cathodegame.bsky.social
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cathodegame.bsky.social
cathodegame.bsky.social
@cathodegame.bsky.social
Solo dev developing Cathode, a fast-paced third-person parkour shooter!

Patreon: patreon.com/FreddoFilms
the bitrate wrecked this HAHAHA
August 2, 2026 at 3:05 AM
I would do it manually but I'd be worried about the carpal tunnel pains from dragging that many decals around 😅
June 9, 2026 at 2:23 PM
+ some more of the graffiti sprites I've been working on!

As a solo dev I've got to find ways to streamline time consuming tasks like placing decals, and I'm pretty happy with what I came up with!
June 7, 2026 at 3:40 AM
haha no data yet as I've only just added it!
just based off feel atm, the same way most things are at first, until the game is ready for another round of playtesting
June 2, 2026 at 11:32 AM
no scaling, its just a half-second window after you hit the ground (nothing does more than 1 damage at a time)
May 28, 2026 at 6:16 AM
thanks!
it feels way better too with the addition of recoil :]
March 31, 2026 at 2:54 AM