#usdkit
I'm looking for a position as either developer or consultant to work on #digitaltwins #openUSD #usdkit #realitykit.
I'm based in Germany
#fedihired #getfedihired
November 1, 2026 at 10:25 PM
The sample project for the new SpatialPreview framework is pretty good. It has example of document (image) and UDS preview sessions. As a nice bonus, they also use the new USDKit to create a custom USD stage, modify the layout, and play an animation.
September 22, 2026 at 10:26 PM
USDKit beta 2 → beta 3 jump is variants
- USDPrim.variantSets
- USDPrim.VariantSet
- VariantSetCollection.add
- VariantSet.add
- setSelection, clearSelection, blockSelection
- selection, authoredSelection, variantNames
- withEditTarget(layer:_:)

Also new: USDPrim.transform(at:)
July 7, 2026 at 8:08 PM
For those lucky enough to be on macOS27, here's a TestFlight of Gantry powered by USDkit, we call it Gantry27 (and sure, we put more thought into the app than the name)
testflight.apple.com/join/1MXM41Wm
Join the Gantry: Scene Converter beta
Available on iOS
testflight.apple.com
June 29, 2026 at 7:01 PM
while we wait for the review of the first Gantry27 beta, we kept going and started with the implementation of Spatial Preview so we can start really enjoying the benefits of USDKit
June 28, 2026 at 6:15 AM
UPDATE: After a closer look, the beta-2 SDK (27A5209h) does expose this USDKit typed layer in the public .swiftinterface — but underscore-prefixed (_get/_set/_readArray/_writeArray/_getElement), i.e., SPI: linkable today, but not yet finished API and subject to change between seeds.
To better understand the challenges and decisions that produced Reality Composer Pro, I'm creating a clone of it: https://elkraneo.com/deconstructing-reality-composer-pro-intro/
June 23, 2026 at 5:29 PM
USDKit Beta 1 had no typed way to read or write vector values. Beta 2 adds USDArray<T> for scalars, Float16, GfVec/GfHalf/GfQuat, and GfVec3f with get/set/readArray/writeArray/getElement over attributes, UsdAttributeQuery, layer fields and specs.

Not in the public interface yet.
June 22, 2026 at 9:51 PM
Gantry v27 beta — powered by USDKit
June 12, 2026 at 9:45 PM
PathExpression pattern matching; generic applyAPISchema (this is how the WWDC accessibility demo works—schema name + raw attribute strings, no typed API).
developer.apple.com/documentatio...
USDKit | Apple Developer Documentation
Author, compose, and manipulate Universal Scene Description content from Swift.
developer.apple.com
June 10, 2026 at 6:59 AM
What Apple's USDKit brings:
USDStage, USDPrim, USDLayer, USDValue/USDToken, USDTransformOperation. Stage open/create/save/reload, export, exportFlattened, exportPackage (AVIF textures + mesh compression options); full prim/attribute/metadata/custom Data read-write
June 10, 2026 at 6:59 AM
- USDKit: lots of changes that I can't understand

fin
June 23, 2026 at 5:09 PM
Two new frameworks: USDKit and ComputeGraph #WWDC26
June 8, 2026 at 7:21 PM