What happens when 2 people see very different versions of the world around them?
New study by @eugyhan.bsky.social shows greater discrepancies resulted in less nonverbal synchrony and affected decisions.
vhil.stanford.edu/publications...
What happens when 2 people see very different versions of the world around them?
New study by @eugyhan.bsky.social shows greater discrepancies resulted in less nonverbal synchrony and affected decisions.
vhil.stanford.edu/publications...
Our new study investigates this perceptual conflict in collaborative MR @stanfordvr.bsky.social @ufresearch.bsky.social
Our new study investigates this perceptual conflict in collaborative MR @stanfordvr.bsky.social @ufresearch.bsky.social
Largescale, longitudinal study by @portiawang.bsky.social at JCMC.
Reliving past memories caused groups to be better, in speech, in gestures, and in outcomes.
www.youtube.com/watch?v=jAqf...
Largescale, longitudinal study by @portiawang.bsky.social at JCMC.
Reliving past memories caused groups to be better, in speech, in gestures, and in outcomes.
www.youtube.com/watch?v=jAqf...
We show that synthetic data (e.g., LLM simulations) can significantly improve the performance of inference tasks. The key intuition lies in the interactions between the moment residuals of synthetic data and those of real data
We show that synthetic data (e.g., LLM simulations) can significantly improve the performance of inference tasks. The key intuition lies in the interactions between the moment residuals of synthetic data and those of real data
vhil.stanford.edu/publications...
vhil.stanford.edu/publications...
@nathumbehav.nature.com
vhil.stanford.edu/publications...
@nathumbehav.nature.com
vhil.stanford.edu/publications...
Monique Santoso coded 9,000 speech acts to develop Virtual Reality Interaction Dynamics Scheme, 10 speech acts (e.g., disagreements, context-dependent commentary). Prior speech acts and current nonverbal behavior predict group action.
vhil.stanford.edu/publications...
Monique Santoso coded 9,000 speech acts to develop Virtual Reality Interaction Dynamics Scheme, 10 speech acts (e.g., disagreements, context-dependent commentary). Prior speech acts and current nonverbal behavior predict group action.
vhil.stanford.edu/publications...
@PortiaWang.bsky.social analyzed a VR dataset of 77 sessions, 1660 minutes of group meetings over 4 weeks. Verbal & nonverbal history captured at millisecond level predicted turn-taking at nearly 30% over chance. To appear @acm-cscw.bsky.social.
vhil.stanford.edu/publications...
Go Gators! @ufjschool.bsky.social
Go Gators! @ufjschool.bsky.social
vhil.stanford.edu/publications...
vhil.stanford.edu/publications...