ashley
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lunarmead0w.bsky.social
ashley
@lunarmead0w.bsky.social
rocket jumping tran
she/her
Keep an eye on it if you're interested in SNES homebrew development. Gonna really start over the next week, because I'm going to be busy this weekend.
github.com/lunarmeadow/...
GitHub - lunarmeadow/SNESGSS-DX: A cross-platform port and modernization of the SNESGSS editor in Pascal.
A cross-platform port and modernization of the SNESGSS editor in Pascal. - lunarmeadow/SNESGSS-DX
github.com
September 5, 2026 at 4:03 PM
dunno if I even want to use C# but C would be very painful for all this. C# at least has Avalonia etc and a good standard library so cross-platform UI, direct USB communication, low latency etc would all be relatively straight forward to implement.
July 22, 2026 at 10:43 PM
sheik short hops make me want to rip the skin off my flesh
July 22, 2026 at 10:41 PM
Rider itself is annoying because JetBrains keeps doing these clunky interfaces etc. Still a super bloated IDE with tons of unnecessary bs, and it isn't open at all.
July 22, 2026 at 6:02 PM
doing this sucked but my hands hurt way less now using it
July 22, 2026 at 3:52 AM
definitely going to use it on my modded Wii, for homebrew and official games that support it, hopefully on my GameCube once it's setup. Me and wifey have been wanting to play more Wii and GC games but we've also been playing a lot of Smash again.
July 7, 2026 at 5:04 PM
I also still have my old mayflash adapter from when I was trying to get Nintendont working on my modded Wii to play Luigi's Mansion with a real controller again. They can actually be overclocked with a Linux kernel module from 125hz to 500hz or 1khz
July 6, 2026 at 11:19 PM
Home is where the homo is.
July 4, 2026 at 2:55 PM