Michael
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confettimage.bsky.social
Michael
@confettimage.bsky.social

💻 Gamedev, Designer, UIX lover.
🎮 Current project: Wandwick
Good morning, #Gamedev and happy Monday! I sure hope your weekend was fun and we're ready to go another week!

Update:
Building out lore for the game - every card has flavor text now, shining some light on the world of Wandwick.

Have great week everyone! Work hard!

#Indiegame #WIP
September 21, 2026 at 3:38 PM
Happy #ScreenShotSaturday my fellow gamers!

Not a lot to show today, except the 1st pass of the game log. It's still rough but it is functional!

Have a wonderful weekend!

#Gamedev #GameMaker #WIP
September 19, 2026 at 6:54 PM
My game officially has more audio control than Mario Kart World, which only allows "Normal" and "Loud."

Wish I was kidding.

#Indiegame #WIP
September 19, 2026 at 5:36 PM
Good morning and happy Friday, #Gamers!

Wandwick’s alpha playtest is rapidly approaching! I’m currently working through the tutorial, so here’s a quick look at how easy the spellcards are to read a glance.

#Gamedev #CCG #WIP
September 18, 2026 at 3:57 PM
Good morning, #Gamdev.

Today I've been working on the new title screen for the alpha playtest coming. It's not close to finished but the bones are there!

The more we get done this week the better the weekend will be! Let's get it!

#Indiegame #WIP
September 17, 2026 at 3:47 PM
Wandwick devlog:

Cards you will see in the upcoming alpha test include this new one, Familiar.

Familiar has AT YOUR SIDE which gives early Spelldecks a reliable first-turn play.

#Videogame #Indiegame #WIP
September 16, 2026 at 5:58 PM
Wandwick update:

Spells may be played over existing spells, doing this is called Weaving and will consume the bottom card, banishing it.

The woven card's spellpower will become the highest of the two cards.

#Gamedev #GameMaker #Indiegame #WIP
September 15, 2026 at 11:06 PM
In a mirror match my NPCs are destroying me. It's fantastic.

#Indiegame #WIP #TCG
September 14, 2026 at 12:52 AM
Wandwick update:

Some experimenting with hover borders. Wiggle jiggle magic ooooooo.

#Gamedev #Indiegame #WIP
September 13, 2026 at 1:48 AM
Wandwick NPC AI:

This may be unexciting, but I want my NPCs to play cards in a way the player expects. Just using RNG strips the player from a crucial interaction.

My NPCs play cards the way you expect the cards to be played.

#Gamedev #Indiegame
September 11, 2026 at 4:16 PM
Studying up on NPC AI for PVE and I couldn't help myself.

#Gamedev #Programming
September 11, 2026 at 3:12 PM
✨Wandwick update:

First pass of wands added!
🪄
The witch chooses their wand along with 20 cards in their spelldeck. Wands have effects & triggers and acts as a base to build around - if you want.

The NPC's have wands too... and they are nasty bits of work. 💀

#Gamedev #Indiegame #wip
September 10, 2026 at 10:59 PM
A digital Ocarina you say?
#Zelda #OoT
September 10, 2026 at 1:17 PM
Wandwick:

When players inspect cards, tooltips show definitions of keywords as well as all sources modifying the cards stats.

This makes it much easier to track the game state.

#Gamedev #Indiegame #WIP
September 9, 2026 at 9:37 PM
Was thinking about #Zelda today and how the music has been remixed so many times it must be difficult for the composers of the game to come up with something new but stay true to the original.

I don't envy that task!
September 9, 2026 at 7:12 PM
In order to save time on art production I am introducing a revolutionary new NPC to the lineup:

Invisible Wizard.

#Gamedev #Indiegame
September 9, 2026 at 4:17 AM
2 of 30 NPCs done for game.

Now that I am locked-in to the aesthetic and styling rules, this can go a bit faster.

#WIP #Art #Gamedev
September 8, 2026 at 5:35 PM
Nintendo is literally giving me my dream game with The Ocarina of Time. Everything about it looks exactly how I wanted.

The mood, the setting, the gritty earthy look to everything.

Perfection.
Pacha's Perfect OK Gesture
ALT: Pacha's Perfect OK Gesture
static.klipy.com
September 8, 2026 at 3:02 PM
I ate too much macaroni salad and now I can't move.

Happy day-off day everyone!
#LaborDay #FoodComa
September 7, 2026 at 11:42 PM
She's not finished yet but I like her!

#WIP #Art #Gamedev
September 7, 2026 at 11:22 PM
Struggling to draw faces? Me too. Takes forever.

Solution: Just put giant hats on everyone!
September 7, 2026 at 10:23 PM
Starting work on a ginger forrest potions witch. 🧙‍♀️

Little peek behind the scenes, they all look like sweet potatoes at first.

#Art #WIP #Indiegame
September 7, 2026 at 7:48 PM
This is the side of humanity I adore.

www.youtube.com/watch?v=T9_7...
THE CROWD HAD ONE MISSION… GET THE HOT DOG IN THE BUN! 😂🌭🔥
YouTube video by RELEVANT SPORTS
www.youtube.com
September 6, 2026 at 7:07 PM
Life is hard. No question.

However, life is extra hard for people who refuse to take responsibility for themselves and prefer to play a victim.

You can either sit online and feel sorry for yourself or you can get to work. Choice is yours. Always has been.
September 6, 2026 at 4:36 PM
More and more witches have been using phones while flying and I think we need to remind our magical friends this is dangerous!

Don't text and fly!
September 6, 2026 at 3:17 PM