< .dven🏳️‍🌈 >
banner
dotdven.bsky.social
< .dven🏳️‍🌈 >
@dotdven.bsky.social
I'm game developer :3

- I'm learning Python and Rust
- Developing on #GodotEngine | #Macroquad | #Bevy
- I like to realize unusual ideas
- I also love 🍕

my itch: https://dotdven.itch.io/
Pinned
As the first post here, I thought I'd show off my game that I created for one of the Game Jams: dotdven.itch.io/elevation :3

#IndieDev #GameDev
Reposted by < .dven🏳️‍🌈 >
Solved the "too many components" issue by supporting scrolling the debug view 😊

#indiedev #gamedev #indiegames
August 14, 2026 at 3:27 PM
Reposted by < .dven🏳️‍🌈 >
Indie freeware classic Knytt has been updated for modern PCs with controller support, achievements, a new mode from Hempul (Baba is You), and released entirely for free.

(Read more at Gematsu)
August 10, 2026 at 12:42 PM
Reposted by < .dven🏳️‍🌈 >
Well into #GirlyGameJam right now! There's 5 days left and the game is shaping up. I'm spending most my time weaving the little storylines together and adding tasks. Tomorrow I'll tackle the start and end of the game!

Once done, it'll be free for everyone to play 👻
August 10, 2026 at 5:20 PM
Reposted by < .dven🏳️‍🌈 >
Kenney Solitaire 1.3 is out now! This update adds undo, statistics, theme preview, ambience sounds and more 💖

kenney.itch.io/kenney-solit...
(Development log on the bottom)
June 3, 2026 at 12:15 PM
Reposted by < .dven🏳️‍🌈 >
One more for the road! 🚙

#GodotEngine 4.7 beta 4 arrives, setting the stage for a Release Candidate in the near future!

godotengine.org/article/dev-...
Dev snapshot: Godot 4.7 beta 4 – Godot Engine
Locked and loaded
godotengine.org
May 29, 2026 at 11:28 PM
Reposted by < .dven🏳️‍🌈 >
tamagotchi picnic! 🍰☀️
#lowpoly
May 30, 2026 at 5:19 PM
Reposted by < .dven🏳️‍🌈 >
I had this idea for a 4-player dynamic splitscreen setup.

Not sure if it's better than a traditional splitscreen setup, but I like the fact that you can see the relative locations of other players visually.

There's interesting code behind this, I might write a blog post about it!
#godot #gamedev
May 30, 2026 at 8:40 PM
Reposted by < .dven🏳️‍🌈 >
wee woo wee woo sir do you have any idea how fast you were global illuminating
May 31, 2026 at 1:06 PM
Reposted by < .dven🏳️‍🌈 >
I've been making slow and steady progress on Od's Tower!

Here is another unrelated tileset from downtime last week. This time with Mega Drive restrictions. Unit sprites lifted from an old project.
May 28, 2026 at 1:18 AM
Reposted by < .dven🏳️‍🌈 >
Upgrades Tree now with animations! Some finishing touches left, probably will get rid of green color entirely as it doesn't fit the mood.

#gamedev #indiedev #indiegame #solodev #godot #screenshotsaturday

Wishlist Squars!
store.steampowered.com/app/3547120/...
May 30, 2026 at 6:19 PM
Reposted by < .dven🏳️‍🌈 >
Got an implementation of xBRZ upscaling running real-time on every 3D surface and sprite texture. Still just one debug texture on everything, but I like what it is doing!

I'm astonished this runs at all on my old laptop, considering how it looks, haha.

#Godot #GameDev #PixelArt
May 30, 2026 at 6:20 PM
Reposted by < .dven🏳️‍🌈 >
started implementing carrot
#gamedev
May 17, 2026 at 8:34 PM
Reposted by < .dven🏳️‍🌈 >
One time I wondered "why should we put a limit on how much the player can zoom-out?" this was the result 😅

#indiedev #gamedev
May 16, 2026 at 7:59 PM
Reposted by < .dven🏳️‍🌈 >
As promised, more photos of the Director's Cut artbook and merch !!

#arknights #明日方舟 #アークナイツ
May 17, 2026 at 4:53 PM
Reposted by < .dven🏳️‍🌈 >
Caravans move your tents for you when it gets too cold! One of the first automation features of Arc! ⛺⛺

#gamedev #indiedev #pixelart #godot #screenshotsaturday
May 16, 2026 at 1:43 PM
Reposted by < .dven🏳️‍🌈 >
- Animation players for iris, wings, eyelids and overall rotation
- A ghosting shader that makes a lilac afterimage that fades away
- Animation for the worldenvironment saturation and the particle speed for the feathers so it feels slowmo
- scrolling noise/ smoke particles
#gamedev #godot
May 16, 2026 at 8:23 AM
Reposted by < .dven🏳️‍🌈 >
May 11, 2026 at 5:28 PM
Reposted by < .dven🏳️‍🌈 >
A new update for my free Tween Guide is out!!
qaqelol.itch.io/tweens

It includes new pages like:
🟡Demo: Floating text (damage numbers)
🟡Demo: Pixel Bunny Power Up
🔴Tip: Custom transitions
+ some tweaks and secrets

Have a nice day!!
#Godot #GameDev #GodotEngine #Animation #Tutorial
May 10, 2026 at 1:53 PM
Reposted by < .dven🏳️‍🌈 >
Cooking my first game 🐦‍⬛

#gamedev #solodev #godot
May 16, 2026 at 4:48 PM
Reposted by < .dven🏳️‍🌈 >
SO, thanks to @crybirb.bsky.social hard work on finding a solution, i was able to get this look i was aiming for.
It's not something that's gonna be shown all the time, mostly for UI related stuff, but i'm really happy that it worked :D

#gamedev #godot #lowpoly #pixelart #animation
May 14, 2026 at 4:54 AM
Reposted by < .dven🏳️‍🌈 >
COMBAT IS GETTING BETTER. THIS IS NOT A DRILL.

CTB SYSTEM ONLINE. TURN TIE-BREAKER GOOD TO GO.
Few steps closer to my favorite games!

#godotengine #pixelart #indiegamedev
May 14, 2026 at 1:49 PM
Reposted by < .dven🏳️‍🌈 >
Just modeled tomatoes plant's growing stages! 🌱 (There's two more, I'll show it later)
Still working on things like inventory and basic interactions with objects. Eventually I'll be replacing grayboxes with actual models, but it can wait until later

#indiedev #gamedev #indiegame #blender
May 14, 2026 at 2:14 PM
Reposted by < .dven🏳️‍🌈 >
🐿️ reworking my own grid/tile system
🐇 improved tile merging

#bevyengine #rustlang #gamedev
May 13, 2026 at 10:15 AM
Reposted by < .dven🏳️‍🌈 >
footage of my ps2 running old ass deltarune
May 10, 2026 at 3:49 PM
Reposted by < .dven🏳️‍🌈 >
While Godot 4.7 is enjoying its beta period, work continues on ensuring 4.6 is as stable as possible

The first release candidate for #GodotEngine 4.6.3 is now ready for testing!

godotengine.org/article/rele...
Release candidate: Godot 4.6.3 RC 1 – Godot Engine
Third time's the charm!
godotengine.org
May 8, 2026 at 9:59 PM