Noe1le
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noe1le.bsky.social
Noe1le
@noe1le.bsky.social
≽^•⩊•^≼ ~♡
Artist game dev
I use Godot, Clip Studio Paint, Aseprite and Blender
Find some (old) silly stuff at noe1le.itch.io
holo trading card mockup I made a long time ago when I was new to #Godot and #gamedev. Wonder how much I could improve the idea now..?

#art #darkfantasy #pixelart #aseprite
August 23, 2026 at 8:38 PM
My other big ongoing solo project in #Godot is a cinematic camera that I'm making to more easily capture things mid development. It's like Godot's editor camera, but with more stuff

compression kinda kills the details ;(
#screenshots #gamedev #art

ᵈᵉᵐᵒ ᵐᵒᵈᵉˡ ᵇʸ ᶻᵉⁿᵏᵃᵗᵃʳ ᵒⁿ ᶜᵍᵗʳᵃᵈᵉʳ
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August 23, 2026 at 7:47 AM
today I've got a little demo (brag) about my player controller in #Godot. I have walk, sprint, jump, dash, teleport, slide, and wall-run.

usually as an artist my only job is to make things look pretty, so this was very difficult for me

also pretty shaders :3
#godotengine #gamedev #gamedesign
August 22, 2026 at 6:51 AM
I made a volumetric terrain scanner in #Godot.
It's a spatial shader that uses the geometry of a chosen MeshInstance3D to project a grid onto surfaces.
There are 23 adjustable style properties! So it glitches n' stuff.
^. .^

Oh, and it was inspired by the Pups from Prometheus
#scifi #vfx #shaders
August 21, 2026 at 12:38 PM