#cpp
He's using our pension funds for this folks. Our CPP will be entirely gone if he has his way.
Mark Carney says he doesn’t use generative AI as much as he’d like, but that he’s brought in a Google executive to “transform government” and enable more AI use.

Basically, the answer of someone completely bought in on the fantasy of AI who refuses to recognize that isn’t reflected in reality.
October 31, 2026 at 6:40 PM
Hearing ended about 10:30. Was intense. 3 arbitrators, 2 cpp lawyers, one cpp worker, and myself. Read statement. CPP said their case. Arbitrators asked questions. Have to wait like 10 days for a ruling. We will see. Feel sort of confident but idk think I have the law on my side.
October 28, 2026 at 3:04 PM
Also, the OP was about not tying the CPP to AI. Nothing to do with US AI per se. Just another Carney defence based on faulty logic.
October 31, 2026 at 12:17 AM
Hell no. Evan is an idiot. Leave our CPP alone.
October 30, 2026 at 9:21 PM
Huh? What do you mean no one uses cout << anymore?...
#cpp #c++
October 31, 2026 at 1:16 AM
He doesn’t control the CPP investment board…
October 31, 2026 at 2:18 AM
Still don’t get why the seperatist think they can separate bit use our health care, out CPP, our currency.
October 31, 2026 at 5:13 PM
Our CPP is heavily invested, so I heard 🤨
October 28, 2026 at 11:17 PM
Yes!

If their decision is based on still keeping healthcare, CPP ect just like the Alberta separatist thought, then yes, we should have a say.
October 30, 2026 at 9:04 PM
[PsyShiftX] Update

v0.0.6.1-cpp
- BAKE THE WORLD
- Fixed breaking linux bug related to tick event during restricted level transition.

sapphirelabs.cloud | #indiedev
October 31, 2026 at 4:59 PM
Working on a thing! Mostly a practice project, both to get myself warmed up and to test my codebase for bugs.
.
#cpp #programming #cppprogramming #sfml #gamedev #gameoflife #conway
October 30, 2026 at 12:38 PM
[PsyShiftX] Update

v0.0.5.310-cpp
- Cleanup, and full readthrough of source to identify typos, incorrect assignments, and other oddities missed in 10K+ lines of code.

sapphirelabs.cloud | #indiedev
October 31, 2026 at 1:19 PM
The CPP could learn a thing or two
October 29, 2026 at 5:56 PM
Day-167 Project: Voxel-game

was vary busy today(un intended)
so vary little was done

started working on physics for entities
converted the world class to GW namespace so its data is more accessable

TODO: physics, block placing/breaking

#buildinpublic #100DaysOfCode #cpp #gamedev
October 31, 2026 at 12:03 AM
And they're pushing our CPP to invest. Even more than they already have.
October 31, 2026 at 1:58 PM
Yes, touting my own horn, but:
Changing C++ code, saving the file and seeing the changes in an optimized build 331ms later will never get old.

Having your own tech stack just rocks so much!
Compare this to other engines where a simple change takes >10s to compile.

#cpp
October 30, 2026 at 1:19 PM
It's *worse* than the typical Carney fan showing up in typical fashion to post the typical defence. He doesn't even know what the CPP is FFS.
October 31, 2026 at 12:40 AM
I disagree with *linking the CPP to AI*, which is literally what I wrote.
October 31, 2026 at 12:32 AM
Always been a fan of being explicit everywhere.

Another good example: via explicit API, loading from final binary data *cannot* allocate because it doesn't get access to any arena to allocate from.

Allocation is only allowed for conversion.

#cpp
October 29, 2026 at 1:49 PM
Day-166 Project: Voxel-game

add a player and camera

camera has smoothing for both position and rotation
also has a few other settings for future use

next ill try some physics, block placing/breaking, or work on chunks some(possibly all)

#buildinpublic #100DaysOfCode #cpp #gamedev
October 30, 2026 at 1:01 AM
The latest issue of Canadian Public Policy/Analyse de politiques is now available, with free access 🇨🇦
utppublishing.com/toc/cpp/52/3
Contents | Canadian Public Policy 52, 3
September / septembre 2026
utppublishing.com
October 30, 2026 at 5:35 PM
[PsyShiftX] Update

v0.0.5.0-cpp
- Added atomic variable init during constructor to prevent first frame race condition between gameThread and asyncThread.

sapphirelabs.cloud | #indiedev
October 29, 2026 at 7:42 AM
Cdn #disability supports I know of in case you don't

Canada Disability Benefit - geared low income
Can Dis tax credit - "severe", prolonged. Either/and cog, ADLs, comms, physical
CPP-D - work history+pd into CPP ➡️ can't work dt disability
RDSP - savings plan, ++gov grants! Need tax credit 1st
October 28, 2026 at 5:28 PM