Double Body
doublebody.bsky.social
Double Body
@doublebody.bsky.social
Developer + technical artist
Pinned
you can wear a pot
Reposted by Double Body
Finally, the DEEP SIX demo is live on Steam! You can finally try your hand at my PS2/PS3 era inspired stealth action game!

#GameDev
#DeepSix
#GodotEngine
#Steam

store.steampowered.com/app/5356080/...
Deep Six Demo on Steam
A post-WW1 stealth action game where equipment is scarce, and time of day, weather, sound, movement, and position can all betray your position. Avoid, distract, knockout or kill as you traverse unique...
store.steampowered.com
October 8, 2026 at 3:52 PM
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Hello! Do you like building stuff from plastic bricks? Well, maybe you'll also like to know that...

🧩 FOLLOW THESE STEPS demo is now available! 🧩

It's a chill, relaxing puzzle game with no stakes, just putting things together. Available on Windows, Linux, macOS.

#indiegame #gamedev #puzzle
October 6, 2026 at 10:58 AM
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OH!WARE, my first commercial release, IS OUT NOW!

Your ancestors whisper guidance. The Gods all watch. They want you to check it out and give it a review 🙏♥️

store.steampowered.com/app/4121430/...
September 24, 2026 at 5:31 PM
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www.bfxr.net BFXR major update. I need to spend a *lot* more time with the presets of the instruments, but I was so immediately sold by the Mixfxr tool (that just overlaps two existing synths) that I had to put it live RIGHT AWAY. Try it out!
October 3, 2026 at 3:28 AM
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The tower calls out to the sinners of Neverland.

It's time to repent.
It's time to climb.

Spectral Tower - English patch, out now!!

Translation - Quade
Hacking - Tasos500
Graphics - NicheTopic
FMV Translations - SnowyAria

(No AI was used for this patch)

github.com/Yoshimanix/s...
October 2, 2026 at 9:56 PM
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Here's 90 seconds of REVOLUTION FANTASY, which I've been working on discreetly for the last few years.

It's built on the bones of Tenderfoot Tactics, in Godot. This is a sandbox combat that I'm using to design skills and progression.

Expect me to post a lot more about RF from here on out!
October 1, 2026 at 10:49 PM
A small workflow for animation retargetting since I haven't been able to make retargeting nodes work for all rig setups. I use a series of lookatmodifiers on a target rig for each bone, and I place a boneattachment for each bone on the source rig. The lookats then mapped from src bone to src child.
October 1, 2026 at 1:32 PM
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I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses.
makkon.itch.io
September 29, 2026 at 10:56 PM
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My Steam page was approved! Wishlist whydontcha! store.steampowered.com/app/5078290/...
#gamedev #indiegame #lowpoly #psx
August 14, 2026 at 8:56 PM
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I implemented dynamic subdivision so that the texture warping isn't too extreme. I didn't want to subdivide it too much though, so you can still see some warping.
#gamedev #lowpoly #psx
September 29, 2026 at 3:03 PM
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I am not dead! I was just disappointed.

So I took a break from socials, had a pleasant summer, fixed my laptop, got a new phone, did good work for GDQuest...

Oh, and completed the DEMO for my chill puzzle game, 🧩 FOLLOW THESE STEPS 🧩. It's coming very soon!

store.steampowered.com/app/4002220/
Follow These Steps on Steam
In the mood for a bit of puzzle building? Put on relaxing tunes, open the box, and start putting together things out of colorful pieces — step-by-step instructions included!
store.steampowered.com
September 29, 2026 at 10:36 AM
Reposted by Double Body
Handcoded in HTML, CSS and Javascript and running locally, Scrubjay is usable for research, collection, game-building, website construction or simply to hold little fragments of digital things, in the same way that you hold a pebble in your palm on a walk.
September 28, 2026 at 11:38 PM
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A long way up.
August 8, 2026 at 11:39 PM
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Moon jellyfish, here's how it looks now
(Jellyfish app in dev)
September 27, 2026 at 1:26 AM
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Testing out the new piste fence 🚧

#gamedev #indiedev #animation
September 22, 2026 at 9:15 PM
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ruined aqueducts
September 21, 2026 at 3:20 PM
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🏳️‍🌈Have a queer or queer-made game releasing in 2027? Our Qweerty Game Dev Microgrant is accepting applications!

Recipients will receive up to $2,500 to finish funding their game.

🗓️ Apply by October 11th

Thanks to zPride for helping make this possible <3
September 19, 2026 at 8:40 PM
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hope this is the start of me showing more of how actual games are made with pocket workstation.
Time to program bouncy ball character physics!

#pocketworkstation
September 15, 2026 at 1:07 PM
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I'm pleased to announce that around 200 pages' worth of tutorial resources are coming to the Game UI Database for FREE via a brand new blog. No ads. No paywalls. No email signups.
Here's a preview of the first piece dropping next week, all about crafting cross-platform control schemes and layouts!
September 13, 2026 at 1:56 PM
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Rebel Wolves is looking for Lead Writer to join their Narrative Team. The debut title, The Blood of Dawnwalker, a AAA dark-fantasy RPG have already sold over 1 million copies days after launch.

📅 Full-Time
🌍 Warsaw or Remote (core hours 11am - 3pm CEST)
September 13, 2026 at 2:03 PM
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Pretty much solidified the design for my vector graphics library Mold for Godot and Unity!

Procedural strokes is a slippery slope I'm really glad I went down, much easier creating effects!

#gamedev #indiedev #madewithmold #madewithunity #madewithgodot #screenshotsaturday
September 12, 2026 at 7:02 AM
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It's getting REELy interesting. Ha. Ha. Ha.

Damn. No bites. Shouldn't have joked.
#pixelart #godot #indiegamedev
September 12, 2026 at 3:10 PM
carved a thumb. really love working with soapstone
September 12, 2026 at 12:29 PM
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I will reiterate, do not buy GTA six do not support rockstar in any other way, fight for the rights of your local game developers #gamedev #workersrights
September 11, 2026 at 3:37 PM
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Here’s a summary celebrating Dark Savior (1996 / Sega) for its innovative branched storytelling. I don’t remember this title! Good stuff. www.youtube.com/watch?v=S76f... #gameart #gamedesign #solodev #gamedev
The Sega Saturn Game That Was Too Ambitious for Its Own Time — Dark Savior's Lost Legacy
YouTube video by Memories of Sega
www.youtube.com
September 11, 2026 at 3:37 PM