Mazu
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hcmazu.bsky.social
Mazu
@hcmazu.bsky.social
(He/Him) Level and game design appreciator. Former Quake and FPS enthusiast. Posting mostly about games development and gaming related topics.

Be real and cancel AI where ever you can.
Reposted by Mazu
One of the best Quake mappers and texture-artists out there, soon to release a pack of ~1600 textures for commercial use.

Fingers crossed that we see some of these popping up across the retro shooter sphere over the next couple years.
not available yet, but it's all coming together!!!!!
September 19, 2026 at 6:47 PM
I'm so burned out at making anything because a lot of things are just not going well. Almost every day something bothers me.

Today wasn't particularly fun either when I accidentally deleted 15gb of Makkon textures and compiling tools thanks to bad folder structures.
September 19, 2026 at 3:30 PM
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I wanted to just chip away at it for a couple hours but I ended up staying up all night working on my Quake Rooftop Jam entry.
September 10, 2026 at 12:58 PM
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I'm very close to finishing my first custom Quake map, qrt_grumpuswumpus. Look for it in the upcoming Rooftops Jam.

Having spent many hours making Quake-engine maps back in high school, the tools we have access to now in 2026 are spectacular compared to what we used back then.
September 13, 2026 at 4:13 AM
Reposted by Mazu
not available yet, but it's all coming together!!!!!
September 18, 2026 at 6:09 AM
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I made this in blender today.
Tomorrow I'm doing retopo and baking.
September 17, 2026 at 6:02 PM
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tonights quake doodle. something simple.

#quake #quakemapping
September 17, 2026 at 9:21 AM
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"dead game"
"game is dead"
"dev greedy"
"abandonware"

*squints*
*looks inside*

: fully complete game that is just not receiving content updates anymore

ah.... the everything has to be a live service crowd has arrived
September 16, 2026 at 3:32 PM
Reposted by Mazu
I've just finished my entry for the Quake 1 Rooftop Jam!

'Moonlit Leap'

I only had 3 weeks out of 6 to work on it due to various circumstances but I still wanted to make something short and sweet! This is the first jam I participated in and I am glad to have done so.
September 16, 2026 at 7:55 PM
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I had to cut it down to a very short combatless map in the end for lots of reasons, but I'm reasonably happy with it and 'Concrete Heart' for Quake Rooftop Ram should be out soon(ish)!

#quake
September 16, 2026 at 10:38 PM
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Been playing with the cool Scythe plugin for ue5. It's just a dev texture doodle but already the tools are extremely enjoyable.

kind of an accidental mirror's edge vibe going on but i dig it.
September 14, 2026 at 5:48 PM
Reposted by Mazu
It's TIME! TO! GET! HYPE!

Today, I get to proudly unveil Steam Hype, the project I've been working on with the help of @hookshot.media for the past two and a half months.

A new PC gaming site which aims to demystify PC gaming, cut through the 100+ daily releases and spotlight indies as much as AAA
Steam Hype
Steam Hype is your go-to destination for discovering the latest, greatest, and most talked-about games on Steam.
www.steamhype.com
September 14, 2026 at 3:02 PM
Twitch as a service is pretty much dead to me.
Twitch is testing an AI Stream Coach.

Stream Coach will give you personalized feedback after every stream on what you did well and what you can improve.

It will also recommend ways to better engage your community, learn Twitch culture, and use monetization tools.
September 14, 2026 at 6:01 AM
Reposted by Mazu
“I am not making art to give fun to people — I am not a clown, I am not a businessman making money. I am a human being. I am making art to heal myself; that is what i am doing and when I will heal myself, then I will start to heal others.”
September 14, 2026 at 12:38 AM
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Behold, evil green slime! >:O
September 13, 2026 at 11:11 PM
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PIPELINE
custom map for VHOLUME
featuring new music by @1e0y0e0s.bsky.social

available now on Steam Workshop:
steamcommunity.com/sharedfiles/...
September 12, 2026 at 4:36 PM
Reposted by Mazu
The gardens encircle the front and sides of the bank, connecting to the old monastery cloister, refectory and chapel. The constables have converted some areas - some say you can hear their prisoners from the kitchen.

#gloomwood #screenshotsaturday
September 13, 2026 at 3:52 AM
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If you're gonna take forever to do something, you might as well spend forever adding detail.

#nextbroom #quake1 #leveldesign #gamedev
September 13, 2026 at 4:36 AM
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started making one of my favorite train stations today, just for fun. maybe i will use it in something on day (im not even done working on it as is!)

#quake #quakemapping
September 12, 2026 at 9:50 AM
Reposted by Mazu
www.ottoojala.com/stuff/promot...
Promote any Itchio game on my website.

There's a good chance this is a terrible idea. Might delete later...
September 5, 2026 at 5:46 PM
SPRAWL zero is amazing. Still trying to grasp what that unique fps game experience even was to me. There definitely are some ups and downs with gameplay, but I don't even have words to describe them properly. Very interesting.

Calling out enemies bullet sponges would be very reductive critique.
September 10, 2026 at 6:30 PM
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In this period of time filled with AI stupidity, let's celebrate those we are not celebrating enough:

Art supporters, Art commissioners

THANK YOU!

Thanks to YOU, many artists can do what they do the best and keep being productive but most importantly

Artists can LIVE!
September 10, 2026 at 12:22 PM
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Decided to finally update the laser pistol model and textures.

Might dirty it up a little bit with some wear, might darken the metal a little too, but I'm liking the redesign a lot.
September 9, 2026 at 1:16 AM
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SPRAWL zero is out now!

The culmination of so much blood sweat and tears, who would have thought a random interaction on the Quake Mapping discord would have lead to this?

store.steampowered.com/app/3748520/...
Save 20% on SPRAWL zero on Steam
SPRAWL zero is a fast-paced shooter inspired by the Golden Age of 2000s FPS. Survive a brutal cyberpunk city collapsing under military rule and cult fanaticism. Use your Gravity-Gloves, augments, and ...
store.steampowered.com
September 8, 2026 at 3:34 PM
Reposted by Mazu
While 'throwing a motherfucker at another motherfucker' is the coolest way to fight in videogames, Sprawl Zero does understand that the next-funniest option is hucking at a gun at someone's face so hard they immediately die, and drop another gun to throw at the next guy.
September 8, 2026 at 8:09 PM