Ep 505 features a bunch of random housekeeping bits & bobs, along with:
Star Wars: Zero Company
Mortal Shell 2
Mewgenics
Hazard Pay
...And more!
gamecritics.com/brad-gallawa...
Ep 505 features a bunch of random housekeeping bits & bobs, along with:
Star Wars: Zero Company
Mortal Shell 2
Mewgenics
Hazard Pay
...And more!
gamecritics.com/brad-gallawa...
This twisting post-cognitive mystery will have whodunit/whathappen'd fans on the edge of their seats!
gamecritics.com/jack-dunn/th...
This twisting post-cognitive mystery will have whodunit/whathappen'd fans on the edge of their seats!
gamecritics.com/jack-dunn/th...
Come check it out! youtu.be/s3S7HhMBA3k
Come check it out! youtu.be/s3S7HhMBA3k
This psychological horror treads familiar ground, but still manages to deliver a few solid moments thanks to excellent audio design.
gamecritics.com/brad-bortone...
This psychological horror treads familiar ground, but still manages to deliver a few solid moments thanks to excellent audio design.
gamecritics.com/brad-bortone...
Anything from 2000-on, preferably. What ya got?
Anything from 2000-on, preferably. What ya got?
This incremental experience largely delivers on its premise, but it lives in a strange middle ground where letting it idle was too slow, but giving it attention wasn't fast enough.
tinyurl.com/n79d7k7m
This incremental experience largely delivers on its premise, but it lives in a strange middle ground where letting it idle was too slow, but giving it attention wasn't fast enough.
tinyurl.com/n79d7k7m
What a fantastic resource for vintage collectors!
www.transformerland.com/wiki/dino-ri...
What a fantastic resource for vintage collectors!
www.transformerland.com/wiki/dino-ri...
It's hard to encapsulate what a massive leap forward this sequel is compared to the first, but there's no question it's one of 2026's best.
gamecritics.com/kkoteski/mor...
It's hard to encapsulate what a massive leap forward this sequel is compared to the first, but there's no question it's one of 2026's best.
gamecritics.com/kkoteski/mor...
In ep 504, I answer a ton of listener questions and then cover:
Order Automatica
Star Wars: Zero Company
Mortal Shell II
Port of Jumanah
...And more!
gamecritics.com/brad-gallawa...
In ep 504, I answer a ton of listener questions and then cover:
Order Automatica
Star Wars: Zero Company
Mortal Shell II
Port of Jumanah
...And more!
gamecritics.com/brad-gallawa...
Geez people, look at what is actually happening, not what you're being told, and recalibrate.
Geez people, look at what is actually happening, not what you're being told, and recalibrate.
His new anti-critic review platform will formalise racist, sexist review bombing as a feature, not a bug.
Fuck this guy.
His new anti-critic review platform will formalise racist, sexist review bombing as a feature, not a bug.
Fuck this guy.
This pixel-art roguelike covers the basics, but feels like it's probably a lot more fun in multiplayer than it is solo...
A bit more time in the oven is needed, he thinks.
gamecritics.com/eugene-sax/q...
This pixel-art roguelike covers the basics, but feels like it's probably a lot more fun in multiplayer than it is solo...
A bit more time in the oven is needed, he thinks.
gamecritics.com/eugene-sax/q...
gamecritics.com/ryan-nalley/...
gamecritics.com/ryan-nalley/...
A stark takeaway from today's UNEP 'overshoot' report is that we fucked it up. We didn't do the things we needed to do. We wasted a decade and the consequences are coming.
Ep 503 includes a lot of current events chat kicked off by GTA6, followed by the usual game chat covering:
Mortal Shell II
Order Automatica
The Relic: First Guardian
Star Wars: Zero Company
...And more!
gamecritics.com/brad-gallawa...
Ep 503 includes a lot of current events chat kicked off by GTA6, followed by the usual game chat covering:
Mortal Shell II
Order Automatica
The Relic: First Guardian
Star Wars: Zero Company
...And more!
gamecritics.com/brad-gallawa...
You can read the interview excerpt right here. gameinformer.com/interview/20...
You can read the interview excerpt right here. gameinformer.com/interview/20...
This throwback-themed, short-form horror title taps into the fear that people working lonely nighttime gigs often feel when manning a desk solo.
gamecritics.com/brad-bortone...
This throwback-themed, short-form horror title taps into the fear that people working lonely nighttime gigs often feel when manning a desk solo.
gamecritics.com/brad-bortone...
gamecritics.com/c-j-salcedo/...
gamecritics.com/c-j-salcedo/...
Coming this year.
www.youtube.com/watch?v=vwSV...
Coming this year.
www.youtube.com/watch?v=vwSV...
This furry aerial combat game takes obvious cues from Star Fox, but fails to move the formula forward in any meaningful way despite the source material being decades old.
gamecritics.com/eugene-sax/w...
This furry aerial combat game takes obvious cues from Star Fox, but fails to move the formula forward in any meaningful way despite the source material being decades old.
gamecritics.com/eugene-sax/w...
This indie metroidbrainia offers super-cute pixel graphics and asks players to scan local flora and fauna in an attempt to leverage their quirks into a way home. Also, there is language decoding.
gamecritics.com/ben-schwartz...
This indie metroidbrainia offers super-cute pixel graphics and asks players to scan local flora and fauna in an attempt to leverage their quirks into a way home. Also, there is language decoding.
gamecritics.com/ben-schwartz...