Donnie Don't Does Daggerheart
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donniedh.bsky.social
Donnie Don't Does Daggerheart
@donniedh.bsky.social
Sharing the cool stuff I make for my Daggerheart: Journey to Horizon campaign.

Everything I post is 100% human made. AI wishes it could produce this kind of trash.

HoD: https://heartofdaggers.com/homebrew/author/32453/
Is that something you've said to her? If not, I'd recommend it. Based on my previous experiences with therapy, I think it works best if you're open and upfront about any skepticism you have about their capacity to help you - it'll make it much easier for them to meet you where you're at.
September 23, 2026 at 1:31 PM
100%. Even a low level character takes me multiple sessions to actually work out how to play mechanically, and I'm better at working out these sort of systems than most people. >.>
September 13, 2026 at 12:23 PM
How delightfully straight forward. :-p Thanks!
September 13, 2026 at 12:20 PM
I've made a few random things for Daggerheart. The last one is a new ancestry made via Mixed Ancestries for my Journey to Horizon campaign, as I had two players that wanted to be mermaid sisters. :-p
September 12, 2026 at 2:52 PM
The GM Principles and Best Practices in the core rulebook cover the basic concept pretty much perfectly, imo. Is there a specific thing you're concerned about or wanting to know more about?
September 12, 2026 at 1:54 PM
This is very cool. Do you find dice difficult to draw? I've been teaching myself to draw but anything more complex than a box is still beyond me, in terms of clean, geometric shapes. 😅
September 12, 2026 at 8:59 AM
The requirement for buy-in is significantly higher when the person needs to be actively engaging with the product. Don't just say "You need to do this or the world will end!" What do I care if the world ends? I just got here.
September 11, 2026 at 12:50 PM
In order to fit Otherworldly, I reduced Aquatic from two results to one. I thought this was fine because whenever I roll for a biome on a hex that was ocean/lake 1000 years ago, I first give it a 50% chance to remain an aquatic biome, so that the map doesn't turn into a perfect rectangle. :-p
September 9, 2026 at 9:40 PM