Nathan (GDQuest)
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gdquest.com
Nathan (GDQuest)
@gdquest.com
Become a game developer with the Godot game engine!
Hundreds of free tutorials and open-source demos: http://gdquest.com
1400 and counting. Seems like a nice community!
Woah, what?! We just hit over 1,000 members today!! What an incredible and momentous occasion to celebrate! Look at all of the little guys jumping with joy!!
October 30, 2026 at 10:00 AM
A valuable article to check out for anyone looking to do online multiplayer with Godot to build some understanding.
Wrote a new thing for the first time in forever! This is a guide to making multiplayer games in Godot, though mostly focused on helping you understand how it all actually works.

Hopefully you find it interesting/helpful!

#gamedev #indiedev #godotengine

sophies.games/blogs/b4352f...
October 16, 2026 at 9:54 AM
Tibo (@heytibo.eurosky.social) made a refined version of Your First Shader from Zero to show what an experienced artist can achieve from the course's result.

It uses polar coordinates to make this circular motion.

You can grab it here: www.gdquest.com/library/firs... (go to Download Files in nav.)
September 24, 2026 at 8:29 AM
We made a free shader series, Your First Shader from ZERO in Godot 4:

gdquest.com/library/firs...

You will create an animated portal step by step and learn reusable techniques like drawing procedural shapes, create masks, use smoothstep() to control transitions, draw gradients, animate, and more.
September 12, 2026 at 12:58 PM
The free intro to shaders guide we're working on for @godotengine.org is shaping up well. It should amount to about 1/5th of a book in size.

We're making sure all the techniques covered (masking, warping, procedural shapes, etc.) are common building blocks directly applicable to many game shaders.
September 1, 2026 at 1:34 PM
My teammate @cashewolddew.bsky.social made this interactive shader preview for the upcoming free lesson to get started with shaders from zero in the Godot game engine. Coming soon to our free library!
August 29, 2026 at 10:25 AM
Reposted by Nathan (GDQuest)
My new free interactive guide on #Godot Control Nodes and #UI is out!!
qaqelol.itch.io/gui

My free #Tween guide also gets a new update!
qaqelol.itch.io/tweens

AND You can now get the All-in-One version, that regroups all my guides + extra features to support me!!
qaqelol.itch.io/guides

#GameDev
August 4, 2026 at 10:07 AM
We've rewritten Learn GDScript From Zero in Godot 4, fixing many issues along the way.

Please help us test the beta release! gdquest.github.io/learn-gdscri...

You can report any issue you encounter from within the app.
August 3, 2026 at 11:24 AM
For the upcoming RPG modules of the course (yes this will be included in Learn 2D Gamedev From Zero for all early access students at no extra cost).
heytibo.com Tibo @heytibo.com · Jul 28
[WIP] Drawing some big bad guy
July 29, 2026 at 6:18 AM
Reposted by Nathan (GDQuest)
[WIP] Making some pixel art assets for @gdquest.bsky.social's courses :)

#godotengine #pixelart
July 26, 2026 at 4:00 PM
Reposted by Nathan (GDQuest)
Make Life Easy when Working with Shaders!
cashew-olddew.github.io?view=web&ope...

#Godot #Shaders
June 12, 2026 at 12:30 PM
Reposted by Nathan (GDQuest)
You cannot technically explain yourself out of UX issues, please stop trying.

So often I see users bring up UX issues, and programmers then tell them how much work it was to create their product.

It doesn't matter how much work it was!! What matters is if your target audience uses it or not.
January 6, 2026 at 8:24 AM
Reposted by Nathan (GDQuest)
UVs are your Canvas!
New Shader Blog Post: cashew-olddew.github.io?view=web&ope...

I'd love to know your feedback on this one!

#shaders #Godot
cashew-olddew
Godot game dev, shaders, and web experiments
cashew-olddew.github.io
June 4, 2026 at 6:21 PM
Reposted by Nathan (GDQuest)
Working on a shader uniform cheatsheet!

#Godot #GameDev #Shader
May 31, 2026 at 4:25 PM
Reposted by Nathan (GDQuest)
Use Shaders to dance with the GPU!
New Blog post: cashew-olddew.github.io?view=web&ope...

I really hope you like it!

#Godot #Shaders
cashew-olddew
Godot game dev, shaders, and web experiments
cashew-olddew.github.io
May 25, 2026 at 3:52 PM
Reposted by Nathan (GDQuest)
EVERYBODY STAY CALM! we have realtime area lights in godot, I REPEAT, AREA LIGHTS IN GODOT, this is not a drill 🚨 🗣️
March 13, 2026 at 11:37 PM
An absolutely incredible add-on for anyone making shaders with Godot! Click different lines in your shader code and instantly preview the output at that point in the code.
I made an addon for you.
Shader Line Previewer: A real-time variable inspector for Godot.
March 8, 2026 at 1:51 PM
Reposted by Nathan (GDQuest)
Recently I got invited to join the new Godot UX team. When I have time I will be helping testing editor PRs and make Godot more usable for everyone.

What are some of the most annoying things about Godot UI/UX that you think need attention?
March 5, 2026 at 10:16 AM
Reposted by Nathan (GDQuest)
ssr demo for godot release page
January 17, 2026 at 3:18 AM
We made this free open source app to help people take their first steps with coding. It's used in schools and part of Godot docs' getting started series.

After focusing on our curriculum, I'm back to improving it. Next version drops in January with clearer lessons where newcomers struggle most.
December 22, 2025 at 2:46 PM
We've been working on something special for you, GDLibrary: a completely free library for Godot devs

Think of it as your go-to place whenever you need help: tutorials, guides, a glossary to look up terms, and open source demos and assets to use in your games!

Here's a quick peek at what's coming.
November 15, 2025 at 9:52 AM
GDScript Formatter can reorder your GDScript code for you!

Signals and variables first, then built-in Godot functions, then public and private custom functions, etc.

It's open source, written in Rust, and runs fast.

Give it a try: www.gdquest.com/library/gdsc...
September 29, 2025 at 4:05 PM
GDScript code formatting in an instant coming soon in a Godot editor near you.

Works automatically on save too.
September 26, 2025 at 9:10 PM
We made a new GDScript Formatter for Godot 4, written in Rust: www.gdquest.com/library/gdsc...

It runs fast enough to use on every save on a laptop.

Please give it a try, and let us know if you encounter any issue!
September 23, 2025 at 10:25 AM