ROOT
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crootr.bsky.social
ROOT
@crootr.bsky.social
19 y.o. - 🇧🇷

Hi! I'm a brazillian animator, pixel artist and a game developer, using Game Maker to do cool stuff.
I'm currently working on my game Screwloose.

My Xwitter: https://x.com/RomuloStuff
Pinned
I managed to release my game for the #GMTK Game Jam. Here's the link and a thread of the developement process (or at least, the parts I recorded)🧵

crootr.itch.io/countdown-co...

#GMTK2026 #gamemaker #gamedev #pixelart
Making a video about my #GMTK Game Jam entry.
#pixelart #gamedev
August 14, 2026 at 12:48 AM
Just posted a bunch of stuff on my YT channel about my #GMTK Jam Entry, including a trailer, the soudntracks and a gameplay of it.
It would be cool if you watched it. Links on the thread🧵
youtu.be/eLeCQdjUwfc

#gamedev #pixelart #gamemaker
August 2, 2026 at 8:23 PM
#GMTK Game Jam 2026 results!
I got 370th ranking in Artwork, LET'S GO!
I little bad on the Enjoyment category, but that is specially on me for making the game too hard with some unfair mechanics.
Oh well, living and learning!
crootr.itch.io/countdown-co...

#gamedev #pixelart #indiegame
July 31, 2026 at 6:35 PM
Reposted by ROOT
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions.

🤖 Godot - 47%
🎮 Unity - 34%
🛠️GameMaker - 5%
🚀 Unreal Engine - 3%
✨ Other - 11%
July 27, 2026 at 12:58 PM
I managed to release my game for the #GMTK Game Jam. Here's the link and a thread of the developement process (or at least, the parts I recorded)🧵

crootr.itch.io/countdown-co...

#GMTK2026 #gamemaker #gamedev #pixelart
July 26, 2026 at 11:44 PM
I've been working on my entry for the #GMTK 2026. Probably won't finish in time though
#gamedev #gamemaker #pixelart #GMTK2026
July 25, 2026 at 4:05 AM
Creative Process. #pixelart #gamedev
June 10, 2026 at 2:40 PM
I just finished remaking the sprite of a game jam game of mine. #pixelart #gamedev
June 4, 2026 at 2:13 AM
Honestly, I don't blame ya
I know people are upset with my response, which is fine, but I kind of just wanted to make a cartoon, & it's ended up being way more trouble than it's worth.
I really just can't keep my heart in this thing anymore. It's gotten too much bigger than me, & I probably shouldn't be the figurehead of it.
May 21, 2026 at 1:06 PM
Reposted by ROOT
I know people are upset with my response, which is fine, but I kind of just wanted to make a cartoon, & it's ended up being way more trouble than it's worth.
I really just can't keep my heart in this thing anymore. It's gotten too much bigger than me, & I probably shouldn't be the figurehead of it.
May 21, 2026 at 5:18 AM
Nice! for anyone wondering is this lil' dude right here. You'll be hearing from him in the next few months, I think.
May 5, 2026 at 11:49 AM
Reposted by ROOT
Just for fun I drew @crootr.bsky.social's character from a game jam we're in
May 4, 2026 at 5:56 PM
Made a silly little video. Check it out!

youtu.be/8a9Ba-tQY2E?...
ROOT's Penguin Dance
YouTube video by ROOT
youtu.be
April 11, 2026 at 12:18 PM
Just a heads up, prob gonna be gone for a bit and a while.
As Exams are approaching, Dangerlings is being kind of a pain to optimize (I'm basically rewritting Fauxton3D to make it work) and I still wanna have time to take part in the Fireside Jam.
So, that's all folks, for the next few weeks.
April 1, 2026 at 2:16 AM
Video with commented audio!
But Summarizing, I made the player in constant inclination, so it looks like a conventional top down game even when looking, you know... top down. And made the gaps in the Sprite Stacking less noticeable. The optimazation tho...

#gamedev #gamemaker #screenshotsaturday
March 28, 2026 at 11:51 AM
Shoutout to Fauxton3D by Gizmo199 and @gamemaker.io's 2D to 3D tutorial. I've been frankstein-ing my way to a 3D camera and, again, I still don't fully understand it, but i was able to achieve the initial effect I was looking for.

#gamemaker #gamedev
March 27, 2026 at 5:20 AM
🇧🇷
Finalmente criei minha primeira shader, uma shader the outline. Antes eu literalmente usava um modelo pouco maior como outline.

🇺🇸
Successfully created my first shader, an outline shader. Before it literally used a slightly bigger model as its outlines.

#gamemaker #gamedev
March 26, 2026 at 3:16 AM
Estou resetando um projecto antigo. Esse teste foi só para rever o código datado do Sprite Stacking e da Câmera Ortogonal em ação.

This is a reset on a old project. This test was just to see the old Sprite Stacking and Ortho Camera code in action.
#gamemaker #gamedev
March 25, 2026 at 4:12 AM
Reposted by ROOT
The first boss for my game is done! It's a big snake which dashes and shoots at you. And I am really happy with this boss!

#gamedev #pixelart #godot #indiedev
February 24, 2026 at 11:54 AM
Reposted by ROOT
Just over 5 months into this project, and I have 17 weapons. It's not much, but each one is unique from each other.

#gamedev #indiedev #godot #pixelart
February 22, 2026 at 11:14 AM
I've been working on a jam game to submit to #ctrlaltjam and #brackeys game jams, but I don't think I'll be able to finish in time
#gamemaker #indiegame #gamedev #pixelart
February 18, 2026 at 10:37 PM
Reposted by ROOT
I have made some more progress on the boss, I have a dash attack and a projectile attack which both deal damage. The boss can also take damage from it's head and die.

Let me know any thoughts you have on the progress :)

#gamedev #indiedev #godot #pixelart
February 8, 2026 at 12:56 PM
Not in-game footage, but I finished the new model for the player.
#gamedev #voxelart
February 8, 2026 at 1:12 PM
Reposted by ROOT
Hey #screenshotsaturday this is my #rpg I am working on. It was a 2d game but now moved to 3d. The past little while I have been working on movement and how the player interacts with the world. #gamedev #indiedev #pixelart #lowpoly #b3d #indiegamedev
February 7, 2026 at 4:02 PM
This is a concept to what Raids/Rounds are supposed to be.

#gamemaker #gamedev #indiegame
January 8, 2026 at 1:58 AM