Kevin Cannon
banner
multikev.bsky.social
Kevin Cannon
@multikev.bsky.social
Exploring creative tools and AI. Design Director @Superhuman/Grammarly
Do we really need to gamify nature?

The Freckle phone is designed to coax kids outside with fun quests. | The Verge www.theverge.com/tech/1002303...
October 2, 2026 at 8:06 AM
In the mid-90s, Kai's Power Tools was one of the go-to plugins for Photoshop, and its textures became synonymous with late 90s software boxes and CDs.

AI Design is starting its Kai Power Tools journey now ⏱️
October 2, 2026 at 8:02 AM
The weirdest part of LinkedIn these days is people criticising AI with clearly AI written posts.
June 18, 2026 at 10:05 AM
Starting to notice an uptick of vibe-coded portfolios that look great on first glance, but get more shallow the more you look.

It's going to get more time-consuming to evaluate work and portfolios.
June 16, 2026 at 4:30 PM
I like to give talks standing up, and sometimes you gotta make do with whatever is around you.
March 20, 2026 at 11:01 PM
Reposted by Kevin Cannon
back when i was interviewing, i recorded myself to practice. now, i'm uploading that take as a resource for others on what a "principal product designer"-level presentation looks like:

jedmund.com/universe/por...

this is exactly what i'd show in an interview, so at 25 mins it is a little long.
Post
A few months ago, I came across a recording I made of my personal portfolio presentation and thought it would be good to share as a resource for other designers...
jedmund.com
February 11, 2026 at 5:32 PM
I've been thinking lately that there's quite a big difference in designing software that people buy for itself (e.g. Linear, Todoist, Slack) Vs designing something you help you browse the content (e.g. Spotify, Amazon, Zalando)

We call ourselves product designers, but not everything is a product.
February 5, 2026 at 9:34 PM
Doing some well overdue clean up of my domain, hosting and email providers.

Step 1 is mapping it all out.
February 1, 2026 at 3:36 PM
Been a Raycast user for along time, but just tried out Spotlight on Tahoe. Dear lord, what have they done to it?
January 31, 2026 at 3:28 PM
I sat down with Tom Scott recently to talk about a wide range of topics about how we design at Superhuman (formerly Grammarly).

We touched on hiring, how roles are shifting and how AI is changing everything.

open.substack.com/pub/verified...
Design at Superhuman
Insider look at the design culture at Superhuman post rebrand
open.substack.com
January 29, 2026 at 11:17 AM
Reposted by Kevin Cannon
The "death of SaaS" could well be the "death of SaaS that is not API-first"

A story on how 30-person startup Craft Docs is moving off Zendesk after they built much better internal AI workflows (with a tool they open sourced, Craft Agents)

Full: newsletter.pragmaticengineer.com/p/ai-first-m...
January 27, 2026 at 6:13 PM
Just picked up this, let's see if I can get it running!
January 17, 2026 at 7:59 AM
Reposted by Kevin Cannon
“If you put the Apple icons in reverse it looks like the portfolio of someone getting really really good at icon design”

(Source: mastodon.social/@heliographe...)
January 14, 2026 at 2:10 AM
Reposted by Kevin Cannon
I made some icons. They’re 8-bit tiny.
July 18, 2025 at 2:24 PM
Found this artist on Spotify, trying to get plays by naming tracks after common voice assistant actions 😅
January 5, 2026 at 4:20 PM
Reposted by Kevin Cannon
After reading this I gave exe.dev a shot and the combination of cheap VMs, the HTTPS proxy with passkey auth and link sharing, and the built-in LLM agent is... incredible.

Like, I know how to use each of these things individually, but combining them feels like when I first learned to script things.
Just in time software
I didn’t plan to write software in the grocery store last night. I was tired and hungry, kids in tow. My long shopping list sat in a text message. I wished I could check items off as I found them.…
commaok.xyz
December 24, 2025 at 3:14 PM
Reposted by Kevin Cannon
lmao finally someone is making a game "inspired by the joy of people watching"

- prototype went super viral on itch (100k players, 1k reviews)
- interact with things and make cute stuff happen
- see how tiny guys react
- hidden object game, full version coming to Steam
- Nippets
December 16, 2025 at 9:22 AM
Reposted by Kevin Cannon
📣 New article on @frontendmasters.com about a visual problem that bugged me for years: making a card that truly feels deep.

frontendmasters.com/blog/the-dee...

Would love your thoughts.
December 4, 2025 at 8:15 PM
Reposted by Kevin Cannon
My friend Viktor is offering 20% off all his font making courses and type-related templates today and tomorrow using the code BLACKFRIDAY.

In this thread, I’ve got links to each. Full transparency: they’re affiliate links. BUT! I took (and paid for) the Font Making Course and thoroughly recommend.
Font Making Course — Type Design Class
Learn to make your own fonts in this online video course, at your own pace, in your own time, anywhere in the world.
type-design-class.teachable.com
November 28, 2025 at 3:00 PM
Tip for presenting your work, share the solution first.

I'm interviewing a lot at the moment, and I notice a lot of people both in their portfolio and presenting live, focus 90% on background and 10% on the solution. It should be the reverse.
November 22, 2025 at 8:55 AM
Reposted by Kevin Cannon
Google Calendar can finally block off time without faking a meeting
Not in a meeting, just busy.
www.theverge.com
November 18, 2025 at 6:44 PM
Is there a best practice way to share design work over Zoom and ensure high quality?

It seems like screenshare compression got a lot worse in recent years, even for still screens.
November 11, 2025 at 4:42 PM
Reposted by Kevin Cannon
Incredible micro-animations that perfectly describe the product!

→ reducto.ai
October 28, 2025 at 9:15 AM
This looks great - a digital board game console!
We're excited to reveal Strata, a strategy game we developed for Board, a new game console that blends physical and digital play: board.fun

In Strata, you use physical 3D blocks to claim territory and outmaneuver opponents.

Tetris meets Chess.
October 29, 2025 at 1:58 PM
Big news in our office today!
October 29, 2025 at 1:41 PM