Even things like the intricacies and edge cases of viewport movement and selection buffer etc is annoying. Especially handling things like shift dragging to rapid fill tiles.
Even things like the intricacies and edge cases of viewport movement and selection buffer etc is annoying. Especially handling things like shift dragging to rapid fill tiles.
I hate having eyeballs
Here's some of my shitty code from my rewrite of WinROTT's crosshair code to show it
I hate having eyeballs
Here's some of my shitty code from my rewrite of WinROTT's crosshair code to show it
I used a look-up table to optimize the sky renderer but idk if that's as simple with this
I used a look-up table to optimize the sky renderer but idk if that's as simple with this