#witchghost
Heuvelt: the youth of this town are tired of bristling under the authority of these old fuddy duddies
Heuvelt: so they decide to fight back by making the ghost go viral #ghostwitch #witchghost #hauntedvillagewhereyougetsuicidalifyouleave
June 23, 2026 at 2:17 PM
Take a nice relaxing stroll thrrough the woods with WitchGhost. Got the exploding barrels and firework pumpkins working
#IndieGameDev #Godot #2DShooter #WitchGhost
July 21, 2025 at 4:27 PM
It may be a tiny screenshot but it's a big deal to me. WitchGhost has been submitted to Steam for review. Fingers crossed everything comes back all good.
#IndieGameDev #SoloGameDev #WitchGhost #Steam
August 31, 2025 at 10:40 PM
Goin live on Twitch. Working on Early Access Updates for WitchGhost and trying not to burn myself out 😁

www.twitch.tv/personalerror

#IndieGameDev #SoloGameDev #Twitch #Godot
personalerror - Twitch
Working on WitchGhost | Godot | Steam
www.twitch.tv
November 5, 2025 at 12:51 PM
The to do list is complete, the end game content is in and the approval from Steam is here. I've poured my heart and soul into this project and am, for the first time ever, about to acheive a dream. WitchGhost will release on 31st October 🎉
#IndieGameDev #SoloGameDev #Steam #WitchGhost #Godot
September 14, 2025 at 10:47 AM
Releasing the 1.0 update for WitchGhost so I can focus my efforts full time on my next project. Full statement here:

store.steampowered.com/news/app/271...

#IndieGameDev #SoloGameDev #Godot #Steam
WitchGhost - Update 1.0 - Steam News
Out of Early Access
store.steampowered.com
May 9, 2026 at 12:18 PM
Continuing work on WitchGhost and the exploding pumpkins are done and happily they work well in the 3D environment

#IndieGameDev #SoloGameDev #Unity #GameDev #VideoGames #Roguelite
April 28, 2026 at 8:28 PM
The first major update for WitchGhost is now released. Update 0.2.0 brings a heap of exciting new features, the biggest being the overhauled magic mixology system.

#IndieGameDev #SoloGameDev #Videogames #GameDesign #Rouguelite #WitchGhost

store.steampowered.com/app/2711050/...
WitchGhost on Steam
A chaotic survival shooter with roguelite elements. Blast through endless undead, unleash powerful magic, burn the world down in a storm of fire and explosions, die and try again
store.steampowered.com
November 19, 2025 at 11:01 PM
The Steam page for WitchGhost has finally been updated to reflect the new build of the game. Still a bit of fancying up to do but I'm happy it's finally there
store.steampowered.com/app/2711050/...
#IndieGameDev #Godot #2DShooter #SoloGameDev #WitchGhost
WitchGhost on Steam
A challenging top down shooter with a spooky twist. Survive as Ezme, fight endless undead and maybe burn the place down while you're at it
store.steampowered.com
July 22, 2025 at 1:22 PM
WitchGhost Devlog:
I've introduced some exciting changes this time including:
-redesiged spell cards
-animated tilemaps with collisions
-Spells interacting with scenery
#indiegamedev #godot #WitchGhost
February 2, 2025 at 10:18 AM
The final Meet The Magic before WitchGhost launches tomorrow! Today it's a rather off the wall spell involving underwear

