NoodleStorm
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noodlestorm.bsky.social
NoodleStorm
@noodlestorm.bsky.social
An indie game dev.
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Automated sunflower farming powered by Lua 🌻🤖

Seed -> Code -> Bloom.

Add Wishlist-> store.steampowered.com/app/5100700

#gamedev #indiedev #Lua #indiegame #automation
Perhaps changing "Farmer=nil" into a borderless desktop companion game would be the right move? #indiedev #indiegame #incrimental #Lua
September 20, 2026 at 11:54 AM
Write Lua scripts to automate your harvest! Farmer=nil is featured in the Steam Programming Fest. 🚜💻

Program farming bots, optimize loops, and watch your crops grow automatically. The playable demo is live now!

store.steampowered.com/app/5100700/...

#SteamFest #IndieGame #Programming #Automation
September 9, 2026 at 12:10 PM
Love weird coding languages? Funge is in the Steam Programming Fest! 🧩

Inspired by Befunge, navigate 2D code grids, route instructions in all directions, and bend execution flow to solve logic puzzles.

store.steampowered.com/app/4794980/...

#SteamFest #IndieGame #Programming #Esolang #GameDev
September 9, 2026 at 12:09 PM
September 4, 2026 at 1:49 PM
Just implemented a new plant with more complex logic!

Do you prefer deep, puzzle-like optimization like this in automation games, or does it risk feeling too overwhelming? Would love to hear your thoughts!

store.steampowered.com/app/5100700/...

#indiedev #automation #indiegame #programming
September 1, 2026 at 7:59 AM
Added FileWatcher to Farmer=nil!

You can now write scripts in your favorite external editor (like VS Code)—hit save, and the farm logic hot-reloads instantly in-game.

See it here:
store.steampowered.com/app/5100700/...

#indiedev #gamedev #indiegame #automation #programming
September 1, 2026 at 7:56 AM
Indie game dev = playtesting your own game 100 times.

->
store.steampowered.com/app/5100700/...

#indiegame #programming #Lua #incrimental #indiedev
August 30, 2026 at 8:41 AM
I made a programming puzzle game that modern AI completely fails to solve.

I benchmarked LLMs against the in-game puzzles:
❌ DeepSeek V4
❌ Gemini 3.5 Flash
❌ Gemini 3.1 Pro

See it here-> store.steampowered.com/app/4794980/...

#indiegame #gamedev #esolang #Steam #programming #vibecoding
August 29, 2026 at 2:17 PM
Write the logic. Hit execute. Grab a coffee and watch it run itself.

Welcome to Farmer=nil.

Wishlist / Follow for more updates!
-> store.steampowered.com/app/5100700/

#indiedev #indiegames #cozygames #automation #pixelart #programming #vibecoding #Lua
August 28, 2026 at 9:37 AM
farmer = nil
chicken = caught 🐔

Automated chicken tracking powered by pure Lua. Optimize your farm, line by line.

🚜 Search Farmer=nil on Steam!

-> store.steampowered.com/app/5100700/

#IndieGame #Programming #SteamGames #Lua #PixelArt #Coding #GameDev #Automation
August 27, 2026 at 3:01 PM
Automated sunflower farming powered by Lua 🌻🤖

Seed -> Code -> Bloom.

Add Wishlist-> store.steampowered.com/app/5100700

#gamedev #indiedev #Lua #indiegame #automation
August 24, 2026 at 9:35 AM
while true do harvest() end 🌽

A cozy farming sim powered by real Lua scripting.

#indiedev #Lua #gamedev #pixelart #indiegame
August 20, 2026 at 3:01 PM
Farmer=nil Steam page is now released! #indiegame #indiedev #programming
August 20, 2026 at 2:48 PM
My recent coding farm game project :) #indiedev #indiegame #programming
August 16, 2026 at 8:29 AM
Funge is now published! #indiegame #indiedev
July 19, 2026 at 12:13 PM
Funge will be officially released on July 20th! in one last week! #indiegame #indiedev #esolang #esolangs
July 13, 2026 at 4:53 AM
Add a cut FungeBee for Funge:) #indiegame #indiedev #esolang #befunge
June 28, 2026 at 10:57 AM
Steam achievements are now available, and Funge will officially launch on July 20th. #indiegame #indiedev #esolangs
June 20, 2026 at 8:39 AM
Working on a new game! #indiegame #indiedev
June 6, 2026 at 9:08 AM
New levels! #indiegame #indiedev
May 15, 2026 at 12:09 PM
Making new levels for Lightfold! We plan to attend the Steam Next Festival in June! #indiegame #indiedev
May 10, 2026 at 1:26 PM
Lightfold Demo has released! #indiegame #indiedev
May 6, 2026 at 4:55 AM
blow it! #indiegame
May 4, 2026 at 9:39 AM
New level for Lightfold
May 3, 2026 at 9:00 AM