food please
food-please.itch.io
food please
@food-please.itch.io
Hobbyist software dev and renweables enthusiast.
Currently working on an OpenRPG for Godot 4:
https://github.com/gdquest-demos/godot-open-rpg
Reposted by food please
Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers.

If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of:

fund.godotengine.org
Godot's GitHub has increasingly many pull requests generated by LLMs and it's a MASSIVE time waster for reviewers – especially if people don't disclose it. Changes often make no sense, descriptions are extremely verbose, users don't understand their own changes… It's a total shitshow. #godotengine
February 16, 2026 at 3:33 PM
Reposted by food please
Book menu breakdown 📙
#pixelart #indiedev #GameMaker
February 2, 2026 at 5:57 PM
Reposted by food please
OpenGameArt.org Spring Game Jam 2026
itch.io/jam/opengame...
Submissions 3/20/2026 - 4/21/2026
Since 2009 OGA contributors have been creating free culture game assets.
Get jammin' and make something great with OGA!
#OpenGameArt #FOSS #FreeCulture #OpenSource #GameJam #GameDev #IndieGameDev #Gaming
OpenGameArt.org
OpenGameArt.org
January 28, 2026 at 3:23 PM
Reposted by food please
April 3, 2025 at 8:20 PM
Reposted by food please
#GodotEngine 4.4 is finally here! 🚀

Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!

godotengine.org/releases/4.4/
Godot 4.4, a unified experience – Godot Engine
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in...
godotengine.org
March 3, 2025 at 5:08 PM
A blacksmith's shop, just waiting for the smith. #lospecdailies #steellic72 #pixelart
February 25, 2025 at 1:52 PM
No game is complete without a jumping bear. Sorta happy with the draft combat UI for the #OpenRPG project for #GodotEngine 4.3.

#gamedev #jrpg
February 5, 2025 at 7:28 PM