I go by BonQ on other platforms.
#p4g #p3p #p3r #p5r
gamebanana.com/mods/725361
gamebanana.com/mods/725361
it's current scope is wayyyyyyyyyyyy too big for little ol me to test by myself, so i'm putting the code up on github
please report actual bugs on the page itself
enjoy!
github.com/BonQerss/p3p...
it's current scope is wayyyyyyyyyyyy too big for little ol me to test by myself, so i'm putting the code up on github
please report actual bugs on the page itself
enjoy!
github.com/BonQerss/p3p...
that ai game merging nonsense i am constantly seeing is genuinely some of the most disheartening stuff ever as someone who makes mods
the way people are talking so highly over it online actually has me worried for the future
that ai game merging nonsense i am constantly seeing is genuinely some of the most disheartening stuff ever as someone who makes mods
the way people are talking so highly over it online actually has me worried for the future
look out for the kotone ui overhaul update in a little bit!
look out for the kotone ui overhaul update in a little bit!
if a battle ends with a different swapped party member than you started with, they won’t appear on the field, and the next battle crashes the game
should i iron that out properly, or just use a simple flowscript mod to force a field reload?
i'd say it's about 75% of the way there now, just need to iron out some more issues
if a battle ends with a different swapped party member than you started with, they won’t appear on the field, and the next battle crashes the game
should i iron that out properly, or just use a simple flowscript mod to force a field reload?
for once in a blue moon, my actual thought process behind the mod was actually as simple in execution
the game actually retains 90% of the needed systems, just basically needed to restore the end of battle endurance reduction
for once in a blue moon, my actual thought process behind the mod was actually as simple in execution
the game actually retains 90% of the needed systems, just basically needed to restore the end of battle endurance reduction
i'd say it's about 75% of the way there now, just need to iron out some more issues
i'd say it's about 75% of the way there now, just need to iron out some more issues
should i try to add the signature skills too?
should i try to add the signature skills too?
instantly switches to the persona with an applicable weakness hit
instantly switches to the persona with an applicable weakness hit
also experimenting with logging in order to print any other instances of color mapped assets
also experimenting with logging in order to print any other instances of color mapped assets
literally flipped a bit from 1 to 0 which passes their turn on get up lol
literally flipped a bit from 1 to 0 which passes their turn on get up lol