cometshavefeathers.bsky.social
cometshavefeathers.bsky.social
cometshavefeathers.bsky.social
@cometshavefeathers.bsky.social
Comets Have Feathers

Fly like a Comet in the Demo available on Steam

try it out, let us know what you think

store.steampowered.com/app/4024360/...

#SteamGames #FlyingGame #IndieGames
September 29, 2026 at 9:13 PM
Head Bounce

Comet the Birb says you should play the Demo vvv

store.steampowered.com/app/5067370/...

#GameDemo #Birbs #Dragons
September 24, 2026 at 8:52 PM
Crim and Verd, the stranded brothers, waiting for their Hero Comet to arrive.

(My mind while cackling evilly* Crim and Verd = Red and Green, they'll never know)

Seriously though, you can check them out in the Steam Demo
store.steampowered.com/app/5067370/...

#GameArt #FantasyLore #IndieGame
September 23, 2026 at 9:47 PM
Comets with feathers and tantrums
(introducing Comet the Birb. She has many opinions that must be heard.)

Also the demo is now available on steam!

#Dragons #GameDev #Birbs
September 23, 2026 at 12:40 AM
Comets Have Feathers Demo is now available on Steam! Fly like a comet people 🌠

#GameDev #DragonGame #UnrealEngine
September 21, 2026 at 8:38 PM
Passable? B- at least?

I'm not an fx artist, this is what we get.

#IndieDev #UnrealEngine
August 28, 2026 at 9:20 PM
That is the fastest I have ever caught that thing.

Just making sure the mushroom bridge is in working order.

Demo is coming up soon. Stay tuned.

#GameDev #UnrealEngine #DragonGame
August 25, 2026 at 1:05 AM
Whoop! look at that. It kinda sorta looks like a waterfall.

#UnrealEngine #GameDev #DragonGame
August 23, 2026 at 2:51 AM
Opening new doors for myself.

...Literally. I'm making doors today.

#GameDev #UnrealEngine
August 16, 2026 at 10:03 PM
Thought I was going to be productive, Played with Baamadillos instead.

#UnrealEngine #GameDev #DragonGame
August 13, 2026 at 10:24 PM
Making some weird trees today with the modular foliage system we worked out with control rig.
-L
#UnrealEngine #GameDev
May 12, 2026 at 9:43 PM
May 8, 2026 at 3:36 AM
For some environment assets we are using control rigs to pose and join assets together. As an animator more than a modeler, this feels easier? And as the trees are used as obstacles, this process allows me to make specifically shaped trees for that purpose quickly. wdyt?
-L
#UnrealEngine #GameDev
May 2, 2026 at 11:52 PM
Wanna see the concepts?

Other kinds of dev-y things will show up... eventually. For now, art and animation it is, because that is what I've got.
-L

#GameDev #ConceptArt
April 27, 2026 at 10:38 PM
"No cameras, please."

We call this guy a Dreant by the way. His name is Verd. Because he is green. Sometimes you have to save your creative energy for other things.
-L

#GameDev #UnrealEngine
April 26, 2026 at 10:11 PM
I refuse to put effort into video editing
April 24, 2026 at 1:47 AM
And now it does that
April 22, 2026 at 9:52 AM
Just doing a little gardening today
April 21, 2026 at 2:16 AM
Baaah-madillo
April 20, 2026 at 1:23 AM
trying to pull myself together like:
April 18, 2026 at 2:09 AM
🌠
April 16, 2026 at 10:35 PM
celebrating progress
April 15, 2026 at 11:43 PM