Kero Kero
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kero3d.bsky.social
Kero Kero
@kero3d.bsky.social
24 y.o. 3D Generalist by the will of fate working as a Software Engineer

YouTube: https://www.youtube.com/@kero3d
Other links: https://kero-3d.github.io/links/
A brief breakdown of how I implemented damage visualization. It’s a sphere with a custom shader and a controller that manages the shader parameters.

Posted the shader and controller for free: gist.github.com/Ligul/810052...

#gamedev #indiedev #unity #shaders
January 11, 2025 at 4:50 PM
Made a self-updating mechanism for the game (I wish I hadn't wasted my time on that haha)

#gamedev #unity
January 10, 2025 at 9:24 PM
Finished it! Here’s the final result:

#GameDev #VR #3D #Unity3D
September 24, 2024 at 11:24 PM
Trying to make hands smoothly fade out towards the wrist, but so far I've just got this unlit nightmare. When I did this effect in URP, I had to build the shader in Shader Graph and then tweak the code to enable ZWrite. It’s not that simple on the SRP 😭

#GameDev #VR #3D #Unity3D #ShaderGraph
September 24, 2024 at 1:10 AM
Compilation of my 3D props from over the years. Been a software engineer for the past 2 years, but man, I miss the full-time Blender days 😶‍🌫️

Anyway, hope you enjoy!

#3d #blender #b3d (Just adding a few tags so that someone will see it)
September 14, 2024 at 6:26 PM
VIDEOS WORK I REPEAT VIDEOS WORK 🔥

So here's a quick mini-tutorial on 3D outline in Blender 🎥✏️

#3D #Blender3D #tutorial #gamedev #art
September 13, 2024 at 12:27 AM
Looks like I'll be posting stuff I shared before on Telegram and Twitter here 🤔

Experimenting with physics-based VR slingshot mechanics in Unity, 2022

#VR #3D #unity3d #blender3d #gamedev (also testing how tags work here)
September 12, 2024 at 11:38 PM