#IndieGameDev #SoloGameDev #Halloween #GameDev #Godot #Spooky

store.steampowered.com/app/2711050/...
October 30, 2025 at 10:00 AM
I’m confident that moving WitchGhost from GameMaker to Godot was the right decision. The latest updates include a vastly improved spellcasting system—here’s a quick comparison between the old version and the new
#indiegamedev #GodotEngine #sologamedev #WitchGhost
January 23, 2025 at 10:20 PM
Hard at work cooking up some wicked spells for WitchGhost! Got 6 in the cauldron already, with plenty more brewing
#indiegamedev #godot #sologamedev #WitchGhost
January 29, 2025 at 8:41 PM
WitchGhost Dev Update
Currently developing the new Mixology spell system, which lets you combine spells for enhanced effects. It’s a complex addition, but already rewarding—just created Inferno by fusing two fire bolts, and it’s an absolute blast.
#IndieGameDev #GodotEngine #WitchGhost #Magic
April 20, 2025 at 9:30 AM
Excited with how WitchGhost is shaping up! Been diving into Godot's particle system to give the visuals some extra flair. Added a character card and collectible XP—feels like it’s all coming together!
#indiegamedev #godot #witchghost #sologamedev
January 27, 2025 at 12:18 PM
Busy working on WitchGhost updates and have begun work on the sequel. Here is some early footage showing the basic char controller and beginnings of the inventory system

#IndieGameDev #SoloGameDev #Godot #VideoGames
November 19, 2025 at 8:01 PM
Preparing for the upcoming release of WitchGhost and have been gifted this awesome decoration from a friend ❤️
#IndieGameDev #Godot #WitchGhost

store.steampowered.com/app/2711050/...
October 18, 2025 at 10:45 AM
WitchGhost was chaotic but the goal is to turn that up to 11 with Nana. With the addition of the "Struzi" (Strawberry Uzi), Nana will certainly give you more than your 5 a day
#IndieGameDev #SoloGameDev #Godot #Roguelite
January 26, 2026 at 10:27 AM
The next major update for WitchGhost will be 0.3d. The update will include a massive overhaul of the graphics and a whole new dimension....Z

#IndieGameDev #SoloGameDev #Unity #2.5D #VideoGame #Roguelite
April 19, 2026 at 10:20 AM
My first ever game is now available on Steam and Itch Play WitchGhost for free now. I sincerely hope you enjoy it. The game is in early access with many exciting features planned

#IndieGameDev #Godot #Halloween #Videogames #IndieGame #GameDesign #IndieDev

store.steampowered.com/app/2711050/...
WitchGhost on Steam
A chaotic survival shooter with roguelike elements. Blast through endless undead, unleash powerful magic, burn the world down in a storm of fire and explosions, die and try again
store.steampowered.com
October 31, 2025 at 12:03 PM
WitchGhost development is conjuring up some magic! Just implemented a spell card system – it might not be groundbreaking, but I’m pretty excited with how it’s shaping up while at the same time really getting to grips with Godot #indiegamedev #sologamedev #WitchGhost #godotengine
January 21, 2025 at 11:14 PM
It's launch day for WitchGhost and I am now live on Twitch. The nerves are high but so is the excitement

www.twitch.tv/personalerror

#IndieGameDev #Godot #Halloween #Witch #GameDev #VideoGames
www.twitch.tv
October 31, 2025 at 11:40 AM
Currenlty very hard at work on the first major update for WitchGhost, starting with adding 2 new spells that I'm quite excited about. Here's a sneak peek at what's on the way

#IndieGameDev #SoloGameDev #Godot #Affinity #Magic #Spells #WitchGhost

store.steampowered.com/app/2711050/...
November 3, 2025 at 12:06 AM
The next major update for WitchGhost is well underway and trust me when I say it is a major update!

#IndieGameDev #Unity #SoloGameDev #GameDev #Affinity
April 18, 2026 at 7:00 PM
New year, new features. Still happy with how WitchGhost is progressing in early access. Today I rolled out 0.2.3 which sees the addition of the "insane" difficulty mode and the ability to customise the game's keybindings
store.steampowered.com/app/2711050/...

#IndieGameDev #SoloGameDev #Godot
WitchGhost on Steam
A chaotic survival shooter with roguelite elements. Blast through endless undead, unleash powerful magic, burn the world down in a storm of fire and explosions, die and try again
store.steampowered.com
January 13, 2026 at 12:04 AM