Artist game dev
I use Godot, Clip Studio Paint, Aseprite and Blender
Find some (old) silly stuff at noe1le.itch.io
compression kinda kills the details ;(
#screenshots #gamedev #art
ᵈᵉᵐᵒ ᵐᵒᵈᵉˡ ᵇʸ ᶻᵉⁿᵏᵃᵗᵃʳ ᵒⁿ ᶜᵍᵗʳᵃᵈᵉʳ
more features ↓
compression kinda kills the details ;(
#screenshots #gamedev #art
ᵈᵉᵐᵒ ᵐᵒᵈᵉˡ ᵇʸ ᶻᵉⁿᵏᵃᵗᵃʳ ᵒⁿ ᶜᵍᵗʳᵃᵈᵉʳ
more features ↓
usually as an artist my only job is to make things look pretty, so this was very difficult for me
also pretty shaders :3
#godotengine #gamedev #gamedesign
usually as an artist my only job is to make things look pretty, so this was very difficult for me
also pretty shaders :3
#godotengine #gamedev #gamedesign
It's a spatial shader that uses the geometry of a chosen MeshInstance3D to project a grid onto surfaces.
There are 23 adjustable style properties! So it glitches n' stuff.
^. .^
Oh, and it was inspired by the Pups from Prometheus
#scifi #vfx #shaders