It's about El Sombreron, a leyenda from Latin America!
I worked quite hard on it #UE5 #gamedev
It's about El Sombreron, a leyenda from Latin America!
I worked quite hard on it #UE5 #gamedev
This week I will implement marquee selection using 2D Hierarchical Spatial Hash Grid so I don't have to iterate over every single entity every time a player goes to select a unit.
#UE5 #GameDev #ECS
Also, last week I submitted my first game jam. Features I worked on were a Superliminal style object grab and perspective resize and 6DOF jetpack movement. #GameDev #IGDA
#UE5 #GameDev
Next week: session management and gameplay loop management (waiting, start, progress, end)
#GameDev #Unreal
I think we need a different kind of nomenclature that governs non-player decision making systems.
I think we need a different kind of nomenclature that governs non-player decision making systems.
#UE5 #Unreal