 3, 2025 at 9:33 PM