#gamedesign
Anyone got favorite GDC talks, blog posts, or other teaching resources for gameplay/combat design? Or balancing that stuff for competitive play?

#GameDesign
November 2, 2026 at 10:42 PM
another electric switches puzzle:
Keep the rolling ball alive.

#gamedev #indiedev #gamedesign
November 1, 2026 at 2:34 PM
ICYMI:

Eufloria 2, the long awaited sequel to our 2009 indie game Eufloria is FINALLY on its way! ✨

store.steampowered.com/app/4415060/...

#GameDev #IndieGameDev #IndieDev #GameDesign #IndieGame
November 1, 2026 at 10:01 PM
We're back!
And we're cooking up something new. 👀

#gamedev #gamedesign
November 2, 2026 at 2:43 PM
Something we talk about a lot in our community...
Never Work Alone!

#gamedev #indiedev #gamedesign #community
November 2, 2026 at 3:27 PM
Exploration unlocks secrets and easter eggs referencing the book. #gamedev #gamedesign #gameplay #indie
November 3, 2026 at 2:20 PM
Here are a few poses from our French protagonist. Almost like the Pink Panther hehe #gamerlife #protest #gamedev #gamedesign
November 3, 2026 at 2:11 PM
Ocarina of Time did so many things right! Among them, one approach exemplifies the Nintendo difference.

#VideoGames #Nintendo #TheLegendOfZeldaOcarinaOfTime #GameDesign #gamedev
November 3, 2026 at 12:57 AM
That's right, the first Lucky Punk prototype was just made in Tabletop Simulator! And now, we're gonna be releasing on November 3rd, in a few days!

store.steampowered.com/app/4508290/
#gaming #gamedev #gamedesign #indiedev #cardgame #cardgames
Make it exist first! #gaming #gamedev #indiegame #cardgames #gamedesign
YouTube video by Green Parrot Games
www.youtube.com
November 1, 2026 at 4:17 PM
Found an interesting #GitHubGameOff on @itch.io. The timeline seems reasonable. I'll see if I can make something for it.

#gamedev #gamejam #gamedesign
November 2, 2026 at 11:30 PM
ICYMI:

Eufloria 2, the long awaited sequel to our 2009 indie game Eufloria is FINALLY on its way! ✨

store.steampowered.com/app/4415060/...

#GameDev #IndieGameDev #IndieDev #GameDesign #IndieGame
November 2, 2026 at 10:01 PM
One With The Swarm:

Added menu's to my game today! Still an early work in progress, obviously.

#indiedev #indiegame #uidesign #gamedesign
November 3, 2026 at 2:46 PM
Hot take: if your game needs a long tutorial, your game has a design problem.

What's the worst tutorial you've ever sat through?

#gamedesign #indiedev #gamedev
November 1, 2026 at 2:30 PM
The dishwashers

The #demo for Sign My Petition is out now on steam!

#indiegame #gamedev #adventure #beatemup #art #characterdesign #gamedesign
October 31, 2026 at 7:41 PM
Retro Boombox and tractor beam animation/ shader now both react to the audio bus :D

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign
October 30, 2026 at 10:31 PM
The core loop is Trade, Fly, Fight, Upgrade, Fight again — and it already works end to end in the build. #gamedev #gamedesign #gameplay #indie
November 1, 2026 at 3:50 AM
ICYMI:

Eufloria 2, the long awaited sequel to our 2009 indie game Eufloria is FINALLY on its way! ✨

store.steampowered.com/app/4415060/...

#GameDev #IndieGameDev #IndieDev #GameDesign #IndieGame
October 31, 2026 at 10:01 PM
Difficulty sliders spark the same debate every time. I think options are fine if the default is the intended experience. Where do you land? #gamedesign #gaming
November 1, 2026 at 10:02 AM
The flamethrower.

The #demo for Sign My Petition is out now on steam!

#indiegame #gamedev #adventure #beatemup #art #characterdesign #gamedesign
October 30, 2026 at 7:33 PM
Ideas are worth zero. You could have the most original game concept in history, but if players can't play it, it doesn't exist.

Talk is cheap. Execution is everything.

#gamedesign #gamedev #indiedev #prototyping
November 2, 2026 at 2:00 PM
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Level up here 🚀 go.fiverr.com/visit/?bta=1...

#UnrealEngine5 #GameDev #UE5 #IndieDev #GameDesign
November 3, 2026 at 7:28 AM
I DID IT! Need to move some things around now, but the clocktower changes *everything*.
#gamedesign #indiedev #devlog
October 29, 2026 at 9:11 PM