kameron-meeker.bsky.social
@kameron-meeker.bsky.social
Reposted
After almost 2 years, our roguelite game is out today!
store.steampowered.com/app/3620890/...
#gamedev #indiedev #indiegame #pixelart #godot #roguelite
September 15, 2026 at 3:01 PM
Reposted
Video uploads now check your device's actual limits right at selection—rejecting files too large for browser compression before you wait, with honest size caps tailored to available RAM. #buildinpublic #indiedev
September 14, 2026 at 3:53 PM
Came back and Morning meditation had gone brown.
Guess that’s what a skipped day looks like 😅

goalgrower.app

#buildinpublic #indiedev #iOS
September 14, 2026 at 3:28 PM
Reposted
You know what kills more indie projects than anything else? Not the idea, not the market, not even the code. It's waiting for permission to ship. What's sitting in your drafts right now?

#buildinpublic #indiemaker #shipit #solopreneur #oyecreations
September 13, 2026 at 3:27 PM
Reposted
A good week in development:

Something shipped.
Something broke.
Something was understood better.

#buildinpublic #indiedev
September 13, 2026 at 12:17 PM
Reposted
Day 44 of #shipaton & a bit of a low. Still sick w food poisoning & Android is a DUD on pre-reg. One of those days you wonder what you were thinking re having a chance at this.

Pictured: me flying too close to the sun (IS THIS FKIN METAPHOR??)

#buildinpublic #gamedev #indiedev
September 13, 2026 at 1:28 PM
Reposted
Product Weekend September 2026 — Day 2 🚀

Today I’m focusing on making the site work well beyond just the browser.

I want to see what a content site should look like when it’s built for both humans and AI from day one.

One more day to ship 🚀

#ProductWeekend #BuildInPublic #ELI5
September 13, 2026 at 3:36 PM
Reposted
Hello, bsky. Daybearing, an iPhone app that puts tasks on a clock face.

The public TestFlight is now open, and I'd genuinely appreciate feedback:

daybearing.com

<a href="https://testflight.apple.com/join/JJH3…" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">testflight.apple.com/join/JJH3…

#IndieDev #Productivity #iPhone #TestFlight #BuildInPublic #TimeManagement
September 13, 2026 at 3:39 PM
Reposted
Log 38:
- built a Simple Spam Filter (HTML, CSS & JAVASCRIPT)
- learned more about Event Handling & State Management

#buildinpublic #freecodecamp #100daysofcode
September 13, 2026 at 2:15 PM
Recently I’ve been working on the goal list separate from the garden screen.
You can mark off what you finished and still see the plant growing 🌱

goalgrower.app

#buildinpublic #indiedev #iOS
September 13, 2026 at 3:51 PM
Reposted
Dev log #18

Wanted to share this WIP UI for the guided practice feature! The app will give you smart recommendations everyday and guide you through each skill in order so you can improve your art.

#Shipaton #BuildInPublic
September 12, 2026 at 1:59 PM
Reposted
Most self-hosted AI tools assume a server rack. northway starts from the other direction: SQLite as the only database dependency, designed to deploy on a Raspberry Pi. github.com/jonesrussell... #buildinpublic #golang
September 12, 2026 at 3:07 PM
Reposted
We just shipped our Lemon Squeezy webhook pipeline. Real orders, subscriptions, and add-ons now map securely to your account via HMAC-SHA256 signature verification and RLS, replacing beta allowlists with actual tier enforcement. #buildinpublic #indiedev
September 12, 2026 at 3:15 PM
There's a Desert Expedition on right now.
Curious what it'd feel like to do one of these together 🤞

goalgrower.app

#buildinpublic #indiedev #iOS
September 12, 2026 at 3:06 PM
Reposted
Commit of the day for my cozy horror game The Mailroom coming out October 26: "Only increment cows_milked stat if player is holding the juicy emo cow" store.steampowered.com/app/3965430/... #gamedev #indiegames #horrorgaming #cozygaming
The Mailroom on Steam
Survive the horrors of hell’s deadest-end job: a human mail clerk. Process occult specimens, sort infernal mail, repair cursed machinery, and survive your shift in a cozy horror workplace simulator.
store.steampowered.com
September 11, 2026 at 2:56 PM
I keep checking Friends just to see who watered.
Kinda nice not doing this alone 🌱

goalgrower.app

#buildinpublic #indiedev #iOS
September 11, 2026 at 3:20 PM
Cheering on someone else’s garden.
Still kinda love that you can do that

goalgrower.app

#buildinpublic #indiedev #iOS
September 10, 2026 at 8:07 PM
Reposted
One player, entirely offline. No ads, no purchases, no accounts, nothing collected. It works on a plane.

Governor: Free Republic. Out now for iPhone and iPad.
https://apps.apple.com/app/id6803666380

#IndieGame #StrategyGame #IndieDev
September 10, 2026 at 3:30 PM
Reposted
Day 40 of #shipaton - full CRT experience is nearly done. Possibly ready for the new Apple TV if that ever comes out? I just played myself like an octopus across the room (not a euphemism)

#buildinpublic #gamedev #indiedev
September 9, 2026 at 1:19 PM
Reposted
95% done. 🥹
I’m exhausted, but seeing it this close somehow gives me a second life 😂
Just the final 5%… then we celebrate.

#BuildInPublic #IndieHacker #SoloFounder #ProductBuilding #BuildInPublic
September 8, 2026 at 5:01 PM
I'm trying to make showing up feel like taking care of something.
Not just logging a task 💧

goalgrower.app

#buildinpublic #indiedev #iOS
September 8, 2026 at 3:20 PM
Reposted
PicReminder made me realize I like building small, single-purpose apps for myself.
They may never be big hits, but if one of them really clicks with 10 people somewhere in the world, that’s enough for me.
September 6, 2026 at 10:16 AM
Got the home screen widget working.
0 of 4 watered. Seeing it next to Messages is a little motivating.

goalgrower.app

#buildinpublic #indiedev #iOS
September 7, 2026 at 3:42 PM
Skipped a couple days and they actually wilt 😅
Prayer Journal and Journal both went brown. Spiritual Study is fine.

Kind of the whole point of the app.
goalgrower.app

#buildinpublic #indiedev
September 6, 2026 at 3:13 PM