Garry
askforgarry.bsky.social
Garry
@askforgarry.bsky.social
Solo game dev figuring it out one misstep at a time.
Working on my first game.
https://store.steampowered.com/app/3977620/Shattered_Stories/
https://www.askforgarry.com/
​The absolute best kind of game dev, Playing for "ideas" and pretending it’s hard work. Extra points for doing it with a drink. 🍻👾
​P.S. Not sponsored by Jack Daniels or Halo. #gamedev #indiedev
August 4, 2026 at 11:59 PM
Spent way too long trying to figure out why "Compute Skin Cache" was greyed out.
​Turns out, if you actually hover over it, the tooltip literally tells you what’s blocking it. For me, it was Ray Tracing (which I swore I’d already turned off).
#GameDev #UnrealEngine #VR #indiedev #indiegamedev
June 12, 2026 at 11:33 AM
Yay, fun times.
Debugging PC in Unreal?
The output log helps. Debugging standalone Meta Quest?
Pure pain.
Spent hours on a crash just to find Compute Skin Cache hates mobile.
​Game dev is really 10% coding, 90% problem solving.
#GameDev #UnrealEngine #VR #indiedev #indiegamedev
June 11, 2026 at 4:07 PM
Reposted by Garry
It's #PitchYaGame !

Uazo is a sandbox survival game where you play as... A bird! 🐦

Fly around, explore, collect resources, build a nest or a birdhouse, and explore ruins of an old civilization in this Valheim inspired game!

Check it out on steam!
#indiegame #gamedev
June 5, 2026 at 11:10 AM
Reposted by Garry
June 5, 2026 at 6:03 PM
Reposted by Garry
You can turn into a Vampire even during the current content of the game, so I had to make Vampire versions of most events.

To test them, I had to make a playable Vampire character.

Didn't think there'd be an unlockable character before the demo but here we are 🤣

#gamedev #indiedev #pixelart #ドット絵
June 4, 2026 at 2:19 PM
I'm just going to move this CommonUI menu into VR real quick, it'll take 5 mins.
Famous last words before discovering CommonUI treats VR interaction components like a security threat.
Am I really manually re parenting an entire menu to standard UMG on a Saturday?
#indiedev
June 6, 2026 at 12:48 PM
Reposted by Garry
The 2-hour Steam refund window quietly rewrites how indies pace their first hour. Front-load the hook too hard and the back half feels empty. Pad the opening and players bounce before the good part. Anyone designing around it on purpose?

#indiegames #gamedev
June 6, 2026 at 9:15 AM
Tried an Android build of my game, but multiplayer broke the compile.
​Do I need mobile multiplayer yet? Nope.
Spent ages debugging a framework I barely understand? Yep.
Somehow got PC/Android crossplay working anyway? Heck yeah! 🎉
​#gamedev #indiedev #indiegame #gamedevlife
June 5, 2026 at 11:15 AM
"Got an hour free, let's do some UE5 work!"

