cathodegame.bsky.social
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cathodegame.bsky.social
cathodegame.bsky.social
@cathodegame.bsky.social
Solo dev developing Cathode, a fast-paced third-person parkour shooter!

Patreon: patreon.com/FreddoFilms
Pinned
woo new trailer! this is for
@blueoceangames.bsky.social 's #RisingTide4 competition, but also shows off what Cathode is looking like nowadays!

#indiedev #gamedev #ScreenshotSaturday
a little hacking minigame I've added to Cathode (bonus points if you can guess the game that inspired it!)

this is your main way of getting weapon parts, to obtain new weapons with!

#indiegame #gamedev #screenshotsaturday
October 3, 2026 at 10:51 AM
Cathode now has MORE GUNS, obtainable by crafting! (more to be added in the future!)

#ScreenshotSaturday #indiedev #gamedev
September 19, 2026 at 8:13 AM
polished up some player animations in Cathode this #ScreenshotSaturday! (ledge grab jump, super pounce, and ground pound)

#gamedev #indiedev
August 8, 2026 at 9:00 AM
woo new trailer! this is for
@blueoceangames.bsky.social 's #RisingTide4 competition, but also shows off what Cathode is looking like nowadays!

#indiedev #gamedev #ScreenshotSaturday
August 1, 2026 at 1:38 PM
Added a fun little tagging minigame to Cathode this #ScreenshotSaturday !

They function as secrets in the game, but it's also super fun to slam out the minigame as fast as possible!
(+ a funny animation in case you do misinput)

#gamedev #indiedev
July 18, 2026 at 12:43 PM
In Cathode, after each target capture, you must reach the exit before the timer runs out!
Previously nothing happened once the timer hit 0... but what better than a GIANT ASS ROBOT to chase the player when they're out of time!

Don't let it grab you or its gg!

#ScreenshotSaturday #gamedev #indiedev
July 5, 2026 at 10:49 AM
Environment design / prop modeling can be a bit of a slog, so I don't have too much to show this #ScreenshotSaturday... but here's some #lowpoly cars I've recently made for Cathode!

(styled after a Hilux and a Miata)
#gamedev #indiedev
June 21, 2026 at 10:14 AM
🫵CAR NERDS
I'm working on modeling more props for Cathode and I need suggestions for some cool/interesting cars to add!
(preferably from the 90s, or somewhat close to that)
June 15, 2026 at 9:54 AM
For #ScreenshotSaturday, here's a little tool I've been working on - a way to procedurally place graffiti decals on level geometry!

#indiedev #gamedev
June 7, 2026 at 3:39 AM
Working on a VERY COOL new enemy in Cathode... it's not quite ready to show to everyone yet (too many placeholders), but my newest patreon Mini Devlog showcases it!

If you're interested there is a link in my bio! (or here)

www.patreon.com/posts/mini-d...
Mini-Devlog 10: Escape Sequence Reinforcement enemy, 2 new moves, and more! | Freddo Films
Mini-Devlog 10: Escape Sequence Reinforcement enemy, 2 new moves, and more! by Freddo Films on Patreon. Join Freddo Films's community for exclusive content and updates.
www.patreon.com
June 4, 2026 at 9:46 AM
Playtesters were sometimes getting frustrated with taking damage.
Getting hit should still be punishing but I've added a new move: 'recovery,' triggered by jumping right after you land from taking damage, which lets you take back control earlier!

#ScreenshotSaturday #gamedev #indiedev
May 24, 2026 at 7:45 AM
Added a ground pound move to Cathode!
it's a super fun way to cancel your momentum, go down, and smash stuff.
it also does something really fun if you ground pound on top of an enemy!😼

#ScreenshotSaturday #gamedev #indiedev
May 17, 2026 at 8:25 AM
added a 'chaos meter' to Cathode (it's the grinning cat face in the top left). it will rank you on how quickly and rapidly you can cause chaos!

#ScreenshotSaturday #gamedev #indiedev
May 3, 2026 at 11:10 AM
in Cathode, every level has a Capture Target who must be kidn- captured.

be careful though, this will definitely trip the alarm....

#ScreenshotSaturday #gamedev #indiedev
April 26, 2026 at 8:32 AM
A lootable structure from my game Cathode that gives you money (or Tubes as they're called in game).

is it JUICY enough?🤔

#ScreenshotSaturday #indiedev #gamedev
April 19, 2026 at 7:21 AM
Cathode is entered into @blueoceangames.bsky.social 's Rising Tide 3 competition!

vote here: blueoceangames.com/challenge
and cheers for checking out the trailer either way!

#RisingTide3 #indiedev #indiegamedev
April 8, 2026 at 2:27 AM
juicing up the gunplay for Cathode for
#ScreenshotSaturday
(incl. what it looked like before!)
March 29, 2026 at 10:06 AM