free on Gumroad: nliwork.gumroad.com/l/buwvbv
Concept: @mrngreeny.bsky.social
Illustration: roleder.art
Model: @graykolori.bsky.social
Technical Animation: @keyojimbo.bsky.social
CC-BY 4.0. No NSFW
#mgearframework #technicalanimation #rigging #animation #OpenToWork
#animation #maya #unrealengine #technicalanimation
#animation #maya #unrealengine #technicalanimation
#technicalanimation #rigging #animation #OpenToWork
#technicalanimation #rigging #animation #OpenToWork
free on Gumroad: nliwork.gumroad.com/l/buwvbv
Concept: @mrngreeny.bsky.social
Illustration: roleder.art
Model: @graykolori.bsky.social
Technical Animation: @keyojimbo.bsky.social
CC-BY 4.0. No NSFW
#mgearframework #technicalanimation #rigging #animation #OpenToWork
free on Gumroad: nliwork.gumroad.com/l/buwvbv
Concept: @mrngreeny.bsky.social
Illustration: roleder.art
Model: @graykolori.bsky.social
Technical Animation: @keyojimbo.bsky.social
CC-BY 4.0. No NSFW
#mgearframework #technicalanimation #rigging #animation #OpenToWork
#unrealengine5 #livelink #technicalanimation #metahumananimator #deadlock #opentowork
#unrealengine5 #livelink #technicalanimation #metahumananimator #deadlock #opentowork
#technicalanimation #proceduralanimation #unrealengine #bigrobotanks
#technicalanimation #proceduralanimation #unrealengine #bigrobotanks
Default, Neon Prime, Proxy
Full face rig, StudioLibrary expression set
HIK for motion retargetting
Rig Controls Isolation
Spring dynamics for hair, coat, reliquary
Game Ready FBX
Download
nliwork.gumroad.com/l/ipcve
#mgearframework #rigging #technicalanimation #maya
Default, Neon Prime, Proxy
Full face rig, StudioLibrary expression set
HIK for motion retargetting
Rig Controls Isolation
Spring dynamics for hair, coat, reliquary
Game Ready FBX
Download
nliwork.gumroad.com/l/ipcve
#mgearframework #rigging #technicalanimation #maya
Final round of dog fooding, quite like how it turned out. Face is what I enjoy animating the most, endless possibilities for subtle layered movements.
#animation #rigging #technicalanimation #deadlock #mgearframework
Final round of dog fooding, quite like how it turned out. Face is what I enjoy animating the most, endless possibilities for subtle layered movements.
#animation #rigging #technicalanimation #deadlock #mgearframework
#animation #unreal #deadlockshiv
#animation #unreal #deadlockshiv
One of the bosses from Indie parkour action game MOTORSLICE, out now on consoles & PC store.steampowered.com/app/2830030/...
Gameplay Video: www.youtube.com/watch?v=ZL6F...
by indie dev @regularstudio.bsky.social
One of the bosses from Indie parkour action game MOTORSLICE, out now on consoles & PC store.steampowered.com/app/2830030/...
Gameplay Video: www.youtube.com/watch?v=ZL6F...
by indie dev @regularstudio.bsky.social
Not an exhaust list of features, don't forget to poke around and find additional settings.
Rig Isolation: toggle UP to isolate rig region; toggle DOWN to hide region. Zero to reset rig.
Maya 2022+ && mGear 4+
#rigging #technicalanimation #maya #deadlock
Not an exhaust list of features, don't forget to poke around and find additional settings.
Rig Isolation: toggle UP to isolate rig region; toggle DOWN to hide region. Zero to reset rig.
Maya 2022+ && mGear 4+
#rigging #technicalanimation #maya #deadlock
Not exhaust list of features, don't forget to poke around and find additional settings.
Rig Isolation: toggle UP to isolate rig region; toggle DOWN to hide region. Zero to reset rig.
Maya 2022+ && mGear 4+
links in reply
Not exhaust list of features, don't forget to poke around and find additional settings.
Rig Isolation: toggle UP to isolate rig region; toggle DOWN to hide region. Zero to reset rig.
Maya 2022+ && mGear 4+
links in reply
Rig regions can be individually hidden or isolated. Isolating one region autohides other regions, and xray UI and PV controllers. Also proxy meshes. Feature built-in, no script install/setup for user.
#rigging #technicalanimation #mgearframework
Rig regions can be individually hidden or isolated. Isolating one region autohides other regions, and xray UI and PV controllers. Also proxy meshes. Feature built-in, no script install/setup for user.
#rigging #technicalanimation #mgearframework
#rigging #technicalanimation #mgearframework
#rigging #technicalanimation #mgearframework
#rigging #animation #deadlock #mgearframework
#rigging #animation #deadlock #mgearframework
#rigging #animation #technicalanimation #deadlock
#rigging #animation #technicalanimation #deadlock
Now that I know how to mirror the controls for cable component, I can simplify the face rig a bit. Less viewport clutter, less complexity. I'll take the win.
#technicalanimation #mgearframework #rigging
Now that I know how to mirror the controls for cable component, I can simplify the face rig a bit. Less viewport clutter, less complexity. I'll take the win.
#technicalanimation #mgearframework #rigging
#animation #rigging #FACS #technicalanimation #mgearframework
#animation #rigging #FACS #technicalanimation #mgearframework
#animation #rigging #FACS #technicalanimation
#animation #rigging #FACS #technicalanimation