*clicks 'Build HLODs'*

Well, I guess I have an hour free to stare at a progress bar. 🙃 #GameDev #IndieDev
Mr Bean Waiting Impatiently
ALT: Mr Bean Waiting Impatiently
static.klipy.com
May 24, 2026 at 12:30 PM
As a UE5 dev, I spend all day building characters, but none will ever be as legendary as the real Mavis Beacon.
Found at a perfume counter, became the face of digital literacy for millions, sued the Corpos for her cut, and retired to the Caribbean to live off grid.
#MavisBeacon
May 8, 2026 at 12:17 PM
Yay!
More Murderbot. 🤖
​Platform Decay came out today and I am ready to ignore all my responsibilities. Might have to binge the TV show again while I’m at it.
​#Murderbot #TheMurderbotDiaries #MarthaWells #PlatformDecay #SciFiBooks #NewRelease
May 5, 2026 at 1:34 PM
So I had the bright idea of creating a youtube tutorial for future me that would hopefully help some others.
Tutorials are hard.
You have to do it so your target audience can follow no matter how stupid they are.
I'm primarily writing for me so this presents a big problem
#BuildingInPublic #indieDev
May 1, 2026 at 4:06 PM
Why isn't my button getting focus?
#GameDev #UnrealEngine #UE5 #indiedev
April 21, 2026 at 11:17 AM
Got the basics of my CommonUI menu sorted.
I know I will totally forget how to do this next time it's needed.
Guess I will make a YouTube tutorial for future me.
#gamedev #indiedev #CommonUI
April 18, 2026 at 12:10 PM
I've finally figured it out.
CommonUI is like a plugging in a USB A cable.
Do fix 1, it doesn't work.
Do fix 2, same.
Do fix FF, same.
Out of desperation try fix 1 again.
It works.
Question sanity.
Nervous breakdown.
Repeat.
#UnrealEngine #GameDev
#IndieDev
April 14, 2026 at 4:22 PM
Watching UE tutorials on my break at work (as normal people do).
Think I found a fix to my keyboard only use in menus.
One setting in project settings.
Could it be that simple?
Can't wait to test this.
CodeLikeMe's tutorials are awesome.
youtu.be/lHR5ga3oR2w?...
#GameDev #UE #IndieDev
Common UI Navigate Menu With Keyboard or Controller - Menu System #41
YouTube video by CodeLikeMe
youtu.be
April 3, 2026 at 2:36 PM
Thought I had CommonUI down.
Testing edge cases.
Keyboard only use.
Focus highlighting not working.
Brick wall meets head.
Eventually got focus working.
Next up keyboard not clicking.
#GameDev #UnrealEngine #CommonUI
April 2, 2026 at 2:47 PM
My favorite find of the day so far!
​This Doctor Who "Gallifreyan Academy" pitch is actually so well done that I almost wish it were real.
​What’s the best April Fools' joke you’ve spotted today? Drop the links!
www.doctorwhotv.co.uk/doctor-who-g...
#DoctorWho #AprilFools #Whovians
www.doctorwhotv.co.uk
April 1, 2026 at 2:44 PM
This looks awesome, totally reminds me of Kaiju No. 8.
I'm definitely wishlisting this.
​#IndieDev ​#Gaming #GameDev ​#Kaiju
​#KaijuNo8
​#MonsterDesign
March 27, 2026 at 9:32 PM
VR UI Brainstorming on my break at work 🥽.
​Thinking of a wrist based messaging system.
Spatial audio + comic style bubbles.
​Whether to billboard or not? Should the bubbles always face the player or stay fixed to the wrist?
What do you think? 💬
​#GameDev ​#VR ​#IndieDev
March 27, 2026 at 9:55 AM
Scope is increasing, again. 📈
​I really need to stop thinking "just one more thing."
​I’ll get right on that. immediately after this CommonUI tutorial.
​Definitely. Maybe. We'll see.
​#gamedev #ue5 #indiedev
March 26, 2026 at 4:27 PM
Finally got the CommonUI input swapping fully synced in #UE5! 🎮.
Smooth transitions between PS4, Xbox, and KBM icons.
Feels so much more professional now.
​#UE5 #GameDev #IndieDev #GamedevWIP #CommonUI #UnrealEngine
March 24, 2026 at 8:44 AM
Trying to add common ui.

I know it will make it easier in the long run but the list of things to learn is getting bigger.

Maybe story mode, Multiplayer and VR support for a first time solo indie dev is biting of more than I can chew?

Nah, I got this.
#IndieDev #GameDev #VR
March 23, 2026 at 2:00 PM
Quick VR shooting test. 🎯

Still need to update the weapon meshes and add more bullet effects.

Progress is slow but its progressing.
#vdev #gamedev #VR #indiedev #VRgaming
March 12, 2026 at 8:05 PM