https://icosahedron.website/@aeonofdiscord
And nether, toast and sand for running the game before that
I'm glad people seem to have gotten something out of it
And nether, toast and sand for running the game before that
I'm glad people seem to have gotten something out of it
It was the first big discord game to pop up after O/U and has been a wild experience. I've thought about Vanitera every day for a year. A million lessons learned but overall I'm really happy.
It was the first big discord game to pop up after O/U and has been a wild experience. I've thought about Vanitera every day for a year. A million lessons learned but overall I'm really happy.
💾 Download it for free: www.remargames.se/tower.php
🎮 Download as donationware on itch: remar-games.itch.io/tower-of-gold
💸 My Patreon: www.patreon.com/remargames
💾 Download it for free: www.remargames.se/tower.php
🎮 Download as donationware on itch: remar-games.itch.io/tower-of-gold
💸 My Patreon: www.patreon.com/remargames
Wherein I use the Japan-exclusive Ultima Underworld PS1 remake as an excuse to rant about RPG combat, the Immersive Sim “genre,” and *checks notes* materialist vs idealist power fantasies. Shares & reposts are greatly appreciated!
youtu.be/WRK7dJiyAEI
Wherein I use the Japan-exclusive Ultima Underworld PS1 remake as an excuse to rant about RPG combat, the Immersive Sim “genre,” and *checks notes* materialist vs idealist power fantasies. Shares & reposts are greatly appreciated!
youtu.be/WRK7dJiyAEI
It's the creative direction, assets and story that take the longest and that's where you really see and feel the slop. Luckily, this can't be hidden.
www.404media.co/manifestos-f...
But obviously, getting press is absolutely impossible for us, because only doom and gloom gets clicks
But obviously, getting press is absolutely impossible for us, because only doom and gloom gets clicks
"That means our engineers are no longer writing the bulk of the code, but they are still guiding the tools to get the architectural result we want."
"We’re not ‘one-shotting’ the engine; we’re iterating with AI to ship features developers want..."
lurnoise.itch.io/maglica
lurnoise.itch.io/maglica