Has Live2D reverse engineer livestreams. I think under hood its doing, Viewport Texture bake and saving (Texture Handle/Pointer to VRAM) each individual mesh island.
Which is kinda crazy, But conceptually the same thing as drawing subtle variations. Less planning 4 artist
Has Live2D reverse engineer livestreams. I think under hood its doing, Viewport Texture bake and saving (Texture Handle/Pointer to VRAM) each individual mesh island.
Which is kinda crazy, But conceptually the same thing as drawing subtle variations. Less planning 4 artist
Alternative is separate "Mesh island" textures that you can mix and match, etc. But I just wanted something lazy.
Seems more effort then its worth and/or Texture variation needs to be more subtle.
Alternative is separate "Mesh island" textures that you can mix and match, etc. But I just wanted something lazy.
Seems more effort then its worth and/or Texture variation needs to be more subtle.
Which shouldnt be the case...
Which shouldnt be the case...
Weird oversight?
Or they silently, want you to use bindless textures. (Empty pointers you fill later (promise) on GPU)
Weird oversight?
Or they silently, want you to use bindless textures. (Empty pointers you fill later (promise) on GPU)
Or forced into Spritesheet thing that enforces same sizes.
Very goofy stuff for no reason
Or forced into Spritesheet thing that enforces same sizes.
Very goofy stuff for no reason
Hopefully I'm not banned on X / Twitter?
Blessing in disguise, really eats up a lot of time for a hand full of posts I really care about reading.
Social medias, are more negative then positive. YT shorts or just pumping out 'content' is the modern play.
Hopefully I'm not banned on X / Twitter?
Blessing in disguise, really eats up a lot of time for a hand full of posts I really care about reading.
Social medias, are more negative then positive. YT shorts or just pumping out 'content' is the modern play.
Still kinda figuring out the moving parts but, it will be a simple. Vampire Survivors clone
Then I'll get back to figuring out engine.
Still kinda figuring out the moving parts but, it will be a simple. Vampire Survivors clone
Then I'll get back to figuring out engine.
Though admit, It isnt a popular thing livestreaming
Though admit, It isnt a popular thing livestreaming
Hard to just to get a clear begin->end. idgaf about explaining every nuance at times. I'll look it up later.
Just run through it. I may be impatient
Hard to just to get a clear begin->end. idgaf about explaining every nuance at times. I'll look it up later.
Just run through it. I may be impatient
To me, Coding never made sense. Cause I had a lot of un-answered questions of why? Seeing a game "dissected" cleared up a lot of my questions. Also watch this stuff as background noise
www.youtube.com/watch?v=S0Rm...
To me, Coding never made sense. Cause I had a lot of un-answered questions of why? Seeing a game "dissected" cleared up a lot of my questions. Also watch this stuff as background noise
www.youtube.com/watch?v=S0Rm...
Classes, gets messy and to follow. C Structs and passing in a struct Func(Class) (Operate on struct) easier then Class.Method()
Classes, gets messy and to follow. C Structs and passing in a struct Func(Class) (Operate on struct) easier then Class.Method()
Though, idk shit about Python. Tbh, I find the language hard to read despite it recommended as a good language to learn
Also, might be ADHD cause I want to skip to the fucked up/cool stuff
Though, idk shit about Python. Tbh, I find the language hard to read despite it recommended as a good language to learn
Also, might be ADHD cause I want to skip to the fucked up/cool stuff