cometshavefeathers.bsky.social
cometshavefeathers.bsky.social
cometshavefeathers.bsky.social
@cometshavefeathers.bsky.social
Comets Have Feathers

Fly like a Comet in the Demo available on Steam

try it out, let us know what you think

store.steampowered.com/app/4024360/...

#SteamGames #FlyingGame #IndieGames
September 29, 2026 at 9:13 PM
Head Bounce

Comet the Birb says you should play the Demo vvv

store.steampowered.com/app/5067370/...

#GameDemo #Birbs #Dragons
September 24, 2026 at 8:52 PM
Crim and Verd, the stranded brothers, waiting for their Hero Comet to arrive.

(My mind while cackling evilly* Crim and Verd = Red and Green, they'll never know)

Seriously though, you can check them out in the Steam Demo
store.steampowered.com/app/5067370/...

#GameArt #FantasyLore #IndieGame
September 23, 2026 at 9:47 PM
Comets with feathers and tantrums
(introducing Comet the Birb. She has many opinions that must be heard.)

Also the demo is now available on steam!

#Dragons #GameDev #Birbs
September 23, 2026 at 12:40 AM
Comets Have Feathers Demo is now available on Steam! Fly like a comet people 🌠

#GameDev #DragonGame #UnrealEngine
September 21, 2026 at 8:38 PM
Reposted by cometshavefeathers.bsky.social
Hey hey hey – The Steam store page for Dan Dunham and team's game, Comets Have Feathers, is live.

Wishlist the game, get ready for the Early Access release, and support quality independent development from someone who really understands games.

store.steampowered.com/app/4024360/...
Comets Have Feathers on Steam
Comets Have Feathers. Or, didn't you know? Take control of Comet the Dragon in this 3rd person flying action adventure demo. Use your soaring and dashing abilities to explore, defeat enemies, and over...
store.steampowered.com
September 18, 2026 at 6:47 PM
Passable? B- at least?

I'm not an fx artist, this is what we get.

#IndieDev #UnrealEngine
August 28, 2026 at 9:20 PM
That is the fastest I have ever caught that thing.

Just making sure the mushroom bridge is in working order.

Demo is coming up soon. Stay tuned.

#GameDev #UnrealEngine #DragonGame
August 25, 2026 at 1:05 AM
Whoop! look at that. It kinda sorta looks like a waterfall.

#UnrealEngine #GameDev #DragonGame
August 23, 2026 at 2:51 AM
Opening new doors for myself.

...Literally. I'm making doors today.

#GameDev #UnrealEngine
August 16, 2026 at 10:03 PM
Thought I was going to be productive, Played with Baamadillos instead.

#UnrealEngine #GameDev #DragonGame
August 13, 2026 at 10:24 PM
Making some weird trees today with the modular foliage system we worked out with control rig.
-L
#UnrealEngine #GameDev
May 12, 2026 at 9:43 PM
It's mother's day weekend!
I think we're going to do a picnic lunch...... and probably margaritas 🍸
What do yall have planned?
May 9, 2026 at 4:37 PM
May 8, 2026 at 3:36 AM
For some environment assets we are using control rigs to pose and join assets together. As an animator more than a modeler, this feels easier? And as the trees are used as obstacles, this process allows me to make specifically shaped trees for that purpose quickly. wdyt?
-L
#UnrealEngine #GameDev
May 2, 2026 at 11:52 PM
Wanna see the concepts?

Other kinds of dev-y things will show up... eventually. For now, art and animation it is, because that is what I've got.
-L

#GameDev #ConceptArt
April 27, 2026 at 10:38 PM
"No cameras, please."

We call this guy a Dreant by the way. His name is Verd. Because he is green. Sometimes you have to save your creative energy for other things.
-L

#GameDev #UnrealEngine
April 26, 2026 at 10:11 PM
I refuse to put effort into video editing
April 24, 2026 at 1:47 AM
And now it does that
April 22, 2026 at 9:52 AM
Just doing a little gardening today
April 21, 2026 at 2:16 AM
Baaah-madillo
April 20, 2026 at 1:23 AM
trying to pull myself together like:
April 18, 2026 at 2:09 AM
🌠
April 16, 2026 at 10:35 PM
celebrating progress
April 15, 2026 at 11:43 PM