FuniTinker
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funitinker.bsky.social
FuniTinker
@funitinker.bsky.social
I am happy to announce that I'm finally happy with the shape of the engine foundation and I've started experimenting with the first gameplay prototypes built on that foundation.
August 3, 2026 at 6:10 PM
How many bolts are too many bolts? #blender #conceptart #industrial
April 6, 2026 at 9:56 PM
I'm really bad at concept art, but I've been enjoying #blender grease pencil in a simple blockout + rough drawings workflow. Sneak peek of a new environment I'm creating for FuniTinker!
April 5, 2026 at 5:23 PM
FuniTinker 2.0 STATUS: ONLINE
March 12, 2026 at 9:40 PM
Thank you so much for 500 subscribers!
January 27, 2025 at 10:58 AM
New video coming soon! #gamedev #gameengine #cpp
January 21, 2025 at 10:50 PM